
Control powerful mechs from the future to defeat an alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 4 → 8.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1056 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Put in over 100 hours on my Switch completing everything I could when the game first came out. Advanced Edition brought me back in for some more challenges and game features.
great game
내가 머리가 지나치게 나쁜가보다. 난 23시간을 갈아넣어서 보통 난이도를 끝까지 깼는데, 이걸 49.6%나 달성했다는게 믿기지 않는다. 정말 메커니즘은 간단한데, 매 턴이 하스스톤 묘수풀이를 하는 느낌이다.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 480.71/day in the week to Jul 18 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Arabic*, Korean* +5 more
| $14.99 |
| 188ratings |
| 92% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Una especie de "ajedrez" en el que prima la logica por encima de todo, sin factores de aleatoriedad mas alla del tipo de enemigo que te va surgiendo en cada turno al cual tendras que adaptar tu estrategia. Droga dura si te gusta la estrategia por turnos.
this game is so strategic and fine made also simple to understand and deep in gameplay
かなりおもろい 初見はイージーでいったんスタートして作法を学ぶのがおすすめ
Es como si el FInal Fantasy Tactics se hubiera orientado mas a puzles, fuese roguelike y de alguna forma todo encajara bien... Y tiene mecas, muchos mecas :D
It has a bit of learning curve, and just like FTL you can get screwed by bad RNG, but the game is fun and has a lot of replayability!
Well designed, neat and well contained. Exactly what I would expect from the FTL devs.
Не затянуло! Прошел на свиче и там не затянуло! Потом прошел на телефоне и там не затянуло!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $366K | 699 | 81% | $19.99 | |
| $306.4K | 996 | 75% | $9.99 | |
| $10.6K | 111 | 92% | $4.19 | |
| $9K | 27 | 85% | $11.99 | |
| $6.2M | 8.3K | 83% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 32.1K | 85% | $9.99 | |
| $8.4M | 74K | 85% | $5.99 | |
| $8.5M | 22.2K | 93% | $19.99 | |
| $8.4M | 56.1K | 81% | $9.99 | |
| $8.4M | 60K | 94% | $6.29 | |
| $8.5M | 18.3K | 89% | $21.99 |