![[International] AbsentedAge: Squarebound](https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/1615930/header.jpg?t=1771382564)
Absented Age is a fresh mix of genres: an action RPG outside of combat that becomes a roguelike-style strategy RPG during combat.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
아직 7시간밖에 안했는데 일단 구매할 생각이 든 한국인들 보라고 기록용 평가 작성함 한글 됨. 전편?과 동일한데 판매 관계 문제로 인터네셔널 판을 추가로 산 사람도 전작에다 파일 하나 넣어주면 추가요소 전부 이용 가능 새로 사는 사람은 패키지로 묶어서 파는거 사지말고 이거만 사도 됨. 어차피 캐릭터 추가요소랑 무기 추가, 무한던전 모드 추가 말고 달라진게 없다구 함 그니까 본작이 dlc 합본이고 전작이 오리지널 인거..
AbsentedAge的1要买的话[u] 单独买这一个 [/u]就可以了,跟另外一个1是一样的,这个多一个街机模式。都是[u] 有汉化 [/u]的,页面没写而已。 这一个在打折后与另一个基本是一样的价格,可以趁打折买(另一个基本不会打折) 如果想一起买幽玄+依代(1+2)的话推荐是在打折期间直接购买1+2(幽玄international+依代英文版)的捆绑包,这样会更便宜一点 啊,顺便说一下一些游玩可能会被遗漏的内容。 该版本(国际版)的额外内容:在通关后解锁无尽禁领之后稍微打一点可以解锁新功能,相当于后篇依代之章的一个体验版吧 还是通关后,重新进入最后的仓库禁领并到达底层的话...做好准备,我提醒过你了 顺便一提,幽玄的街机角色是可以带到后篇依代的,如果购买的是这个国际版的话 然后再回答一些可能的疑问吧 Q:为什么要分成两个? A:发行商不同,steam方面不允许放在一起, 至于为什么要弄捆绑包,或许是给购买了另一版本的玩家准备的
[quote][b]Check out our [url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]Steam curator[/url] , [url=www.youtube.com/curatorhhf/]YouTube channel[/url] and [url=twitter.com/hhfcurator]Twitter[/url]![/b][/quote] [Kawaii/Action/RPG] Basically action, but once you touch the foes or do similar actions, it switches to turn-based strategy combat. Unique elements, quite cute anime characters. [カワイイACTRPG]同名作品グローバル版 https://www.youtube.com/watch?v=3EhksgdS9sw
※다른 한국인 구매자들을 위한 안내※ 이 게임은 Absented Age의 DLC합본판 입니다. 영문이라 표기되어 있지만 한글을 지원하며 DLC피쳐를 제외한 내용은 기존에 판매되고있는Absented Age와 동일합니다. 제작사에서 DLC합본판인 이 인터네셔널 버젼을 출시하면서 별도의 DLC로 추가하지 못해서 기존의 본판 구매자들이 DLC가격만 지불하도록 하기위해 번들을 내놓은 것으로, 이전 버젼을 구매한적이 없던 분이라면 이 인터네셔널 버젼만 구매하시면 됩니다.
