
IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 3 → 12/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1095 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Пусть разработчик придуманный Терминал засунет себе в зад....!!
Pretty good
一开枪就卡顿,转向也会卡的原因是显卡驱动程序没有更新到最新版本,更新了就好了
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 17.3K | 83% | $9.89 | |
| $4.7M | 9.5K | 87% | $19.99 | |
| $4.7M | 9.6K | 91% | $19.99 | |
| $4.7M | 44.6K | 95% | $5.99 | |
| $4.7M | 10.4K | 88% | $19.99 | |
| $4.7M | 10.5K | 88% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $447.1K | 829 | 78% | $19.99 | |
| $512.1K | 1.2K | 64% | $9.99 | |
| $221K | 673 | 55% | $13.99 | |
| $18.5K | 42 | 64% | $9.99 | |
| — | 0 | — | — | |
| $264.3K | 871 | 50% | $9.99 |
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 21 → 8.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
尊重PVE玩家,给予难度选项,你就是真的神。请尽快更新中心,一直支持你们。
Не зашло.
Awesome game. No regrets whatsoever buying this. The core features (gun handling and customization, hostile AI) are strong. The AI in particular is exceptional - the best I've seen in an FPS game so far. I can't wait to see how it will behave once fully developped. Since it is early access, quite a few QoL features are missing and some other aspects are buggy (looking at you, directional sound). Content isn't that high but that's to be expected. Nonetheless, the game is playable and very satifsfying in its current state.
absolutle amazing game it sucks you in and dont let go 100% recomend
Ok, so, the game is pretty cool as long as it's daytime... once it gets to night time, you can't see ♥♥♥♥ but the AI somehow has hawk vision seeing through dense vegetation and stuff... I feel like a way to recover lost items could also be a nice addition, make it like "souls like" if you fail to get your gear you lose it. I know it's an alpha, even if the game has been out for 2 years or so, but the AI still needs some time in the oven. Other than that, i'd like to see a sound overhaul too, i feel like it's hard to distinguish your own steps and the enemy's sometimes, and also when they're behind wall it can be weirdly audible idk. The provided loadout could also come with a revive thing for multiplayer's sake.
PvE : Well done. Thanks for the AI customization.
Con todo respeto se que estaba en desarrollo aun pero la optimización creo que no la han tomado en cuenta como es posible que un call of duty moder warfar 3 me corra con todo al maximo y este juego no logre llegar a 30 40 FPS estables con todo al bajo y FSR en LOW esta mal caballeros pero mal optimizado esta se saltaron el paso ese.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.