
Texas, 1980. Walton City has fallen to a zombie outbreak. Lead a band of desperate survivors from refuge to refuge by scavenging, crafting, and fighting in a relentless struggle for survival. Plan wisely, stick together, and — above all — keep moving if you want to make it out alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 26 → 16.57/day in the week after.
About
Into the Dead: Our Darkest Days is a side-scrolling shelter survival game that tasks you with guiding a desperate group of zombie apocalypse survivors to safety. Craft weapons, scavenge resources, balance your group’s needs, and try to get everyone out of danger alive.
Texas, 1980. Walton City is a sprawling, coastal metropolis in the grip of a scorching heatwave and crippling economic crisis. Everything changes when an unstoppable zombie outbreak reaches US shores. Walton City is soon overrun by hordes of the undead, the few remaining survivors cut off from any chance of outside help. Forced to band together, these everyday people must chase their only chance of survival by escaping the city.

Gather a group of ordinary people who have been left shaken by the sudden zombie outbreak that has devastated their city.
Establish upgradable shelters to house your survivors and protect them from the zombie threat — but remember that no barriers can keep them out forever.
Keep moving from refuge to refuge to stay one step ahead of the encroaching zombie hordes. Every night, your barricades will be under their relentless attack. And if they break through, your survivors will pay the price.
Balance the physical needs of the group, like Hunger or Exhaustion, as well as psychological needs like Despair. Heal survivors from injuries like Broken Ribs and try to manage traumas like Nightmares.

Creep through the remains of Walton City to scavenge precious resources, risking the life of each survivor as they encounter both zombie and human threats. Stealth is key to survival.
Choose whether to run from a fight or engage in brutal combat with whatever weapons you can find or craft. Not everyone is a natural fighter, but desperate people will do anything to survive.
Convince others to join your group or cut them down and claim their resources as your own.

Test your humanity as you make tough decisions on who will live, who will die, and who will be left behind.
Inhabit the rich and atmospheric cityscape of Walton City, the once-bustling metropolis now an eerie ruin swarming with zombies.
Craft tools, weapons, and shelter upgrades to better equip your survivors for the struggles ahead, or give them a moment of comfort and familiarity in their dangerous new world.
Encounter a varying world which makes sure that every playthrough is a new experience.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 89% | — | $7.9M |
| Free | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1223 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Apres avoir hésité longtemps entre le prendre maintenant ou attendre la fin de l'accès anticipé, je ne regrette pas mon choix. Le jeu je pense est quasi finis, dans tt les cas, en max dif, j'ai pas passé 1/3 du jeu sur 26 heures donc bon, je recommence en boucle avec des équipes différentes, frustrant bien sur mais pas lassant. Après pour ceux qui ont pas this war of mine autant le prendre avant vu son prix, pas le meme univers mais globalement le meme gameplay ( avec moins d'action )
This war mineをゾンビサバイバルにしたようなゲーム。 序盤の武器がなさ過ぎて素手でやれうまくよけろ!でもたまに深手で即死するよっていうのはどうかと思うが、 幸いなことにカスタムセッティングができるので2パンチ撫でただけでゾンビが死ぬようなバランスも可能。 きつめのサバイバル派もゆるサバイバル無双が好きな人どちらも楽しめると思います。 あとアプデ頻度がアツいので失踪したしそうな有象無象より断然期待できる。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 97.88/day in the week to Jul 19 → 11.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Italian, Traditional Chinese, Thai, Japanese*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Одна из лучших игр про зомби. Те, кому нравиться этот жанр - 100% к ознакомлению.
el clima tenso que genera este juego es increible!
I love it
Si te gustó This war of mine te encantará, es adictivo, buena música, historias interesantes y una jugabilidad loca...no todo se resuelve de la misma manera, mata o deja vivir...con sus consecuencias. Deberían añadir estaciones como invierno también, estaría genial y que contasen historias de los supervivientes al final...acabo de pasarmelo con 8 vivos y solo cuenta lo que hacen dos después de huir...imagino que por las misiones, pero estaría genial más lore, localizaciones y ambientes.
This is the first game I bought in Early Access because watching YouTubers playing it was so compelling and also the trailer. I can confirm that the visuals, music, gameplay, audio come together very nicely to create a great experience. When a game "speaks" to you, you have to get it. It's interesting to see the devs develop the game while fans shower them with 1000s of suggestions. As for my own, I would have liked to see a special zombie type that makes predictable zombie behaviour into unpredictable each time it screams/ howls somewhere on the level. This would keep players on guard for the situation suddenly changing. The challenge would be to eliminate the special zombie for things to go back to normal. I look forward to seeing how the game turns out after its full release and replaying it!
No es un mal juego y tiene una idea bastante entretenida, pero lo mal balanceado e injusto que es hace que se te vayan todas las ganas de jugar. Volver a buscar suministros a un mismo lugar y que haya enemigos que claramente mataste antes o gastar muchos recursos en curar a un npc para que cuando se haya recuperado de todo, literalmente en la ultima noche se convierta en zombie simplemente no tiene sentido. No lo compren, esta totalmente desbalanceado y con el tiempo se vuelve frustrante.
现在工作台不升级一次只能外出一个人?那其他人就在家干等着?
常常分開玩了幾小時後,然後存檔就變成上上次的了??還常常不能手動存檔或是分開存幾次檔?甚麼爛遊戲
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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