
IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 3 → 12/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1095 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I kept this jank only cuz of the experience with SAIN (solarint AI) otherwise i wouldve refunded, this game is cancerous to run on the current state and super vaseline induced graphics, i tried everything the game refuse to give a crispy crystal clear gameplay and the familiar low perfomance of unshit engine
great game! last session, I was on a high you see getting out of mission left and right, felt confident and decided to do one last game before going to bed. Silly me decided to shoot a bad guy straight in the neck. My men not only survived the shot, but shrug it off. Using the impact point of my bullet and the blood pouring out of his neck to pin point my exact distance and location and doing what I was not man enough to do, shooting me in the head with his smg miles away! Now if you'll excuse me, I some some plan for my weekend, getting my keyboard out of the wall and patching the hole I made.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 21 → 8.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Playing in the 1.3 update, have maybe 1/2 the hours it says i do (left the game open while afk, oops!) but really enjoying it. There's some good stuff going on and i've not had too much jank. As in SPT, Solarint's AI works well and makes for (mostly) credible fights. Shotgun face/eyes still ocassionally happens across the map but such is life. One special thing I just noticed (un)fortunately: i had a game crash on a really good raid, frustrated i walked away. When i did come back and load up, much to my surprise, it treated me as if i'd successfully extracted rather than died- so i got everything i had on me. Maybe this was a one off, but if the dev's coded it to not punish you for game crashes, that's absolutely brilliant and shows they value the player's time and effort. I get about 60 FPS on high graphics with the linked hardware.
Good gunplay and mechanics along with enemy AI that you can adjust to your liking 10/10 The development of the game is heading in the right direction I cant wait to see where it goes. Totally worth it even with bugs!
Wenn man von kleineren Bugs und Problemen beim laden von Karten absieht, die das Spiel nicht betreffen, ein sehr gutes game. und es kommen noch updates.
Great game and has immense potential. Me and my brother play this to both train for other games and to have a more relaxed PvE session, rather than the 24/7 stress of others like it.
How can a game be both bad and good at the same time? I can't stop playing, I recommend it 10/10.
Great PvE extraction shooter. The game is still actively being worked on but the foundation is solid with plenty of potential to grow. The ability to customize the A.I at any time really allows you to customize your own experience depending on what you are in the mood for. The Co-op option to play with friends is also great. Really enjoying my time with this game and look forward to see where they take this into the future.
epic , the best
I have played many games and this is the best PVE game that i have ever played all others have had a lot of player issues and cheaters and i highly recommend this game for all new and old gamers i love it and it takes a little work to gat you up and running
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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