
Play a third-person, story-driven game set in alternative Russia at the turn of the XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Aug 17 → 24/day in the week after.
About

Play a TPP adventure game that combines an imaginative story with a dark sense of humor
Join a young nun Indika on her journey of self-discovery
Meet the devil himself as Indika’s unlikely travel companion
Explore the hidden depths of Indika’s soul while tackling unique puzzle elements
Travel through surreal landscapes of Russia seen in a distorted mirror
Uncover Indika's troubled past in the form of 2D pixel art mini-games
INDIKA is a third-person, story-driven game set in a strange world where religious visions clash with harsh reality. It tells the story of a young nun who sets off on a journey of self-discovery with the most unusual, horn-headed companion by her side.
On the outside, Indika seems to be a typical nun attempting to adjust to a difficult and monotonous monastery life. Humble and innocent in her appearance, do not be deceived as this young girl has also made a highly unlikely acquaintance—as she speaks with the devil himself.

Indika’s unusual connection with the Evil One leads her on an errand beyond the safe walls of the monastery. The world she discovers can only be described as a wild combination of comedy and tragedy straight out of the novels by Dostoyevski and Bulhakov.
The subjects of religion and authority are prevalent throughout Indika’s journey and she’ll be faced with many questions along the way. Guide her to find the answers one by one before she can finish her life-defining odyssey.
Odd Meter is a small, independent studio formerly based in Moscow and now operating out of Kazakhstan. Its members put aesthetics at the forefront and aren’t afraid to tread the fine line of ethical norms. Their game is a great testament to that, as INDIKA constitutes an open challenge to the industry's established approach to creating video games.

Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.6Kreviews | 89% | — | $2.6M |
| $24.99 | 12.4Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 993 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Прикольно посидеть вечерок подумать о религии да и в целом о добре и зле. Глубокие темы поднимает игра и слушая рассуждения главных героев сам понемногу начинаешь сомневаться во всем.
The ending was really bad.
оч вайбовая игра
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
| $24.99 |
| 2.6Kratings |
| 80% |
| — |
| not modelled |
| $8.75−65% | 139ratings | 76% | #198 | not modelled |
| $24.99 | — | — | — | $0 |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 998 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Красиво, атмосферно, интересно, понравилось
имба
Vraiment une excellente découverte de la part d'un jeu dont je n'attendais rien et que je pensais surévalué à mort comme 90% des jeux sur stream. Mais non. C'est très très bien. Malgré un bémol (et pas un petit). Mais on verra plus tard. Déjà l'histoire est passionnante. Oui, je sais, c'est dingue. Un jeu avec une histoire dont on pourrait tirer un film (ou une série). Honnêtement, c'est la première fois que je vois ça (enfin dans le sens d'une histoire où il n'est pas obligatoire d'avoir 8 ans d'âge mental). Je suis encore sous le choc. C'est aussi la première fois où je regarde toutes les cinématiques d'un bout à l'autre. Ensuite, visuellement c'est très très beau. Les moyens sont limités mais ils sont utilisés avec un rare talent pour délivrer une constante impression de froid, d'ennui, de saleté, d'abandon. Alors oui, le jeu est court mais, toujours pareil, je préfère ça à du remplissage. La rejouabilité est proche de zéro, donc il faudra attendre un bon moment avant de pouvoir y jouer de nouveau. Mais c'est aussi dû au type de jeu. Mais ce n'est pas vraiment ça le problème, le bémol. Le truc c'est que, de mon point de vue, ce jeu aurait du être un walk simulator, et on y aurait encore gagné en immersion. Alors qu'en pratique, le jeu est entrecoupé d'énigmes et de séquences d'adresse finalement très gonflantes et dont on attend qu'elles se terminent au plus vite. Mais le pire, c'est qu'il est aussi entrecoupé de mini-jeux en 2D/pixels, absolument infernaux, qui arrivent comme un marteau sur des orteils. Mais qu'est-ce qui est passé par la tête des concepteurs, surtout de concepteurs aussi talentueux ? Je ne comprends pas. D'accord, on peux les skipper (sauf un), mais si on peut le faire, pourquoi les avoir insérés ? Bref, le jeu, pour une fois, mérite sa note globale, si je pouvais mettre 2 pouces levés, je le ferais, mais il faut quand même savoir qu'il y a de grosses scories dans sa conception même.
Для инди игры 10/10! ( полуигрофильм с линейным сюжетом ) Игра научит тебя любить цыгана ( ну это же не минус ?... ) ÷ изи платина
Monjas
Bardzo specyficzny symulator chodzenia, z kategorii kino drogi. Niewiele warto tu opowiadać, by nie spoilerować tego i tak krótkiego doświadczenia. Gameplayo nie ma tu wiele oryginalności, często wykonujemy celowo żmudne i powolne zadania. Dodatkowo gdybyśmy jeszcze bardziej chcieli się czasem zatrzymać i popodziwiać pejzaże, regularnie znajdujemy ławeczki, które służą tylko temu. Na minus, że mechanika zmieniającego się świata (znana z trailerów i dema) przewija się dosłownie chyba dwa razy. Było to rozczarowujące. Fabuła i zakończenie niekoniecznie przypadły mi do gustu, ale tak jak mówię, jest to kino drogi, gdzie mamy zwiedzać ten dziwny steampunkowy świat otaczający bohaterkę. Na dobrej przecenie, jak ktoś lubi takie dziwactwa.
Очень странная игра
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 7.3K | 76% | $14.99 | |
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| $2.6M | 1.1K | 68% | $59.99 | |
| $2.6M | 7.3K | 52% | $9.99 | |
| $2.6M | 14.7K | 90% | $4.99 |