
An arcade racer that tears up the rule book with innovative twin-stick controls, completely re-imagined driving mechanics and a huge roster of fiercely individual cars and tracks.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About







Sums Steam only; Xbox, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−90% | 1.3Kreviews | 84% | — | $39.9K |
| $19.99 | 939ratings | 72% | — | not modelled | |
Engagement
Reviews
Themes across 71 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Se derrapa con una mistica unica, un gameplay extremadamente bueno junto con unos graficos y estilo artistico espectaculares.
I just completed one of the story mode paths, fun game! I enjoyed the controls and the ease of learning the twin stick drift setup. I also like that you can decide your own style of driving using more acceleration, brakes, steering, and drift stick as you want to. Fun game that I'm sure I'll re-visit the more difficult modes later on as well as complete the challenges. Definitely a game that's easy to jump in for 15-30 minutes and just casually play through.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Russian, Korean, Simplified Chinese, Traditional Chinese
| $4.99−75% |
| 429ratings |
| 85% |
| — |
| not modelled |
| $19.99 | — | — | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 71 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i have a special playlist FOR this game, i return daily to it just to beat my already plat time
**It's a great game**, but it highly depends on how performant your pc is. I had the ability to test it on 2 pcs: Dell Inspiron 3542 та Asus TUF A16 (2025). Characteristics: CPU - Intel Core I3 4030U || AMD Ryzen 7 260 GPU - integrated || Nvidia GeForce RTX 5060 RAM - 4gb DDR3 || 16gb DDR5 SSD - SATA 2.5 || M.2 NVME Average FPS: 20 || 165 (with vsync) Resolution: 720x405* || 1920x1080 What did I get? The car turns faster on higher fps! And QUITE noticeably, you could even say that it's "paywalled" behind your pc productivity. I know "delta time" (later DT) exists, but Unity's native implementation starts to get inaccurate as the fps climbs higher and higher. I hope they used DT here, cause otherwise it's a crazy overlook. The car I was using is HPE Dragon, but it's noticeable on every car there is * Now, about the resolution. I got such resolution by changing my screen dimensions using xrandr on Linux, but why? Inside game you can't set resolution lower that 720p, even though in Demo (Sunset Prologue) you can set it to as low as 320x200!! Why isn't it an option in final product if demo has it? And no, game doesn't break or look wrong on such low resoltion, both demo and final can work on arbitrary resoltuions without ANY issues. Why was it left out? Overall: The game itself is good, music is great (the only good rips are probably official on Steam, otherwise only Twilight Rivals ost is available on streaming) but it majorly struggles with optimisation issues. Would I recommend it? Eh,,, **it could be better.**
漂移很爽,刚开始不习惯,熟悉了就纯爽。史低和cdk都很便宜,对得起这个价格。
Предупреждаю: игра тот еще гемор. По началу кажется, что не все так сложно, обычная аркада. Но с каждым уровнем и новой машиной, становится все сложнее и сложнее. У каждого автомобиля есть свой паттерн заноса и к концу игры уже знаешь на чем можно ловить соперника, зная его слабые стороны. В целом, с кайфом можно покататься. Ощущение скорости есть. Мне пришлось потратить почти 50 часов, чтобы закрыть на платину. Получить ачивку мастера реально сложно. Пройдена на 100%
The game is wholesome, but the DLC did a great job, it's a different story, bro. What's more, it reflects the atmosphere of Initial so much that it was in the Initial Battle Stage, and not only that, like in Initial D's fourth stage, the 1v1 fights and music are straight out of the anime, but also the visuals, style, and atmosphere it conveys, the blur of the lights on the corners that stay in the air like in a real anime!!!! It's amazing! I see references from Initial D everywhere, e.g. slightly changed anime-style characters and names changed, for example Toyota Trueno = Coda Supreno, more importantly, I like it when something is not copied but has an original idea and this game definitely knows what it's doing.
Wonderful, my favorite racing game to play with friends. Almost a perfect game in my opinion.
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My curent Favorite racing game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 503 | 85% | Free | |
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