
Inkborn is a roguelike deckbuilder with a card system built around chaining Glyph-based combos. Sequence your cards in tactical combat to unleash impactful effects. Customize your Skill Tree before each run, evolve new abilities and uncover the hidden story of a world folded in ink, metal and paper.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Inkborn is a roguelike deckbuilder where chaining cards into powerful combos is key to defeating your enemies. Explore a non-linear origami world where every run offers new ways to face otherworldly creatures. Prepare in the Town, which you can expand over time, unlock new cards and abilities, and customize your playstyle through a deep Skill Tree. Get ready to uncover the history behind a world of ink and paper.
COMBOS
Play cards in a specific sequence based on their type, represented by different symbols - Glyphs - under the card cost, to trigger special effects. Now, every draw holds the chance to unleash a powerful combo.
SKILL TREE
Gain Skill Points after your runs and use them to build your Skill Tree. Unlock various abilities based on your choice. Rebuild your Skill Tree and try different strategies.
UPGRADEABLE HUB
Visit your Town between expeditions to prepare. Upgrade buildings to make your preparations more effective.
PROCEDURAL MAP
Explore a procedurally generated map and uncover paths through the fog of war. Shape your journey toward the act’s final encounter.
Over 250 cards to uncover progressively
More than 100 powerful combos to discover
40+ events full of various unpredictable encounters
Each class with 30+ perks on the Skill Tree customizable before any run
Over 100 quotes to power up your journey
World of creatures of ink, paper, and metal, each with clever mechanics to overcome
Game co-developed with award-winning board game designer Jamey Stegmaier, the mastermind behind Scythe, Charterstone, and Viticulture
Immersive hand-crafted origami world, where mysterious creatures lurk, brought to life by an unknown force
Made for the roguelike deckbuilder obsessives chasing the perfect flow
Join Early Access and contribute to shaping a great game.

Inkborn Acram Digital is co-financed by the European Funds for Smart Economy 2021–2027 under the KPT ScaleUp Booster project.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 86reviews | 81% | — | $48.8K |
| $14.99−25% | 2ratings | 60% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Für jeden, der Karten-Kombos mag und für alle Slay the Spire Fans.
pretty fun game with an amazing style. the game is harder when compared to other card games like slay the spire but i feel like thats part of the charm
5h et c'est terminé, c'est juste une démo en fait ? Pour le contenu, pas mal mais ça manque cruellement de profondeur.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game continues to go on a steady path in early access. I've liked the amount of content they are adding and look forward to more.
I really like the idea of setting the game in a book-and-paper world, along with the origami-style visuals. The combos are a great feature as well, as they significantly affect combat strategy. The curse cards, which can also be used as part of a combo, are a small but welcome touch that adds to the experience.
★★★★ 10시간 이상 클리어 얼리 액서스 콤보 시스템이 재미있음 하지만 저주 카드를 너무 자주 받게 되어 덱 압축이 힘듬 개인적으로 덱에 쓰레기(저주)를 최대한 넣지 않고 덱 압축으로 진행하는 스타일을 선호함 아직은 콘텐츠가 너무 부족함
An excellent deckbuilder with all kinds of creative and interesting mechanics. The game is very intuitive and easy to learn, and there's a ton of mastery potential. Chaining combos rewards you for being deliberate and strategic, and it's so satisfying to pull off. I love the art direction and literary references. I'm excited to see how this game continues to develop!
抢先体验尝试了一把,创意是有的(连招系统不错),美术也对胃口。但局外解锁有点慢,火堆少,问号都很鸡肋,怪种类少,打到后面小怪都是熟面孔排列组合。还有三层boss针对性太强了,复制玩家所有buff和debuff,流血战应该能过吧,我力量战只能束手就擒了。暂时不推荐,要打磨,当务之急是怪物种类和事件赶紧丰富起来
Definitely not worth it right now. Wait until full release (if there ever is one and this doesn't become VaporWare). Extremely shallow - comes across as a game you can upgrade as you go to get stronger, but only lets you upgrade a couple of timesin its current form. For example there are like 36 points on the character skill tree, but you can only unlock 4 of them. There are like 5 buildings you can upgrade - it shows each building upgrades like 5 times, but you can only upgrade each one once). Makes it EXTREMELY uncustomizable and quite boring. As I mentioned, maybe when it gets released, but you will be likely more frustrated than entertained in its current EA form.
[h3] うーん、調整したのか?ってぐらいにバランスが悪い [/h3] [h3] いいたかないが、「非常に好評」ってのが謎なくらいにクソ[/h3] [h3] あとゲーム設定しなおすたびに画面サイズが一番小さくなる仕様を改善してくれ[/h3] アートワーク :○ 音楽 :△(可もなく不可もなく) ストーリー :△ ゲームバランス:✖✖✖✖✖✖ 一番クソなのは「呪い」の存在。 マップ探索も呪いのせいでろくに出来んからな。「戦闘エリアに入ると呪いが蓄積しなくなるレリック」を手に入れると快適になるんだが、いやいや、それ前提だろ?って感じだ。 モブ戦でかなりの確率で体力が削られるのも痛い。 中ボス戦もかなりきつい。ボス戦もそう。 もちろん強力なカードやレリックを手に入れられれば、勝率はあがるしボス戦も問題ない。が、つまりはガチャになる。ストレスが酷いんだが・・・。 裏技としては、イベントはメニューに戻ると別のイベントに切り替えることができる。これやって、ギリなんとかなるかなレベル。 「非常に好評」の理由を教えてくれって感じなくらいに、楽しいって感じにはならん。お勧めできません。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.1M | 21.3K | 92% | $19.99 | |
| $4.4M | 6K | 87% | $19.99 | |
| $1.1M | 1.4K | 75% | $19.99 | |
| $426.4K | 641 | 84% | $19.99 | |
| $246.1K | 727 | 81% | $14.99 | |
| $235.7K | 661 | 75% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $48.8K | 364 | 94% | $6.99 | |
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| $48.8K | 50 | 54% | $39.99 | |
| $48.8K | 160 | 72% | $9.99 | |
| $48.8K | 137 | 99% | $14.99 | |
| $48.9K | 137 | 80% | $12.99 |