
Control powerful mechs from the future to defeat an alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 4 → 8.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1056 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I suppose it's a classic for a reason! A puzzle game disguised as a tactial turn based combat game. With some roguelike elements. Love it.
Simple but engaging tactical game about fighting bugs with robots. Heavy focus on positioning.
swag
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 480.71/day in the week to Jul 18 → 4.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Arabic*, Korean* +5 more
| $14.99 |
| 188ratings |
| 92% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome game and I can't recommend it enough.
I have played this game on and off, and I've got to say, it is the best single player turn based strategy game I've ever played. The game is difficult but fair. It gives you multiple tools to plan out your move in a turn and tells you what the enemy are going to do. It's up to you to plan ahead to win the game. Sometimes it feels like I'm playing a single player chess game where I have to think several turns ahead like blocking enemy routes and predicting enemy spawns and even the enemy types that's going to spawn. I do think the normal difficulty is balanced very nicely in that you do have do make difficult decisions at times, but the game is very win-able, on higher difficulty though, you will need the ability to both manage risk and plan your future turns ahead of time. If you're looking for a challenging turn-based strategy game, I would highly recommend this one!
What I initially like about the TBS is the ability to control how I f()ck my enemies. In this game you can't do this. Half of the game you have to push the enemies away from the buildings and the other half you're trying to survive by taking extensive damage from 10 enemies f()cking you with all sorts of weapons while you have only 3 mechs to control (2 of which can't move because of some crap holding them). Another silly thing is you can't move after shooting which is very realistic right? After completing the game and saving the world, the game suggests me to ... save the world again by unlocking new mechs (you can't understand which ones are good for your playstyle because they are hidden behind the mystery black screen). I see the game was translated into many languages but omg what a great effort they made by translating 10 sentences!
A true masterpiece, one of my favorite games of all time together with their other game. Masters in their craft
pretty chill without being braindead, w
Побачив, що гра була з хорошою знижкою і вирішив купити. Не пошкодував! Не зважаючи на доволі простий ігровий процес, це справді дуже затягуюча та цікава гра, яку можна проходити безліч разів як і FTL і кожен раз буде унікальним. Рандом хоч і тут теж має вплив на гру, але це не так помітно як у минулій грі від розробника, тут справді можна повпливати набагато сильніше, і до того ж більше стратегічних елементів, що робить час проведений у грі набагато цікавішим. Й до того ж, дуже цікаво читати репліки героїв та текст місій. Звичайно було б добре мати українську локалізацію, але з урахуванням того, що бюджет гри обмежений, причина її відсутності зрозуміла.
非常的上头,一开始在Switch上玩的,手柄操作非常舒服。 需要考虑的策略很多,通关需要一定运气。不是每次都能通关。 对于摸鱼来说神器~
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $366K | 698 | 81% | $19.99 | |
| $306.4K | 996 | 75% | $9.99 | |
| $10.6K | 111 | 92% | $4.19 | |
| $7.3K | 22 | 82% | $11.99 | |
| $6.2M | 7.2K | 82% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 22K | 93% | $19.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $9.9M | 15.9K | 89% | $17.49 | |
| $9.9M | 14.7K | 54% | $29.99 | |
| $9.9M | 20.6K | 80% | $19.99 | |
| $10M | 65.3K | 98% | $9.99 |