
Into the Radius 2 is an immersive VR survival shooter, set in a realm of surreal landscapes and deadly entities known as Pechorsk Anomaly. Arm yourself with realistic weapons and venture deeper into the mysteries within. Featuring co‑op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 17 → 5.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 986 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
希望多增加头盔护甲
和潜行者压根不搭边,顶多算个风味撤离射击跳跳乐
-Into the radius2算是最新的VR游戏大作了 -切,现在是个VR游戏就自称自己是大作,博眼球罢了 -这游戏有一个npc -卧槽,竟然是行业顶尖作品
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 987 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is one of the best VR games ever created. At the time of this review, it is my favorite VR game of all time. The story could use a little polishing, but the gameplay, guns, and mechanics are some of the best. When you mix all of that with a post-apocalyptic wasteland of a former Russian area, you get Into The Radius. If you're looking for an atmospheric game where you fight off anomalies and check every corner while also scavenging for loot and better guns, this is the game for you.
I'm not exactly sure if it's just me but, it feels as if the enemies are much stupider compared to the first game. I was playing the fifth story mission in which you enter a large building with several enemies within through a door anomaly. For some reason despite using a shotgun, enemies sitting in the next room over won't notice the LOUD gun shot and come investigate. It makes the tense atmosphere you're currently in a lot less immersive since the enemies are so stupid they can't guess to check out the loud noise that sounds like a gunshot. Despite all of this the game is genuinely pretty great. All of the new features really help with allowing for you to customize your weapons and armor.
I really do love this game, Like it's genuinely got ALOT going for it in a lot of good ways that other VR titles lack. But My friend and i have had a horrendous experience in terms of performance. Random, continous lag spikes that happen at random in area 2, And a practically unplayable mess in area 3, Outside of that the rest of the game has been a much more refreshing and fun experience in terms of gunplay, (which has soo much depth) Survival mechanics, AI Behavior, It truly has the potential to be a fantastic game but when i've read and seen people who have absolute MONSTERS of pcs struggle with this game. I know it's not a hardware issue. My review will change in time when they actually fix the performance of this game, I use a quest 3s wired in and have even adjusted my resolution scaling both on my headset and in-game with barely any difference on performance in this game.
This game is too buggy to progress without savescumming, tide-resetting, and full game resets. The first game has better atmosphere and presentation. After two years, it went from unplayable to almost playable.
it good
This game has stuff going for it but it needs to fix the performance issues not being able to finish the game due to issues not on our side is not a finished game come on man
This game is amazing* *Only if everything moves perfectly for you, unfortunately this wasn't the case for me. Almost every mission had some insane bug or instance of horrible game design that made me hate it, even if in theory I should have loved it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $8.7M | 23K | 96% | $12.99 | |
| $8.7M | 17.7K | 86% | $19.99 | |
| $8.7M | 26.1K | 94% | $9.99 | |
| $8.8M | 11.5K | 86% | $19.99 | |
| $8.8M | 21.9K | 89% | $17.99 | |
| $8.7M | 25.2K | 96% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 9.7K | 94% | $29.99 | |
| $124.8K | 315 | 78% | $19.99 | |
| — |
| 0 |
| — |
| — |
| $149.4M | 106.6K | 81% | $59.99 |
| $15.4M | 20.3K | 78% | $24.99 |
| $5.1M | 9.4K | 83% | $19.99 |