
Play a third-person, story-driven game set in alternative Russia at the turn of the XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Aug 17 → 24/day in the week after.
About

Play a TPP adventure game that combines an imaginative story with a dark sense of humor
Join a young nun Indika on her journey of self-discovery
Meet the devil himself as Indika’s unlikely travel companion
Explore the hidden depths of Indika’s soul while tackling unique puzzle elements
Travel through surreal landscapes of Russia seen in a distorted mirror
Uncover Indika's troubled past in the form of 2D pixel art mini-games
INDIKA is a third-person, story-driven game set in a strange world where religious visions clash with harsh reality. It tells the story of a young nun who sets off on a journey of self-discovery with the most unusual, horn-headed companion by her side.
On the outside, Indika seems to be a typical nun attempting to adjust to a difficult and monotonous monastery life. Humble and innocent in her appearance, do not be deceived as this young girl has also made a highly unlikely acquaintance—as she speaks with the devil himself.

Indika’s unusual connection with the Evil One leads her on an errand beyond the safe walls of the monastery. The world she discovers can only be described as a wild combination of comedy and tragedy straight out of the novels by Dostoyevski and Bulhakov.
The subjects of religion and authority are prevalent throughout Indika’s journey and she’ll be faced with many questions along the way. Guide her to find the answers one by one before she can finish her life-defining odyssey.
Odd Meter is a small, independent studio formerly based in Moscow and now operating out of Kazakhstan. Its members put aesthetics at the forefront and aren’t afraid to tread the fine line of ethical norms. Their game is a great testament to that, as INDIKA constitutes an open challenge to the industry's established approach to creating video games.

Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.5Kreviews | 89% | — | $2.6M |
| $24.99 | 12.4Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pomerne kratka pribehova adventura, ktera se odehrava u konce 19 stoleti v Rusku. Hrajete za mladou jeptisku Indiku, kterou ostatni povazuji za divnou a trpi "vidinama". Jako jediny ukol po nudnych pracich v klastere dostanete dorucit dopis a prave na ceste se odehrava cela hra. Cestou potkate trestance Ilju, kteremu odumira ruka a veri ze ho zachrani relikvie zvana Kudec. Behem hry navic odhaluje minulost hlavni postavy. 2d pixel minihry do te atmosfery moc nepasovaly. Nepochopil jsem jestli sbirani bodu a talentovy strom je bud nedodelanej, nebo slouzi jako narazka na RPG hry. Uplne o nicem. Celkove je hra uplne jednoducha, spis takovy walking simulator, minihry ala presun sem bednu jsou fakt rychlovky. Velmi jednoduchy achiev run na 100% - lze se dodatecne vratit dodelat pomoci vyberu kapitol. Cestina ke stazeni.
Визуально приятная игра с простенькими головоломками. Приятный русский дубляж. Это история без ответов, вызывающая еще больше вопросов в целом. Настоящая серая русская хтонь. В конце не хватает титра: «Режиссер — Алексей Балабанов».
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
| $24.99 |
| 2.6Kratings |
| 80% |
| — |
| not modelled |
| $8.75−65% | 138ratings | 76% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 966 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常不错的一款游戏 上帝会保护你的印蒂卡 希望你能得到上帝的恩赐!
Y'know... Satan had some solid arguments. Or maybe I was just [spoiler]the most mentally ill nun in all of Russia.[/spoiler] Recommended on steep sale or in a bundle.
The environmental absurdism is really cool, and the story is told nicely even if the philosophical discussions covered ground I figured out in high school.
What the hell is this thing?!
[h2]Una monja, El Diablo y Un Viaje Muy Particular[/h2] INDIKA es un juego de aventura en tercera persona centrado en la narrativa, desarrollado por Odd Meter y publicado por 11 bit studios en 2024. Ambientado en una Rusia alternativa de finales del siglo XIX, sigue a Indika, una joven monja que abandona el convento y se embarca en un viaje de descubrimiento personal. Su compañero de camino no es cualquiera: el propio diablo. No es un juego de acción ni de terror convencional. Es una experiencia narrativa corta, extraña, a veces absurda y a menudo incómoda, que mezcla realismo sombrío con toques surrealistas y humor negro. [u][b]Qué vas a encontrar[/b][/u] La jugabilidad combina exploración lineal, plataformas sencillas y puzles ambientales (mover objetos, activar mecanismos, etc.). También hay secuencias en estilo pixel art que muestran partes del pasado de la protagonista. El combate es mínimo o inexistente; el foco está en avanzar, observar y escuchar. Lo que realmente destaca es el tono y la presentación. El juego alterna entre un realismo crudo y momentos deliberadamente extraños o exagerados. El diálogo con el diablo aporta un contrapunto irónico y cínico que choca constantemente con la fe y las convicciones de Indika. La dirección artística, la banda sonora y el diseño de escenarios crean una atmósfera muy particular: opresiva, extraña y visualmente memorable. [u][b]Para qué tipo de jugador está pensado[/b][/u] INDIKA no busca complacer a todo el mundo. Está dirigido a quienes disfrutan de historias adultas, temáticas religiosas y existenciales, humor negro y propuestas artísticas que priorizan el mensaje y la atmósfera sobre la jugabilidad compleja. Si te gustan juegos como The Stanley Parable, What Remains of Edith Finch o ciertas obras de 11 bit studios, es probable que te enganche. Si buscas acción intensa, puzles elaborados, combate o una historia épica convencional, este no es tu juego. La duración es corta y la rejugabilidad es limitada. [u][b]Presentación y aspectos técnicos[/b][/u] Visualmente es uno de sus puntos fuertes: escenarios detallados, una mezcla interesante entre realismo y distorsión, y un uso muy efectivo de la cámara y el sonido. Incluye doblaje en inglés y ruso, y textos en castellano. El rendimiento es sólido. [u][b]Lo mejor[/b][/u] •Narrativa singular y bien escrita •Atmósfera y dirección artística •Humor negro y tono absurdo bien integrados •Experiencia corta y concentrada •Temática adulta tratada con personalidad [u][b]Lo peor[/b][/u] •Jugabilidad sencilla •Puede resultar confuso o pretencioso para algunos •Duración corta [u][b]Conclusión[/b][/u] INDIKA es una propuesta rara, personal y deliberadamente incómoda. No intenta ser un blockbuster ni un juego para todos los públicos. Es una historia sobre fe, duda, culpa y libre albedrío contada con un estilo visual y narrativo muy propio. Si te atraen las experiencias narrativas extrañas, con humor negro y carga temática, merece la pena. Si prefieres jugabilidad más tradicional o historias más accesibles, es mejor mirar hacia otro lado. Una rareza bien ejecutada para un público concreto. Si te ha gustado la reseña y quieres ver más recomendaciones como esta: [code][h2]Mentor/Curator:[/h2] https://store.steampowered.com/curator/32511459-GarsupialGames/[/code]
Quite interesting game. If you are a christian, you better stay away from this game, otherwise it'll force you to question your belief.
Изначально я хотел написать более развёрнутый отзыв и подробно разобрать сюжет, религиозную тематику и геймплей, но в итоге понял, что игра просто не заслуживает настолько большого текста. Весь сюжет - по сути довольно банальная история о принятии себя и освобождении от чувства вины, которую пытаются подать через критику религии, сюрреализм, символизм и «глубокие» диалоги. Индике нужно перестать воспринимать собственные желания, поступки и мысли как грех и принять себя такой, какая она есть. Идея сама по себе нормальная, но ничего особенно нового или глубокого игра к ней не добавляет. Я сам атеист, поэтому дело вообще не в том, что игра критикует веру. Проблема в том, что за всей этой претензией на философское высказывание я не увидел какого-то действительно интересного содержания. Геймплей тоже ничем особо не выделяется: идём вперёд, иногда решаем примитивные загадки, смотрим очередную сцену дурки ГГ. Загадки скорее растягивают и без того короткую игру, чем делают её интереснее. Визуально и по атмосфере - единственный плюс игры. Но за всей этой красивой обёрткой я не нашёл ничего, что оправдывало бы претензии игры на глубину. В итоге просто пустышка, которая очень старается выглядеть философским высказыванием.
Бесноватая любительница цыган и однорукий зек философствуют о боге, блуждая по миру советского символического гигантизма в поисках чуда
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 10K | 97% | $9.99 | |
| $2.6M | 5K | 90% | $39.99 | |
| $2.6M | 63.6K | 93% | $1.99 | |
| $2.6M | 7.3K | 76% | $14.99 | |
| $2.6M | 5.3K | 90% | $19.99 | |
| $2.6M | 10.2K | 94% | $10.99 |