
Enter the ultimate 1970s space capsule in this thrilling VR adventure. Awaken your inner cosmonaut with intense, interactive gameplay, manage catastrophic system failures, and experience a hilarious story of Cold War absurdities. Can you make it back to Earth alive?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Brace yourself for a thrilling VR space adventure where every button matters and survival is a puzzle.
Take on the role of a nimble astronaut inside "Zvezda" - a highly experimental capsule. Surrounded by a fully interactive cockpit and caught in a rapidly escalating Cold War conflict, you must adapt on the fly. Execute the right procedures, manage your power and life support systems, and try to land in one piece.
Good luck, pilot. You're going to need it.
Ultimate VR Interactivity: A claustrophobic, realistic space capsule where you can manipulate every single piece of equipment.
Narrative-Driven Comedy: A captivating story with full professional voice acting that perfectly balances tension with a heavy dose of humor.
High-Stakes Multi-Tasking: Keep your cool and improvise while managing complex, cascading system failures during re-entry.
Exceptional Replayability: Multiple endings, branching paths, and unpredictable events guarantee that no two flights are ever the same.
Immersive Audio & Visuals: Powered by Unreal Engine, featuring crisp retro graphics and a stellar sound design that makes you feel truly disconnected from Earth.
Genres
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting idea, nice retro visuals...everything else is gargantuanly bad. The large, shifted and frequently swapped hands make it unplayable.
не понимаю откуда у меня эта игра. очень скучная.
где ебанный русский язык
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you use Valve Index controllers, don't bother. Probably a great time if you have Vive wands, though. This game has a fantastic premise, the audio/visual design is great, and (on paper) I like the gameplay as well, It feels very reminiscent of that submarine level in [I]I Expect You to Die.[/I] What I take issue with is the actual interactions within the command pod. This game does not have Index controller functionality, and I don't just mean that it doesn't support finger tracking, I mean that using these controllers seems to just break the game. The hands are not positioned anywhere near your actual hands, the wrists start at the top of your controller and extend what feels like a good foot from there. They feel less like virtual hands, and more like you're trying to press buttons and turn knobs using a ruler. The switches and buttons work well enough, but trying to GRAB anything in this game is a monumental pain in the ass. I nearly died in this game through no fault of my own no less than three times because I struggled to grab the helmet to put it on, I struggled to use the O2 valve to keep the cabin full of oxygen, and for the life of me I couldn't use the pressure valve to keep the temperature at an acceptable level. If all this weren't bad enough, I somehow accidentally quit back to the title screen. I don't know if it saved what I had done up to that point, but with how awful my experience was just in the mere 10 minutes, I had no interest in checking. Since I got this for $0.99, I'm going to hold onto this just in case they happen to update it (or I grab some Vive Pro wands), but under any other circumstances I'd refund this is a heartbeat.
Very short, but I liked it (I'm a big fan of any space-themed game)
awesome game I recommend it to everyone, but the Russian language is missing
장점 : 냉전 분위기의 소련 우주선을 조작해볼 수 있다! 단점 : 끔찍한 조작감. 버튼이 잘 안눌리고 손이 사라지는 버그 자주 겪음 괴상한 물리엔진, 도전과제가 달성 안되는 버그 있음
I really want to like this. This is exactly the type of VR game that I love. Unfortunately, it simply didn't work. No sound. Not compatible with Index controllers. Hands are at the wrong angle, which makes all interactions nearly impossible.
Interkosmos Разработчик: Ovid Works. Издатель: Ovid Works. Дата выхода: 23 июня 2017 года. Платформа: PC (Windows, с поддержкой VR), macOS. Жанр: симулятор, приключение, VR‑опыт. Модель: платная. Языки: английский, русский и др. Суть: сыграть роль космонавта в советском космическом корабле — выжить в полёте и благополучно вернуться на Землю. Для этого нужно управлять системами корабля: переключать тумблеры, нажимать кнопки, следить за кислородом, давлением и другими параметрами. Ключевые особенности: сеттинг советской космической программы: аутентичные панели управления, приборы и интерфейс; полное погружение в VR: тактильное взаимодействие с рычагами, вентилями, кнопками и переключателями; два режима сложности: лёгкий — подсказки и выделение нужных элементов; сложный — без подсказок, требуется самостоятельно разобраться в управлении кораблём; радиопереговоры с центром управления полётами (с юмором и деталями сюжета); реалистичные звуковые эффекты: щелчки тумблеров, шипение воздуха, помехи радиосвязи; динамические события: утечки, сбои систем, критические ситуации; короткая продолжительность (около 1 часа на прохождение); элементы нарратива: история раскрывается через диалоги и окружение; достижения Steam.
Was unplayable from the start. Valve Index and, at the time a 3050. The power of my computer was not the issue. The game was fundamentally broken to begin with. I really wanted to enjoy it. 12 minutes of play time is wholly incorrect, I spent at least 3 hours trying to get this to function.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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