
interLOGIC is a simple and atmospheric matching blocks puzzle game.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Brzydka grafika, koszmarne sterowanie, tłumaczenie na język polski z translatora, poziom trudności do 30 levelu - banalny. Co nie zmienia faktu, że gra jest świetna :D A ostatnie 10 leveli rekompensuje prostotę poprzednich :) Zdecydowanie polecam jako czasoumilacz na długie jesienne wieczory.
That game has some good points (concept, music/sound), but is way too short and way too easy to be enjoyable ! Finished everything in 40 minutes !!! Now I have to run it "idle" to get the remaining trading cards ... very disappointed :/
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Polish +1 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I liked this game very much, I enjoyed it - recommended
[h1][b]소코반과 매우 유사한 심플한 퍼즐입니다.[/b][/h1] [h1]----------장점-----------[/h1] 1. 간단히 하기 좋음 2. 매우 심플하고 깔끔한 디자인 [h1]----------단점-----------[/h1] 1. 난이도가 들쑥날쑥하다 2. 창모드 해상도 조절 불가능 [h1]----------비고----------[/h1] 개인적으로 퍼즐 게임 즐길때는 창모드로 1280x720정도로 하는 편인데 전체 화면 또는 꽉찬 창모드만 지원 하는것 빼고는, 괜찮은 게임이네요
推箱子游戏,流程特别短,可以用来打发下时间 唯一的缺点可能是操作不顺畅,手柄比鼠标舒服
同じ色のブロックを2つ以上隣接させると消えます。盤面すべてのブロックを消せればクリアです。 このゲームは正直、おすすめできません。パズルとしてまったく練れていない、ただの作業でしかないレベルが9割以上を占めています。そもそも簡単すぎるんですよね。歯ごたえがまったくない。 盤面のバリエーションも少ないです。すべてのレベルのフィールドが狭い。場を広くして、「どこから消すか」でもっと悩ませてくれれば、それだけでパターンが増えるのに解せない。 ほんの一部面白いと思える問題もありましたが、大部分が面白いパズルを探したほうがいいです。
It is really teadious to move your little caracter, and the parenting of the camera to the player give you unconfortable mouvment.
A puzzle game that requires logical thinking. Good time filler, nothing more. It's quite okay, yet I set this as a negative as the controls can be confusing and might cause you to mess up the level and having to retry/undo.
[h1]InterLOGIC[/h1] [h1]Gioco e Trama[/h1] InterLOGIC è un puzzle game sviluppato e pubblicato da Phime Studio. In questo divertente e colorato rompicapo impersonate un robottino che deve allineare i blocchi dello stesso colore per farli scomparire. [h1]Gameplay[/h1] Sono presenti 50 livelli, suddivisi in 2 pack, uno da 40 e uno da 10. Non ho capito molto questa suddivisione in quanto i 10 del secondo pack (che nemmeno sono contati nell'achievement "completa tutti i livelli") sono stati abbastanza facili da completare, mentre io pensavo fossero dei "livelli bonus" più ardui. Ogni livello ha una forma diversa e può contenere fino a cinque colori di blocchi diversi. Spesso bisogna fare attenzione a quale blocco spostare o abbinare perchè si rischia di rimanere senza una soluzione. I blocchi vanno allineati (a 2, 3 o 4) muovendo il robottino e spingendoli contro gli altri dello stesso colore. Non è possibile spingere più di un blocco e non si possono tirare. Ho giocato questo gioco con un controller usando la levetta, ma consiglio vivamente di usare le frecce della tastiera in quanto la grafica isometrica rende un po' complicato usare la levetta. Devo dire che i 50 livelli sono carini, anche se non troppo complicati. In un'oretta/un'oretta e mezza dovreste riuscire a completarli tutti. É presente inoltre un editor di livelli davvero ben fatto! Esso vi permette di "disegnare" il vostro livello piazzando muri, blocchi e robot, su una griglia di ben 20x20 caselle (non è necessario usarle tutte) in 2d. Durante la creazione è presente in tempo reale una rappresentazione del livello finale. Una volta finito è possibile provare il livello e se è giocabile si può pubblicare nel workshop. I livelli del workshop sono giocabili dal menù. [h1]Grafica e Suono[/h1] Grafica semplice, minimale, ma perfetta per questo tipo di gioco. La musica di sottofondo è rilassante, i suoni davvero ben fatti. [h1]DLC Aggiuntivi[/h1] Non ci sono DLC. [h1]Achievements[/h1] Sono presenti solo 5 achievements, e sono tutti abbastanza facili da ottenere. Basterà fare i primi 10 livelli senza mai dover ricominciare e poi completare il gioco... Poi se manca quello di riprovare 5 volte basta riavviare un livello continuamente. [h1]Conclusioni[/h1] Considerando il costo molto contenuto (anche a prezzo intero) e che a volte si trova in qualche bundle, lo consiglio per forza. Solo i livelli ufficiali vi portano via un'oretta, ma poi ci si può sbizzarrire all'infinito con il workshop (sia creando, sia giocando i livelli della community).
This is one of those times I wish there were a neutral review choice because while I don't recommend this game, I wouldn't explicitly advise against buying it, either. To me, the negatives outweigh the positives, so I'll lean towards "Not Recommended". There are 50 levels total -- 40 in level pack 1 and 10 in level pack 2. It has Steam Workshop integration, but there are only 11 levels there. Most of the levels are easy and don't require much, if any, thinking. A few of the levels are trickier, however. The graphics leave much to be desired. The main gameplay graphics (the ground, the block you control, the blocks to be removed, and the animation when those blocks are removed) are minimalist, but good for this type of game. However, the ancillary graphics (menu, buttons, etc) don't look good, in my opinion. Those graphics are too "low-resolution", as if they're being drawn on a 320x200 resolution screen. The controls also leave much to be desired. The game uses an isometric perspective, so your movement is diagonal, but you use the arrow keys to move your block. The controls menu shows a controller is supported, and if using a controller, then there are two methods for movement -- using the stick or the directional pad. When using the keyboard, however, you use only the arrow keys -- no alternative method is provided and the keys are not rebindable. Because you use the arrow keys to move in diagonal directions -- the up arrow moves you up and to the left, the down arrow moves you down and to the right, the left arrow moves you down and to the left, and the right arrow moves you up and to the right -- it can be confusing or disorienting, potentially leading you to make mistakes which you must then undo (you are allowed 5 undo actions per level) or restart the level. Additionally, when you complete each level, you must use the mouse to click the "Next" button; there is no keyboard shortcut for this. The biggest problem I had, and the thing which pushed me towards "Not Recommended", is that on two separate occasions -- once while playing the normal levels and once while playing the largest, most difficult Workshop level -- the game showed the "game over" screen for the level (your only choices are to restart the level or go to the main menu), even though there were still plenty of moves left to be made. The game should show that screen only when it is impossible to finish the level (because there is no way to remove the remaining blocks), but that was not the case either of those times. The levels do not have a time limit, so it appears this is a bug. For what it's worth, I did enjoy playing the levels, even though they were mostly easy. If it weren't for the controls and the bug, I would recommend this game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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