理解机制后游戏体验非常简明有趣。 而且现在已经有中文了,玩没啥理解障碍。不知道为啥作者没在steam页面添加支持中文的显示 发现长时间运行会出现跳关的时候黑屏卡死的情况(大约玩两个小时左右),我这电脑配置带这个游戏应该是绰绰有余的
This game is absolutely amazing, hands down, one of my absolute favorites ever! I love the art, the music, the gameplay, everything is super cool!! I appreciate that the game doesn't wait for a million cutscenes to play before the game truly starts, rather you jump right into battle, fitting considering the main character's story, it's perfect for learning about her. The gameplay is smart and strategic, and it's really neat how the item system works in terms of upgrading and all. The story isn't something to skip out on, it's very interesting and uses the story to make the player understand and connect to the protagonist. I find a lot of stories I struggle to understand why I should care about a protag mainly because I'm just expected to know them and understand them off the bat, rather than teaching the player who they are. Teaching the player who they (the protag) are is something the game nails really well, and it's obvious why once you look into the story. My goal is to review the game and more importantly explain what to expect from the game for people who want more information about how works and what the game's like before making a purchase, with a bit of advice and assurance on features here and there. It's an gridbased action srpg rougelite. It uses really smooth overworld top-down movement until you get into battle, where it seemlessly transitions to the gridbased srpg combat. The core skills of the game compliment each other nicely, and the multiple spells and abilities to choose from vary on the unique things they do. Overall, just a lot of combat options making battles strategic fun that's unlike any game I've seen before (to the nearly the same extent as this game). You also get a cat companion, his name is Tarte, and throughout the game you'll learn how to strategically cooperate and help each other as a team, as he's a more than just an AI teammate strategy-wise. There are a quite a few mechanics that go into working with both the protag abilities and Tarte's. The dungeons, know as Driftworlds, generally have a few subdungeons to do with about 20 floors each, and a break zone around the mid point. Each floor is a randomized terrain with a portal leading to the next floor, enemies to fight, chests to open, items to collect, etc. You level up the more you fight and stuff, and I advise doing about as much as you can each floor rather than skipping floors and heading straight to the boss. Your level's are specific to the subdungeon, and reset when you leave and such, but in the mid points, there are gates that act as a checkpoint to get back to, and since your level resets when you leave, you can come back to that gate, and it allows you to spend points you get to restore your level ups to as much as you had when you got to the checkpoint gate (it's optional though if you don't have the points/wanna make it hard on yourself). The game punishes you when dying by making you lose around half your items you have on you, including things equipped (though, unless it's a bug they plan to fix at some point, your teammate Tarte doesn't lose anything equipped on them). It's okay though because the outfits and such you lost will be stronger should you find them again, encouraging you to keep going even when you fail, the only thing holding that back is the unguaranteed chance you'd find them again. I personally haven't seen really any games with this specific kind of gameplay, it's incredibly fun, quite difficult, and rewarding. At first, I was put off a little bit for it's outfit durability system, but I then found to really appreciate how it's integrated into the core gameplay and has a real meaning to being a part of the game, it's something you need to be prepared for and keep in mind, or else you'll likely end up dead. I'm hoping that the sequel gets an international translation soon enough, as I really enjoyed this game and hope to see more when the time comes, really excited to play the sequel at some point, but yeah, I don't speak Japanese unfortunately. I'm a huge supporter of this game and it's series, it's really amazing and I love it. (As an edit to this review, the sequel has an English release at this moment, not international, just English, but I highly recommend you check it out if you enjoy this game, it expands tenfold on everything!)
쯔꾸르 툴이 개발자의 마개조를 견디지 못하고 비명지르는 게임. 로그라이크 태그에 낼름 낚이긴 했는데 사실 턴제 투닥투닥인거 빼면 로그라이크 요소는 딱히 없다. 사망패널티 약하고 랜덤성도 딱히? 풍래의 시렌과 비슷하나 더 rpg에 가깝다 생각하면 대강 맞고 전투만 턴제고 이동이나 보스패턴 절반은 arpg계열인게 꽤 신선함. 히든보스나 아케이드 모드는 아직 안해봐서 모르지만 본편인 스토리 모드 난이도는 후반이 좀 빡빡하긴 한데 할만한 정도고 번역은 분명 손번역 퀼리티가 맞는데 오타가 무지막지하게 많다. 스토리는 좀 뻔하다면 뻔한 일본 소년만화풍 스토리고 시리즈의 1부작이라 딱 재밌어질 시점에서 끊기는게 매우 열받음 그래도 갠적으로 나름 재밌게 했다. 100%까지 달릴진 모르겠지만 적어도 후속작은 나오면 사게될듯.
