
Play a third-person, story-driven game set in alternative Russia at the turn of the XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Aug 17 → 24/day in the week after.
About

Play a TPP adventure game that combines an imaginative story with a dark sense of humor
Join a young nun Indika on her journey of self-discovery
Meet the devil himself as Indika’s unlikely travel companion
Explore the hidden depths of Indika’s soul while tackling unique puzzle elements
Travel through surreal landscapes of Russia seen in a distorted mirror
Uncover Indika's troubled past in the form of 2D pixel art mini-games
INDIKA is a third-person, story-driven game set in a strange world where religious visions clash with harsh reality. It tells the story of a young nun who sets off on a journey of self-discovery with the most unusual, horn-headed companion by her side.
On the outside, Indika seems to be a typical nun attempting to adjust to a difficult and monotonous monastery life. Humble and innocent in her appearance, do not be deceived as this young girl has also made a highly unlikely acquaintance—as she speaks with the devil himself.

Indika’s unusual connection with the Evil One leads her on an errand beyond the safe walls of the monastery. The world she discovers can only be described as a wild combination of comedy and tragedy straight out of the novels by Dostoyevski and Bulhakov.
The subjects of religion and authority are prevalent throughout Indika’s journey and she’ll be faced with many questions along the way. Guide her to find the answers one by one before she can finish her life-defining odyssey.
Odd Meter is a small, independent studio formerly based in Moscow and now operating out of Kazakhstan. Its members put aesthetics at the forefront and aren’t afraid to tread the fine line of ethical norms. Their game is a great testament to that, as INDIKA constitutes an open challenge to the industry's established approach to creating video games.

Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.6Kreviews | 89% | — | $2.6M |
| $24.99 | 12.4Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 984 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
thank you for the story ; Ж
Ein kurzes Erlebnis dennoch eine 10/10 in meinen Augen.
If you want unique and creative world building and compelling dialogues exploring topics such as religion/faith and free will, this is a game for you. However if you are too tired for philosophical dialogues and want fluid gameplay and quality puzzle, this game is not for you. I personally loved the game for the thought provoking writing, spotless voice acting, and utterly unique world building, despite the game being a bit more ambitious than the polish it has. For such a well thought out and artistically consistent game, I was a bit disappointed that the puzzles are more there to make the game more of a game rather than add something to the story itself, not to mention some were outright too subtle for me to know what the puzzle was supposed to be. But that's easy to ignore since the rest of the game is solid. This is a game that makes a statement and explores it, rather than focus on being entertaining, in a nice arthouse game fashion.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
| $24.99 |
| 2.6Kratings |
| 80% |
| — |
| not modelled |
| $8.75−65% | 139ratings | 76% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 989 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Отличный симулятор прочтения "Отче наш" Единственный минус в том, что не дали потрясти кадилом...
👍
empiezas el juego te hace hacer 5 viajes a un pozo a coger agua, GOTY
Довольно добротная история с философскими и религиозными мыслями, но разработчики конкретно недожали. История закончилась на переломном моменте раскрытия и разрушения персонажа и просто скатилась в обычный депрессивный финал с отчаянием, 7,5/10 (конкретно не дожали вопросы веры (её восприятия и понимания), предысторию обоих персонажей и сам финал довольно скомканный)
INDIKA เป็นเกมที่ผมเล่นแล้วรู้สึกว่าสนุกอยู่นะ ตัวเกมเน้นการเดินสำรวจ แก้ปริศนา และ Puzzle ซึ่งโดยรวมไม่ได้ยากเกินไป เล่นได้เรื่อยๆ ไม่ค่อยทำให้รู้สึกหัวร้อน ส่วนตัวผมชอบบรรยากาศและรูปแบบการนำเสนอของเกม ถึงจะมีบางช่วงที่ค่อนข้างแปลกๆ แต่ก็ทำให้เกมมีเอกลักษณ์ดี ส่วนเนื้อเรื่องสำหรับผมถือว่า เฉยๆ ไม่ได้รู้สึกว้าวมาก แต่ก็ไม่ได้แย่จนเล่นต่อไม่ไหว โดยรวมแล้ว INDIKA เป็นเกมที่เล่นสนุกอยู่ โดยเฉพาะคนที่ชอบเกมแนวเดินสำรวจและแก้ Puzzle แบบไม่ยากจนเกินไป ถึงเนื้อเรื่องจะไม่ได้โดนใจผมมาก แต่ก็ยังเป็นเกมที่ลองเล่นได้ครับ
Platinado, gostei muito do jogo.
还是值得一个好评的,讲了一整部的宗教到后面发现是一个讽刺游戏,流程很短,成就很容易做。缺点是剧情有点不明所以,虽然有暗喻,但节奏还是太拖沓,主角动作稍微利落一些的话,初见流程完全可以缩短到三小时左右。 这种作品有个毛病,就是说话总是神叨叨的,用很多绕来绕去的话论证一个很简单的中心思想,这一部主要是论证宗教的虚无本质,上帝与魔鬼的一体两面性,确实很有俄式冷幽默的感觉。 对这个游戏第一印象是它刚发行那会儿,充满视觉冲击性的游戏宣传封面,如今也体验到了内容,慈善包送的小游戏,体验差强人意吧。 最后给个羿gn:6.8分吧。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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