
In this game, you're playing as game developer and encounter typical problems like eating and sleeping. You need to correctly allocate your time for human needs, hobbies and work, to live another day as indie developer.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Portuguese - Brazil, German, Spanish - Spain, Spanish - Latin America
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unrealistic rent increase makes a good game unplayable.
GOOD GAME EN GOOD GAMEPLAY
Tolles Spiel, nur leider (für mich) sehr schwer. Trotzdem für jeden Simulationsfreund empfehlenswert.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.1K | 189 | 85% | $2.99 | |
| $21.1K | 183 | 87% | $4.99 | |
| $21.1K | 157 | 95% | $5.09 | |
| $21.1K | 372 | 70% | $3.59 | |
| $21.1K | 431 | 70% | $1.59 | |
| $21.1K | 178 | 82% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $436M | 400.9K | 87% | $44.99 | |
| $357.6M | 297.7K | 88% | $49.99 | |
| $325.2M | 279.5K | 97% | $39.99 | |
| $205.9M | 191.7K | 98% | $35.00 | |
| $201.2M | 316.2K | 98% | $19.99 | |
| $187.6M | 149.8K | 82% | $49.99 |
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Инди дев тайкун на минималках. Уже на четвертом или каком там месяце кварплата 1000, тут оно в неделю, игры приносят по 60 бачей за месяц, а фриланс макимум 500 за неделю. Игра буквально непроходимая, баги на каждом шагу, как например 0 фанатов и в моменте где пора зарабатывть с игр этого не происходит. Ну типа well, я повелся на достижения, которые с виду выглядели просто. У меня по итогу их кстати ноль
Competent game with few bugs and the main idea that's enjoyable enough. The game feels like a clicker for a smartphone, though, and lacks some UX polish. It also seems abandoned by the developer.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.