Take the mystery dungeon formula, make it a mixture of action and strategy, add in an intelligent, adaptable partner, remove all the annoying parts (e.g. hunger, equipment investment, unidentified items) and you have Absented Age. The gameplay loop is simply excellent; it's the main reason you'd be here. It has a lot more depth than you might think. Throughout the various dungeons, you learn more about the game's unusual story while the various gimmicks always keep you on your toes. [i]Especially if you're after the Arc Monsters and the post-game secret boss. They are far more challenging than anything else you'd face.[/i] Most enemies (including bosses) have a low chance to drop a gem which allows you to use one of their abilities and/or gives passive bonus(es.) I love this kind of stuff. Just wish the storage system had more slots, 120 is nowhere near enough if you're a collector. Arcade Mode lets you carry over stats/equipment from Story Mode and play through special dungeons where you start with an empty backpack. Equipment durability is replaced by a floor time limit. When a run is over, you'll get points for the skill tree and a crystal usable by the two guest characters. If you've played Soaring Macinariae and Reality Minds beforehand (which you probably haven't since they're even more obscure than this game,) it'll enhance your experience as it's really cool to see how their characters are handled here. Further regarding Arcade Mode, the store page says that by linking save data, you can play as characters other than the protagonist. This is misleading. The two guest characters are available by default and story progress doesn't unlock any dungeons featuring story related characters. A bit disappointing, I was hoping to be able to play as [spoiler]Yayoi and Hoop[/spoiler]. That would've been fun. Overall, really solid game. Great soundtrack too. A hidden gem which I would instantly recommend to anyone who likes mystery dungeon.
(This version already includes the DLC but not soundtrack, if you are wondering.) Very recommended if you like roguelite! Amazing BGMs/soundtracks, I enjoyed hearing them while playing. English translation is pretty satisfactory as well, which is done by vgperson (translator of Ib)! Game comes with several languages to boot: Japanese, English, Chinese, and Korean. Alot of love can be seen in the game, not to mention the game is mostly (if not fully) made by terunon! I'm looking forward to the sequel! (I finished the game offline without using steam, since no achievements/collectibles) PS: You can buy the soundtrack on the links below (both are the same) https://store.steampowered.com/app/1822150/International_Absented_Age_Squarebound_Soundtrack/ or https://store.steampowered.com/app/1447880/Absented_Age_Squarebound__Soundtrack/
初次通過不含特典和DLC差不多30小時,如果要打這兩個的話應該會額外加個10~20小時吧 遊戲整體來說評價是「沒想到RPG Maker竟然能做到這個程度真的太厲害了」 無論遊戲性、劇情等完成度都極高,沒有太多"做到一半軋然而止"的感覺 遊戲上很巧妙的融合了ARPG和SRPG(有點像紫色晶石-StoneShard或劍與尾狐),在現代快節奏的時代算是很少見的類型 整體玩起來非常舒暢 一、優點: 劇情不錯,音樂優美,女主角可換裝搭配可愛 遊戲性很強,會有種可以刷了又刷的中毒感覺 中文翻譯非常到位(雖然我猜二代可能沒有翻譯只好食生肉了) 二、缺點: 1.有些裝備明顯強度偏高,而其他的裝備即便升到最高級差異不會到很大 可以拿前期裝備一直升級打到大後期都沒問題的狀況 2.倉庫容量有限 雖說是對應戰敗懲罰的物品掉落來避免懲罰無感(避免倉庫全部都有另一套) 但結果論上變成是對倉鼠玩家不友善 3.最終BOSS設計不良 只要不幸讓最終BOSS內建治癒術那就是個災難。 如果還在進行一週目的玩家務必聽我的建議一定要盡量儲存在不同格,打輸了可以倒回前面一大段讀檔 4.International版就可以取代無印+DLC 主要理由是"發行商"不一樣,原作者雖然說要透過折價之類的方式處理 但結果論來說還是直接買International版比較划算 當然如果是要討論支持原作者的話買無印+DLC可以不用被發行商抽%也行吧 三、整體 就遊戲性而言,算是非常好評。 很意外的看了DL-Site只賣了這樣子的份數,Steam銷量也不是很好,二代的中文化應該是沒望了 不過看在劇情很不錯的份上,玩日文版也不是不行; 在查攻略時甚至看到最近有YTR拿生肉→丟LINE圖轉文→丟ChatGPT翻譯,這個毅力應該是我高中大學時代的毅力了... **另外就是解謎環節我個人認為非常難,網路上基本是沒攻略的,你只能找YTR看實況錄製來協助解謎。原本想放在缺點部分但仔細想想可能是我腦子不好使...
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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