
As a detective tasked with bringing down a dangerous terrorist group, you fight on two fronts: interrogating suspects & managing your team and its reputation. With time running out, how far will you go to stop these criminals? Manipulation, threats or even torture? Does the end justify the means?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Schlecht! Keine deutsche Sprache.
Really loved this one. A unique art direction, effective dialogue, and smooth gameplay. The only time I had issues was when one dialogue option would open a new branch in an option I'd already clicked through, but even that wasn't tedious enough to take much, if anything, away from the experience. These kinds of games are particularly challenging to develop, and I was really impressed with the nuance and continual intrigue of the writing! I was surprised to see the review calling it a sanitized heroic detective narrative. You certainly don't have to play it that way. It's a largely VN-style game with enough flexibility to let you take a few different moral approaches to the plot's conflict. While it may not get as in-depth with its moral dilemmas as a game like Disco Elysium (a tall order, for sure), it's definitely worth playing and stands a head above a good chunk of indie games/VNs with similar goals.
As a visual novel - interesting idea. However, the mechanic of interrogation was frustrating to me, and not very rewarding compared to the visual novel difficulty level. The "Liberation Front" maybe wasn't convincing all the way through, but the story itself made sense. Too bad the authors set it in the US, such a default and tasteless setting. Overall I say aye, good game, but I hope the authors will get more inspired in their next projects.
Concepto interesante Sí eres fanático de las novelas visuales o de las aventuras conversacionales te podría gustar, ya que, la historia llega a ser interesante Tiene mecánicas de gestión de recursos en la que mandas a tus subordinados a realizar distintas tareas, conseguir recursos financieros, testigos e información. Además, esta este sistema que mide el que tan satisfechos se encuentran la policia, la prensa y los civiles debido a como realices tus informes, ruedas de prensa y la forma en que sigues el manual policial y bla bla. El cual no entendí del todo bien, la verdad, solo lograba maximizar la de la prensa. A pesar de que en el juego nunca hayas cometido actos de negligencia o corrupción, te llegará un oficial de asuntos interno a interrogarte y rajarte sin ninguna razón. El juego te obliga a hacer prueba y error para ver que es lo que le gusta a los interrogados, si no llega a tener cierto nivel de confianza, no hablarán, aunque ya tengas pruebas y sepas quien es el culpable. A pesar de sus puntos negativos, disfruté bastante del juego 7/0
incredible game with a very intriguing art style. the challenge mode is, well, actually challenging, which makes it incredibly fun for trying to figure out how to get into the minds of the interrogated. very interesting and exciting game, definitely recommend.
Great concept. I wish the devs made a sequel or a spin-off with the core mechanics of this game.
有卡,可惜没中文,看起来不错,可惜英语不行,文字多的剧情向玩的太痛苦了
Un joc foarte bun. Am fost surprins cand am aflat ca a fost facut chiar de romani.
Хорошая игра но ей очень не хватает перевода на русский язык тк существующий нейро перевод искажает смысл диалогов да и не все переведено, если беды с английским то лучше и не покупать эту игру, а еще под конец душновато становится слишком нужно подлизатся к челам которых опрашиваем ведь без этого мы не получим их признание
gets so frustrating and awkward during interrogations
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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