
Control powerful mechs from the future to defeat an alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 4 → 8.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1031 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
最好的战棋 肉鸽like
Still unmatched, and not for lack of trying. I've played a lot of puzzle tactics games directly inspired by this game, and none of them match it in its completeness, its precision of design, its weight on every move. Into the Breach inspired a lot of gamedevs (including me!) to think more deeply about what we're doing in this genre, and I am still not sure if I could make something as good. If you're interested enough in this game to look for its Steam page, and you somehow haven't gotten it, get it. Get it now.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 480.71/day in the week to Jul 18 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Arabic*, Korean* +5 more
| $14.99 |
| 188ratings |
| 92% |
| — |
| not modelled |
| $14.99 | — | 96% | — | not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
è una bella sorpresa, perchè è un gioco che all'apparenza non gli dai 2 soldi poi però ne capisci la complessita nella sua semplicità e la strategia è quasi paragonabile agli scacchi.
The framework of this game makes every turn a puzzle with SO much depth. I didn't even know randomized turn-based games could get this nuanced, while still somehow staying in an 8x8 grid with 5 turns. Every single squad is unique and interesting too
Was not aware that this was a roguelike. I like the games simplicity and how easy it is to get into, but I hate roguelikes.
ผมจะทำการ อธิบายเป็น 2 ภาษา ไทย และ อังกฤษ (โดยใช้ google แปล) I will explain this in two languages, Thai and English (using Google Translate). ======================================= - เกริ่น - มันเป็นเกมที่ดีในเชิงคอนเซ็ป และหลายๆอย่างผมค่อนข้างจะว้าวกับมันมากๆ แต่ก็มีหลายๆอย่างที่อีหยังวะชิบหาย จนไม่คิดว่ามันคือเกมๆเดียวกัน แล้วความรู้สึกเหมือนเกมทำไม่เสร็จ ข้อดี - เกมสนุก -คอนเซ็ปดี -มีความหลากหลาย -เล่นฆ่าเวลาได้ ข้อเสีย -มันเป็นเกมสนุกที่ทรมาน -คอนเซ็ปดีแต่ใช้ประโยชน์ไม่ได้ เหมือนปืนของเกม hell driver 2 มันก็จะมีแต่ปืนกากๆ ให้เราหาที่เหมาะมือแล้วทนๆมันไป - มีความหลากหลาย แต่เป็นความหลากหลายที่ไร้ประโยชน์ ของให้เลือกก็น้อย ด่านให้เล่นก็น้อย เงินที่ให้ก็น้อย ทุกอย่างมันน้อยไปหมดเหมือนเกมนี้ยังทำไม่เสร็จ อย่างกะ Assassin's Creed Shadows -เล่นฆ่าเวลาได้ แต่เป็นการฆ่าเวลาที่ทรมาน ต่อให้คุณเล่นโหมด " ง่าย " มันก็ไม่ง่ายเลย มันมีแต่ ยาก ยากมาก ยากโคตร และ ยากแบบไม่ยุติธรรม เหมือนเกมเจาะตู้เซฟธนาคาร แต่เกมจะให้คุณแค่ล็อคพิคโง่ๆอันเดียว แตกแล้วแตกเลย เพราะงั้นถ้าอยากมีความสุข เก็บเงินไปเล่นเกมอื่นเถอะ เกมนี้ไม่เหมาะกับเกมเมอร์ที่ต้องการหาเกมดีๆมาเล่น ================================================================== - Introduction - It's a good game conceptually, and I was quite impressed with many aspects, but there are also many things that are utterly ridiculous. It feels like an unfinished game, to the point where I don't even think it's the same game anymore. Pros: - Fun game - Good concept - Variety - Good for killing time Cons: - It's a fun but agonizing game. - The concept is good but impractical. Like the guns in Helldriver 2, there are only crappy weapons, and you have to find one that suits you and endure it. - There's variety, but it's useless variety. There are few choices, few levels, and little money. Everything is lacking, like an unfinished game, similar to Assassin's Creed Shadows. - It's a agonizing way to kill time. Even on "easy" mode, it's not easy at all. It's either hard, very hard, extremely hard, or unfairly hard. It's like a bank safe-cracking game where you only get one stupid lockpick; once it's broken, it's broken. So, if you want to have fun, save your money and play another game. This game is not suitable for gamers who are looking for a good game to play.
yes
Definitely a like, I agree that the game is a roguelike checkers and captivates with the number of possible combinations.
我奉劝各位如果不是狂热的战旗爱好者不要买,这个游戏做的非常中庸,完全不知道乐趣在哪。你或许奇怪如果可玩性一般为什么评价那么高,这其实是小众游戏的特点,大家为自己独特的选择感到自豪,愿意为他发声,哪怕他玩的时间还没我长。
Rätt så enkelt att lära sig. Jag spelade ut spelet till slut. Skoj om man gillar denna typ av taktik spel.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $366.1K | 653 | 81% | $19.99 | |
| $91.4K | 297 | 84% | $9.99 | |
| $8.6K | 90 | 91% | $4.19 | |
| $2.8K | 27 | 85% | $4.19 | |
| $6.2M | 8.3K | 83% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 22K | 93% | $19.99 | |
| $9.9M | 12.8K | 55% | $29.99 | |
| $9.9M | 24K | 80% | $19.99 | |
| $9.9M | 9.8K | 97% | $39.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $9.9M | 20.5K | 90% | $17.49 |