
A short and surreal meta-narrative experience. Explore the gallery and find a way to push The Button...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It started off OK and then I got stumped in a room with THE BUTTON protected by 'pop-up' steel bars. SO, I checked the walkthrough to try and see WHAT I WAS SUPPOSED TO DO?.... The walkthrough showed breaking a glass near the exit doors and a KEY would be there>>>No matter how many times I started over there was NEVER A KEY at this location. This makes the game UNPLAYABLE for me so I'd advise you to PASS this one UNLESS IT'S FREE. Don't even pay a penny!!!
Short but interesting experience (completed 2 or more playthroughs in under 3 hours). Definitely an unsettling experience especially with the ambience. It can feel a little dull or tedious at times (having to crawl through one area multiple times) but I did enjoy the little changes that went on as I got closer to the end of the loop. $5.95AUD is probably a solid price for the experience.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Random Scuffed Games #161 https://twitch.tv/DitoMido Aktuelle Spielequeue: https://rsg.ditomido.de Vorgeschlagen von: nox_9000 Interactivity: The Interactive Experience ist erstaunlich vielseitig. Es erinnert ein bisschen an ein weniger gruseliges Silent Hill P.T. gepaart mit Escape Room puzzles, da wir immer den gleichen Loop mit abgewandelten Aufgaben meistern müssen. Es hat eine leicht gruselige Atmosphäre, aber dennoch fand ich die Rätsel und das dahinterkommen des ganzen, gepaart mit einigen Eastereggs doch wirklich unterhaltsam. Perfekte Vorlage für ein Horrorgame, und ich war beinahe enttäuscht, dass das nicht noch weiter in diese Richtung ausgearbeitet wurde. Alles in allem aber überraschend cool, es hat bei mir jedenfalls die richtigen Knöpfe gedrückt! Rating: Dito: 4.5/5 Chat: 4.35/5 Gesamt: 4.43/5
Wish I could write as majestic as the in game missives letters to the letters. We take things for granted far too often. Learning a small snippet of history regarding levers, valves and buttons is riveting. Not just by digital and virtual interaction. But also with the guidance a voice. A voice of a supernatural being. I only wish there would be some way to communicate back more directly. But only through disobedience am I able to interact. To push the Button. BTW, did you know the recommendations are a type of button? It usually has a positive (thumbs up or +) or a negative (thumbs down or -) associated with it. A way to pass your personal judgment on a product and/or service. Such as your opinion on this game. Now push the thumbs up button. You like the to push the like button. The button is for everyone. Push the button.
Super bien !
Not bad, but the concept that is central to the design of this game is not developed sufficiently to justify even the short amount of time you will play it. Likely, you will find it kind of dull before you to complete the whole thing. Interestingly, for a game called "Interactivity," the actual interaction is somewhat difficult at times, because the navigation control remains linked to the interaction control when you do interact with something. This is just not acceptable from a UX perspective. You can deal with it, but it's annoying. Final "pay off" is almost nil. In a genre where the prizes for winning/completing the game are notoriously unsatisfying, this one is noteworthy for being below even what we've all come to expect. A good idea, lacking both development of its potential, and a few basics of good game-play. I'd pass on this one, but look for what this developer does next.
Not for you if you like action. but it is pretty spooky! good game :)
is gud(:
Inspired by The Stanley Parable, but that's not a bad thing.
This is a wafer thin but somewhat entertaining concept. For the price, it's still worth getting and encouraging development of these sorts of games. Yes it has a bit of Stanley Parable/Portal to it. But it is largely one level done five times with minor variations. It doesn't really evolve and I never felt that compelled to move on. There are a couple of small puzzles, but largely it's a walking simulator. (I love walking simulators, so that's a good thing.) But it's so cheap... I found it quite interesting and I want more of this sort of experience. So that's why I put it in the recommended column and would be interested in more from this developer in the future.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 23.6K | 88% | $9.99 | |
| $12.7M | 45.8K | 92% | $14.99 | |
| $4.4M | 13.2K | 90% | $19.99 | |
| $4.1M | 13.8K | 95% | $14.99 | |
| $260.7K | 1.6K | 96% | $9.99 | |
| $160.2K | 552 | 74% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1K | 71 | 89% | $0.49 | |
| $1.1K | 56 | 71% | $1.24 | |
| $1.1K | 71 | 44% | $0.99 | |
| $1.1K | 60 | 45% | $0.99 | |
| $1.1K | 75 | 48% | $0.99 | |
| $1.1K | 50 | 84% | $0.99 |