
IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 94 reviews with recorded playtime.
Reviews
Themes across 94 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the Best games ever
Great game at a great price. Combat feels good as does enemy AI. Cant wait for new maps.
сырая ну и альфа денег потраченных жаль арена с ее пве полудше
boring asf
tarkov but better
GG well played! What modern FPS games should aspire to become. Can't wait for further developments to see where the game goes. Keep up the good work.
its a good fun game but imo coming from cs2 and stalker gamma its to easy. there is 0 fear just runnign in and killing everything, first run i got 58 npc kills
Incursion Red River is a title that is making good use of being in Early-Access. It's a bit rough around the edges at the moment, but the base is there, as the base is very nicely built. The market it's launching into is a little... overcrowded at the moment, but I think it's able to push it's self out by being entirely PvE, while still having a very realistic EFT feel. The strong suite is in the gunplay and environment so far. Right now, it's able to run pretty well, and the environment and level design in this is very well made, and from what I can tell, quite authentic to real life Vietnam. There is communist symbols, old fishing hut villages, tropical forests and so on. There's even a lot of visual story telling going on with the giant US army tanks and equipment around. A lot of extraction shooters can rely on the gunplay and extraction element alone, and forget to actually be a good game excluding those, but this doesn't seem to. Talking about the gunplay, it is very solid and incredibly similar to Tarkov/ABI, in the best way possible. The recoil is nice, leaning is well-made, SFX feel good and weighty and the weapon inertia is really well done too. The weapon variation is good too, it's nice to see a lot of guns that one might actually find in Vietnam. Including millions of versions of AKs. The movement is well crafted too, it doesn't feel overly floaty and you feel like a physical heavy soldier logging around pounds of gear. The AI is really solid so far too, much better than a lot of people give it credit for. I do love that there is so many options present to alter the AI, down to their exact response times. Really helps you craft this to your liking rather than having a panic attack like you would in any PvP extraction shooter. It has it's moments though, the AI sometimes totally skips over you, or it see's you in pitch black darkness. The issues are small and sparse however, and for the most part they're pretty smart. I even saw a lot of minor flanking behavior, which is really neat. One gripe is that the economy and leveling faction system is really underbaked at the moment. Somethings like night vision gear is so cheap, but then suppressors are so expensive, almost just as much as NVG. Which seems insane as one is just a much bigger powerup than the other. The faction system also seems like an afterthought, it's so many little numbers you have to make go up before you can do something as simple as upgrade your generator. It's more annoying than rewarding, and could use a lot of reworking. Also, I'll cut some slack for this but so far the house interiors are incredibly bland and a lot of them are not furnished. Overall though, IRR is really heading in the right direction and this could be such a solid long term title as time goes on. Each update adds something people ask for, and the dev's really seem to care about making this unique and not just another extraction cash-grab that lasts for a couple months before going under (Looking at Marathon).
plz update
一个多月没玩,我的存档去哪了?我肝50多个小时的资金、等级、枪械去哪了?今天一进去让我重新开始,那我玩到现在算什么?卸载了,更新还要删我存档
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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