
《Infinity Tao》is a Rogue Lite game set in the Ancient Chinese Immortal Cultivation setting. Raise your realm, build powerful Magic Treasures combinations and Synergies, kill thousands of monster and win the 30 minute game.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
第4张图数值对吗?加50%攻减60血那个功法对吗,血减了,攻击没加,甚至还减了点,好不容易打到40几分钟,刷个boss在身上,卡着不让动,硬是让你失败,测试没做好就跑路了?
Si Infinite Tao avait été le premier (ou MON premier) survivor. Il aurait sans doute fait fureur et ravi les coeurs...le hic, c'est qu'il arrive plusieurs années après. Sans réel sentiment de puissance, sans sound design, sans feedback sur ses armes/sorts, sans l'écran qui fait KFEBHIBIFDEEUYUBOOM dans tous les sens. Et ça, c'est un peu gênant pour un survivor de nos jours...il essaie de se rattraper avec une sombre histoire de synergie et d'intérêts/gestion de ressources façon auto battler... Et oui, ça rend la construction de perso plus intéressante mais bon...ça fait toujours pas KFEBHIBIFDEEUYUBOOM pour autant, même en y mettant beaucoup de bonne volonté. 5/10.
修仙中~
别买,制作组跑路了。
Interesting bullet heaven based on spirit cultivation, but not a deep one It has a lot of build variety and synergies, though some are REALLY more effective than others. Not to mention that there's a lot of risk/reward (is it more worth to invest in more energy gathering, saving it for faster level ups, or splurging it all in items for a perfect build to keep the DPS up, it's your choice) With that said, the visuals are really simple. Barely NES sprites. Not a bad thing, but when there's a lot of stuff on screen, you really can't tell apart the number/kind/size of enemies. Also not usually a problem, but this is a HARD bullet heaven, it's really easy to die if you're not paying attention. Also, there's some issues with translation, namely some descriptions of rewards (which for a game like this, it's really bad, you're basically being kept from picking some of the rewards unless you can read chinese, since you won't know what that prize does). 7/10, needs a bit more polish and Feng Shui
this game is chinese and that's okay. it's still a good game. it just doesn't dominate my time or culture or territory
玩起来感觉太拖拉了,没啥打击感,好多技能甚至连攻击特效都没有,就光看到突然冒出来伤害
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Surprisingly fun mix of autochess trait collection and VS-like bullet heaven gameplay. If I remember correctly, there were some small issues with the translation, but nothing too major.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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