
Into the Radius 2 is an immersive VR survival shooter, set in a realm of surreal landscapes and deadly entities known as Pechorsk Anomaly. Arm yourself with realistic weapons and venture deeper into the mysteries within. Featuring co‑op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 17 → 5.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 996 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fantastic, a must play for every VR player who likes immersive gameplay and dense atmosphere. If you know the first game, buy this one. It's better in every way and delivers the same endless playability like the first one.
very good story and game with lots to discover and unlock
Chize koochik hasht pa behem to radius dast zad sefid shodam
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 997 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fantastyczna gierka, jest fabuła, lootowanie, zajebista mechanika broni, misje i coop. Polecam każdemu kto lubi klimaty delikatnie horrorowe ale bez jumpscarów
L'atmosfera che si respira in questo gioco è incredibile. Migliora il primo ITR in quasi tutto ed è molto longevo. Mi sento di consigliarlo a chiunque apprezzi questo genere di giochi. Spero solo un giorno di potermi fare una run con i sottotitoli localizzati in Italiano. Voto 9 The atmosphere in this game is incredible. It improves on the first ITR in almost every way and is very long-lasting. I would recommend it to anyone who enjoys this genre. I just hope one day I can play it with localized Italian subtitles. Rating: 9
Dear VR shooter Devs, please use copy the inventory/gun system from this game into yours. Thanks.
If you like dying to things you cant see and having a bubble fling you into space you should get the game.
Anomalies that are hard to see Items that appear in inaccessible places Drawers that cannot be opened Lower satisfaction than during the open beta.
One of those games that really makes having VR worth it. Addicting, adventure. Challenging, yet satisfying. game play. Not perfect, nothing is; however, my only complaint is i want more! More of everything, more to explore, more guns, more gear, more adventure, more thrills, more puzzles. And thank you for listening to the community and making the supervisor voice only.
I was really hopeful for this game as I wanted a more survival focused VR shooter. While the graphics appeared pretty good (hard to tell with a Quest 1), I was very disappointed by the VR interactions and general QOL. A list of my grips below. [list] [*]Hands do not have any level of realism. Most modern VR games I've played let you point with your finger and update the model according to your Controllers finger tracking. This game has none of it which really takes from the immersion of the world. Big problem for me. [*]When leaning over to grab an item from the table, Nearly every object resulted in my character model teleporting above said object. This was extremely jank and made little sense to me. If I wanted to jump on it, I would jump on them. Hate how you have to telekinisis everything to avoid the jank of physical movement. [*]Starting the game left me extremely confused as I was through straight into... Somewhere as soon as I finished talking to the one ghost dude on first intro. No matter where I went for a good 10 minutes, I couldn't identify a single objective, and naturally, they didn't give me a gun to handle enemies. I probably took a wrong turn, but the game fundamental failed to warn me of that turn. [/list] I got my VR for immersion, so fundamental QOL elements such as finger tracking supportive hands and allowing me to manually pick up objects without jank are a requirement. I wanted to like this game, but I will have to wait when this game gets polished. Honestly disappointed the game managed to get passed Early Access without allowing players to at minimum... Point with a pointer finger. It's 2026? Wish the devs best of luck in the upcoming year, hope this game gets more polish as the concept is brilliant, just needs more love.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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