
Why should war be hell when it could be fun? Enter InkSplosion, a single screen twin-stick shooter, where the only real enemy is beating your previous high-score!
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 28 reviews with recorded playtime.
Reviews
For the price i purchased it for 1$ it was worth it. However the original price of 5$ i would say it needs a bit more. Here are some suggestions for the developers (just some of my ideas, you don't have to implement them)- 1.add more weapon types like a grenade that has a low rate of fire but shoots small bullets after a bit of traveling or a machine gun that is like the normal gun but is shoots faster with lower damage 2.new enemys like a fast enemy melee enemy or a grenade enemy(see above) 3. single boss enemys at every 10th level would add some variety 4. a practice mode to learn the enemys attack patterns 5. a small tutorial or a pop up to quickly show the basics of each weapon on first boot up The games graphics are great I love the pixel design you guys went for P.S. I just started playing may provide a update later
Alundarx95 on psnprofiles uncle recommend
inksplosion my beloved
They dropped the ball on the 2-yard-line with this. Concept is 'aight, but - * Controls are dog-slow. No twin stick shooter should feel like flying a 747. * No adjustable difficulty. * Enemies pretty ruthlessly target just you. Why do they have different colors if they're all on the same team anyway? * Restart loop seemed kind of broken. I had to pause it and restart it from the pause menu. * No health recharges that I could see, ever. So you go into the next wave having taken 2/3 hits already, why bother?
This is an example of a game that I would give a 50/50 score or a neutral rating. It works very well, and runs as intended, but it would benefit with some controller support. I am grateful for its manageable and easily achievable achievements! I purchased the game on sale for 80% off at $0.99 USD, and at that price I think it is worth it. I however hesitate to fully endorse the game at its full price of $5 USD because I only got a half hour worth of playtime out of it.
Bad Game, the controls are not as good as I expected. Some games are fun. this game specifically is just no fun for me. sorry :(
While I do agree that it would be nice for this to have controller support, it's not a deal breaker for me. If you like achievement hunting, this is known as one of the easiest completions in the Xbox and Playstation communities. If you want a highscore type of game or something that doesn't really take any brainpower, then you'll probably enjoy this game. Beyond that, this game isn't good for much.
[h1] ┏📌 100%🏆Achievements [/h1] [i] by 2022.10.20 [/i] [h1] ┛ [/h1]
Ta gra jest trudna i wkurzająca a jednocześnie wciągająca 😄
Great game on consoles but awful on PC with no controller support or control options of any kind. There aren't even key options for the game. It's almost impossible to move and aim at the same time.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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