
IRR is a tactical PvE Co-Op extract shooter set in a de-stabilized and immersive modern-day Vietnam. As a PMC for a mysterious organization, deal with 3 factions that stand to gain from the chaos. Engage in ruthless combat, plan your deployment, and explore the world as your journey unfolds.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Sep 3 → 12/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1095 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
idk seems better thank tarkov and the reviews are pretty straight-forward, i like this game and its a great way to pass time. overall pretty good, just starting out is kinda hard but im sure people can adapt pretty easily, has a nice "reset inventory" tab in menu and allows you to do so (if you lose all your inventory starting out) without resetting progress to story, which is kinda cool
love this game so much, give me the feeling of tarkov but without the rage of fighting players with meta builds. would love to see some features like when checking ammo and mag is empty it auto reloads and ability to click and drag in stash, also a quick grab and put away keybind for storage and invantory. but other then that i cant wait to see what comes in the furture.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 21 → 8.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gute Ansätze hat das Spiel. Aber wenn man mit einem Messer keinen leise Ausschalten kann ist das sehr schlecht. Abwarten mit dem Kauf.
内容少,怪锁头,单人高难度挫败感极强,更新慢。只能说慢慢等吧,但以现在这类游戏推出速度,慢慢等就等于等死。
그렇다 "사람은 무서운데 AI랑은 하고 싶어" 타르코프 + PVE DLC가 총 11만원일 때, 5배 저렴한 가격... 장점 AI 전투만큼은 미세조정이 가능해서 1티어 단점 PVE에 몰입 안 되는 사람은 재미가 없을 것
Precisamos de tradução PT-BR, pelo menos nas legendas e interface! O jogo está excelente, com algumas ressalvas no desempenho em algumas partes.
Overall, Incursion Red River ticks all the right boxes for me. The best part is the weapon customization. It constantly gives you a reason to raid again, searching for better attachments and small upgrades that have a real impact on how each weapon handles, feels and performs. The AI can feel surprisingly realistic, although some enemies repeat predictable behaviours. This can make it too tempting and easy to farm them around corners. I expect this will improve as development continues. The graphics, atmosphere and environmental detail are top-notch, especially for a game that still feels like a passion project rather than a large studio production. Big respect to the developers—you have my support, and I will also be buying the supporter package. Suggestions for future improvements: More customization options for armour, rigs and other gear Different AI personalities: some retreat, some flank and others push aggressively A lure or distraction mechanic to influence enemy movement Prone movement for shooting under gaps and using low cover A personal cover or concealment indicator showing how detectable you are Automatic sorting by item type in both the stash and player inventory Overall, this is a very promising game with a strong foundation. Keep up the good work.
Overall fun game. I enjoy the PVE style gameplay. After you complete the main missions and upgrade your hideout it feels repetitive though and the game will cycle you through the same few missions to complete. I like that it offers a little replayability, but I look forward to seeing what comes next with this game. Gun play feels good, the game looks great and feels like it could really be something special.
Netter Versuch, leider zu früh veröffentlicht. Spielfiguren haben ein absoluten 1000 Yard Stare. Die Missionsgebiete sind leider nicht über eine große Map verbunden wie bei Gray Zone Warfare. Hier sind es halt langweilige Ladebildschirme. Laden dauert teilweise lang. Grafik für den Anfang in Ordnung. KI teilweise komisch. Meistens reagieren die Gegner super auf den Angriff ich habe aber auch schon Gegner vor den Augen eines anderen erschossen und es gab keine Reaktion. Ein eigenes Freund Management System sollte schnellstens implementiert werden. Ich spiele in meinen Freundeseinstellungen immer offline, was hier nicht geht. Das Steam Overlay ist eine Notlösung, mehr nicht. Sollte aktuell noch günstiger angeboten werden.
man I've played thousands of hours in games like Day Z, ABI, GSW, Insurgency, ARC R, Hunt Showdown, Etc.. I like the general genre, FPS, TPS, Extract, important life stuff, bullets and guns... this is fun; has bugs, womp womp, ima still run it when im bored for sure. Also, if the Ai "sucks" lower the difficulty, the truth is, the Ai is insane tbh... I had a fire fight and the movement+battle IQ at low levels is far better than the other title i'm playing; if you have money buy it, if you don't wait for sale;
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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