
Control powerful mechs from the future to defeat an alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 4 → 8.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1056 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ITS SOO HARDDD
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Into the Breach es un juego muy interesante en cuanto a su mecánica, con mapas que podrían recordar a un ajedrez y tomando las decisiones adecuadas para conseguir pasarnos la partida con pocas pérdidas. Es muy entretenido, tiene su punto de dificultad que lo hace mucho más entretenido. La actualización fue maravillosa. Sin duda lo recomendaría. Para mí mucho mejor que FTL. <3
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 480.71/day in the week to Jul 18 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Arabic*, Korean* +5 more
| $14.99 |
| 188ratings |
| 92% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Into the Breach to w zasadzie genialna, współczesna wariacja na temat szachów, ubrana w kapitalne, taktyczne szaty i doprawiona elementami roguelike’a. Siłą tej gry jest niesamowicie czysta, wręcz chirurgiczna precyzja. Podobnie jak w szachach, każdy ruch musi być głęboko przemyślany, ale gra daje Ci jeden ogromny plus — dokładnie widzisz, co w następnej turze zrobi przeciwnik. Cała zabawa polega więc nie na zgadywaniu, ale na genialnym kombinowaniu: jak przesunąć wroga, jak zepchnąć go do wody, osłonić budynek własnym mechem czy zmusić potwory, żeby pozabijały się nawzajem. Dodaj do tego losowo generowane mapy, unikalne załogi, masę zróżnicowanych mechów i wieczną pętlę czasową rodem z roguelike'ów, a dostajesz tytuł, od którego absurdalnie trudno się oderwać. Każda udana tura i wyjście z zawałowej sytuacji bez strat daje taką satysfakcję, że po prostu chce się grać dalej. Absolutne arcydzieło cyfrowej taktyki.
10min to learn, a lifetime to master. A timeless game about time travelling mechs kicking alien butt. whats not to love? I especially like that the game very clearly shows what is about to happen next each turn. Despite this feature, its also the game I rage-quitted most when being harshly exposed to my own poor decisions. The game is never unfair unless of course you choose the "unfair" difficulty.
excellent gameplay de stratégie roguelite et tactique, et une rejouabilité infinie
Best Game ever, more than 2k of playing!
It's alright
受不了了,什么叫开局两个束缚/迷雾三个拆家,敌怪出生点巨远堵不上还有三个?什么叫刚出来的怪全去拆家了?什么叫第一波怪没清完路堵上了?我可以忍受驾驶员暴毙重刷词条,可以忍受怪的超雄数值,可以忍受某些近乎刁难的战队成就(要不是靠这个拿金币我根本无所谓),但是我就是忍受不了这种开局必烂两楼,ai位置一乱动战损就止不住的设计,明明加大点地图或者减点移速就能解决的问题一定要搞得这么阴间吗?
Isometric pixel chess with mecha, terrain effects and ranged weaponry. Parfait.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 32.1K | 85% | $9.99 | |
| $8.4M | 74K | 85% | $5.99 | |
| $8.5M | 22.2K | 93% | $19.99 | |
| $8.4M | 14.2K | 80% | $19.99 | |
| $8.4M | 60K | 94% | $6.29 | |
| $8.5M | 18.3K | 89% | $21.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $366K | 699 | 81% | $19.99 | |
| $306.4K | 996 | 75% | $9.99 | |
| $10.6K | 111 | 92% | $4.19 | |
| $9K | 27 | 85% | $11.99 | |
| $6.2M | 8.3K | 83% | $24.99 |