
IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 3 → 12/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1076 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
J'ai joué un peu pour le tester, déçu qu'il n'y a pas de démo (comme pour Road to Vostok) c'est vraiment utile pour se faire une première idée plutôt d'acheter et se rendre compte que c'est pas si ouf que ça mais bon... DOMMAGE que ce jeu soit mal optimisé sur les graphiques et les performances car c'est bel et bien son talon d'Achille. J'ai une bon PC et pourtant pour limiter la casse j'ai du mettre tout en "LOW" car entre les sutters, freezes (surtout en combat) c'est pas la joie. Il y a beaucoup de travail la dessus. Le système recommandé et minimum ne sont pas à jour, clairement. Il y a aussi des petites choses aussi qui sont mauvaises : les missions j'aime pas du tout ya pas vraiment de mini-map, obligé d'ouvrir la console à CHAQUE fois pour savoir si on va dans la bonne direction, j'ai moi même du mal à comprendre ce qu'on nous demande, de trouver un objet dans un endroit que j'ai fouillé 3 fois, trouvé des "sortes" de missions secondaires en plein raid ???? Des bug aussi, un NPC sniper sur le toit qui tire je sais pas ou ? Un rechargement d'arme qui marche pas en plein combat (y compris à la planque) alors que j'avais le bon chargeur et des balles. J'ai du changer MANUELLEMENT le chargeur avec la souris et la ça marche ????? L'IA en difficulté NORMAL est FACILE, je m'attendais à un peu plus de punch, à quelque chose d'équilibré car ça fait un moment que j'ai plus fait de FPS, mais là je suis déçu. On peux changer, augmenter la difficulté mais bon avec les problèmes de performances et les missions en mode "Je suis perdu" c'est pas intéressant. J'espère que dans le futur ce jeu va s'amélioré dans ce cas je veux faire un round 2 mais pour l'instant c'est remboursement. Dommage encore, pour un jeu qui à déjà 2 ans mais bon c'est comme ça.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 21 → 8.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
game is okay at best; guns recoil way too much for a pmc, feels more like playing as a child with how much recoil throws off your shot placement game runs terribly, even on the lowest possible settings i cannot get a stable framerate with a machine that can run cyberpunk on high with over 600 mods
I'd love to recommend this game, because I think it has the makings for a really fun experience. In the couple of times it has worked, it's been a really tense, exciting game. However, 90% of the time, it crashes before it loads up the map. If I were you, and I was looking into buying this game, I'd wait until they have fixed the performance issues.
Can't even play the game, tried several things to get it working. cant get past the main menu without it hard crashing my pc. like it fully shuts off... this is the only game ive recently played thats done this. ill update this review if i can either figure out a solution or the devs give me one. Edit: I replaced my psu in hopes that was the issue, it did help, a little bit. But still does the same thing, just delayed slightly. i did some more research and ive found that maybe my c drive is the issue, i did some testing on other games and it turns out those crash too, so the comment about this being the only game wasnt entirely correct. ill update this review once i get a new drive.
你觉得你们那个操作终端机任务很好玩是吗?我是来玩游戏做任务,不是来上电脑课的! Do you guys actually think those terminal-hacking tasks are fun? I’m here to play the game and complete missions, not attend a computer class!
pour un studio indépendant il se débrouille bien. on a croiser bien pire et plus mal opti depuis de nombreuse année sur des licence qui se veule de grande qualité. il est régulièrement comparer a tarkhov. alors oui le principe de bases est le même en PVE. la différence 1er point sont prix. on achète pas un dlc a 30 euro. en plus des 70 euro du jeux. 2ème point pas de boutique en ligne. il reste du travail les dev se sont attaquer a un gros chantier. mais a chaque maj il essais de faire au mieux. et il écoute les retour des joueurs. on parle d'un jeux qui a commencer PVP et tourner PVE a la demande des joueur et c'est réussis. pas de campeur a 800h pour vous pourrir la partie. la difficulté ? adaptable tout se qu'il faudrait ajouter en conclusion : c'est vivement la prochaine update avec la nouvelle carte et les armes en plus..
70+ GIGABYTES FOR THIS?! EXCUSE ME?! LMAOOOOO 9 MINUTES. That's how long I played this game before I knew exactly why my review was going to be this low. I downloaded Incursion: Red River thinking, “70+ GB? This better be one hell of a game.” I launch it… BRO. The graphics suck. The gameplay sucks. And after about 9 minutes, I'm sitting there thinking: “Yeah… I'm done.” I genuinely don't understand how a game can take up 70+ GB and then give me an experience that feels this underwhelming. The graphics look dated, the gameplay feels clunky, and absolutely nothing grabbed my attention enough to make me want to keep playing. And before someone says: “You only played for 9 minutes!” YES. EXACTLY. If a game can't make me want to keep playing after the first few minutes, that's a problem. I'm not going to force myself to play for 10 hours just so I can pretend I had fun. 70+ GB downloaded. 9 minutes played. Review score: LOW. And people are going to wonder why it's so low… THAT'S WHY My SSD sacrificed 70+ GB just for me to spend 9 minutes discovering that I didn't like this game. HEAVILY DISAPPOINTED. 70+ GB → 9 minutes → UNINSTALLED. LMAOOOOO.
New bug just dropped, the game crashed my whole PC and forced it to reboot upon entering the safehouse. Never happened with previous builds.
好玩,比塔科夫pve便宜,硬核程度也足够,ai够傻能爽玩,要是运气不好三番五次翻车也没关系,开控制台增加现金再买装备就能快捷地重新挑战。 ps:附上控制台命令汇总链接,方便大伙心态爆炸时作弊😝 https://steamcommunity.com/sharedfiles/filedetails/?id=3348081795
觉得尼沙皇做得还不够?那你来对地方了! 喜欢抖M的你现在就可以马上入手,你会觉得尼沙皇还是太仁慈了。 一旦开局给你的装备没了就是没了,找齐那堆垃圾和一大波难崩的资源解锁那两个傻逼工作台之前,你除了去摸概率低到几乎没有的武器包就只能去扒敌人身上那个耐久不到40%的破烂。弹挂头盔护甲?对不起,当地帮派和你不熟你有钱也不卖!哦对了背包小得就和个女士手提包一样出门背一趟回来还不够修一次,想花钱修?那继续去找垃圾吧要解锁二级哦。搞不好半路身上的报纸壳壳已经被削没耐久了等于白出门一趟。 没护甲那靠药抗行不行?可以,你唯一的回血道具就是那个急救针只能用一次地图上还找不到几根满地的急救包全是空的,你就用吧。想买?对不起还是和你不熟不卖。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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