
Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a very interesting and cool game. My favorite tactics game. There is a huge variety of game situations and characters. The game increases intensity with every move. Not every real-time game can provide such emotions!
Good game
Charming but lacking customization.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I would kill so many people for a sequel to this game
Pretty good game
이걸 턴제 잠입 액션이라고 해야 할지 그냥 스텔스 엑스컴이라고 해야할 지는 잘 모르겠음. 재미는 있지만 한판 한판이 진짜 끝내주게 길고 훅 가는게 정말 한 순간인 게임이라 굉장히 지치는 게임이었음. 모든게 내 뜻대로 풀리면 참 재밌는 게임이겠지만 이런 게임들이 늘 그렇듯 플레이어를 조지기 위해 수많은 지랄이 동원됨. 다만 대부분의 억까형 게임과는 다르게 이 게임은 한번 삐끗하면 당장 게임이 터져버릴 정도로 제대로 조져지고 이걸 회복하는 것도 반쯤 불가능한 수준임. 비슷한 류의 게임들이 억까를 마주하고 이겨내는게 주된 재미 포인트라면 이 게임은 반대로 모든 가능성에 철두철미하게 대비하여 모든 억까를 회피해내고 무사귀환 하는게 재미 포인트인게 상당한 차이점. 한 순간에 몇 시간씩 쌓아온게 와르르 무너지더라도 꺾이지 않고 새 게임 버튼을 누를 수 있는 강철의 심장의 소유자들이라면 분명 재밌게 할 수 있을 게임이지만... 나는 결국 겁쟁이들의 쉼터 난이도로 도망치고 말았음
Not a big fan of the artstyle (even if it's pretty well executed.) But after pushing myself to give it a try I really enjoyed it. This is a solid and really focused little turn-based tactical game. Instead of mission timers giving you a hard game-over, playing slow will incrementally make things harder for yourself. If you like xcom and want to play something more compact with a focus on stealth and hacking instead of just dispatching enemies with explosives, this is for you.
I love this game. Super addicted to it early on and mods have only renewed my love for it. While I do wish there was some more diversity in maps/skins and the map generation it is super fun on its own. The game is very forgiving making it very easy for new players. Story is nothing to write home about but does set the ambience well. I hope they make a sequel to this game or some successor.
我不喜歡潛行結合戰旗,遊戲節奏慢到快睡著
A very challenging turn based strategy with multiple feasible strategies, layers of depth, and a lot of replayability.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $10M | 22.4K | 94% | $14.99 | |
| $150.4K | 372 | 71% | $19.99 |
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