
Play a third-person, story-driven game set in alternative Russia at the turn of the XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.
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About

Play a TPP adventure game that combines an imaginative story with a dark sense of humor
Join a young nun Indika on her journey of self-discovery
Meet the devil himself as Indika’s unlikely travel companion
Explore the hidden depths of Indika’s soul while tackling unique puzzle elements
Travel through surreal landscapes of Russia seen in a distorted mirror
Uncover Indika's troubled past in the form of 2D pixel art mini-games
INDIKA is a third-person, story-driven game set in a strange world where religious visions clash with harsh reality. It tells the story of a young nun who sets off on a journey of self-discovery with the most unusual, horn-headed companion by her side.
On the outside, Indika seems to be a typical nun attempting to adjust to a difficult and monotonous monastery life. Humble and innocent in her appearance, do not be deceived as this young girl has also made a highly unlikely acquaintance—as she speaks with the devil himself.

Indika’s unusual connection with the Evil One leads her on an errand beyond the safe walls of the monastery. The world she discovers can only be described as a wild combination of comedy and tragedy straight out of the novels by Dostoyevski and Bulhakov.
The subjects of religion and authority are prevalent throughout Indika’s journey and she’ll be faced with many questions along the way. Guide her to find the answers one by one before she can finish her life-defining odyssey.
Odd Meter is a small, independent studio formerly based in Moscow and now operating out of Kazakhstan. Its members put aesthetics at the forefront and aren’t afraid to tread the fine line of ethical norms. Their game is a great testament to that, as INDIKA constitutes an open challenge to the industry's established approach to creating video games.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
Engagement
Hours played at review time, across 174 reviews with recorded playtime.
Reviews
Themes across 172 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
hail stan
One of the best games you will ever play in your life!
Well, that was interesting. It's a unique game and experience. I'm a little disappointed, but perhaps mostly because I had high expectations. I think my main issue is that the game was shorter than I anticiapted - I read that it should take 6 hours to players like me, who like to explore beyond the main objectives but isn't a completionist. And the ending felt abrupt and left me with an underwhelming feeling. But I did have fun playing the game until then. I just wish I had more time with the characters and the story.
Always do enjoy my philisophical questions about the religion I am most familiar with and no longer practice. Good times. Bleak games like this are a passion of mine and thank you 11 bit for continuing to publish them.
Nice Game
This was brilliant. Grim, funny, emotional, thought provoking. I wish there was more to find the main actress in, because she does a phenomenal job in this role. Both the set pieces and the sudden changes in gameplay and style are jarring and they should be. It's perfectly on theme for what the character is experiencing internally and externally. Thew hole thing is executed more as a playable film than a straight forward game, and it works for what they're going for. I was very pleased, 10/10 for me. Definitely not for you if you're looking for complex puzzles or gameplay. More than half of it plays more as walking simulator and the puzzles are simple. Simpler than you'll expect for their scale, and that's okay. This isn't about the puzzles, the puzzles and gameplay are more about giving you something to do or throwing you off your emotional rhythm, just like Indika is experiencing. This is whole and immersive. One thing I'll note, if you're having an issue with the giant cans being collected in multiples rather than one at a time you have to restart the level (it takes all of 30 seconds, it's not a big deal) and when you're picking them up do so off center so it only picks up one at a time. So there are some bugs but nothing that broke my game or progress, I think there's a lift on a rooftop towards the end that was meant to work as well but wouldn't. That may have been an intentional mislead so that you take the stairs, though. All in all I walked away feeling like it was impactful and very worth my time, this game should be winning big awards. Loved the ending, they executed those final moments exactly like they needed to. Very indie film, russian literature sort of stuff. Graphics are beautiful, but my PC isn't meant for this sort of work so the cut scenes were pretty choppy. It was workable, but a better computer than my own (which is not meant to be running games of this graphic quality) would do better. Even with that issue it was beautiful. Well done here! I'll be recommending this, and I really loved it.
ما ابي فلوسي لكن ابي الخمس ساعات اللي ضيعتها على العفن اللي مسمينه لعبه
Игра из разряда: "Нех"я не понял, но очень интересно" P.S. Очень доставила русская озвучка и сеттинг игры :D
Nach 15 Minuten im Spiel: ''Was zum Fick passiert hier gerade?'' Nach 5 Stunden im Spiel, während die Credits laufen: ''Was zum Fick ist da passiert? Und warum fühle ich mich so leer und deprimiert?'' Ein aus zu 80% Walkingsim bestehenden, story-driven Game, welches mich hier und da viele Sachen hinterfragen lassen hat. Komplett baff von diesem Spiel. Asbsolute Empfehlung meinerseits, wenn man auf etwas Psychedelisches, nicht von Anfang an geschichtlich Klares Lust hat.
Шикарная игра по атмосфере, ниче не понял, но ахеренно
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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