
Chill incremental game about dice making money. 🎲 Upgrade your dice to make more money, to upgrade your dice to make even more money! 😲🤯
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +22 more
Engagement
Reviews
Good
ok
Easy simple and satisfying loop. Some controls are difficult on steam deck - namely configuring auto buy. Which makes some tributes more tedious to reach.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
Simple game of dice roll number go up! its not the deepest Idle game, and it can take a long time to progress to next ascension, but its a pretty good third monitor game. After you get to a point it basically plays itself.
really fun game, love it, hope to see some cool updates soon!
前期确实坐牢后面快速合成爽多了
This game is fun for the first handful of ascensions or so but it quickly turns into a waiting game because you can advance so far along into the dice tiers and you're at the mercy of waiting for the game to complete the animation of all the dice merging together to get to the one singular die you clicked on. Each die requires a power of 2 of tier 1 to reach, and that runs out of control very quickly. An 8th tier die requires 256 tier 1 dice that have to be purchased and merged and that in and of itself took a while (about 30 minutes on auto-craft). Now imagine needing a 24th tier die which is required for the final ascension. How many dice? 16.7 million. Yes, million. Even when the game goes fast on its own (and 2x speed with the battery power-up) this takes an unreasonable amount of time. When you click on "auto-craft" and the countdown timer shows an estimated hour count in the three digits that's insane. There's a secondary currency that lets you skip straight to crafting high tier dice, but you can only do that once you've unlocked that tier in your current ascension. You can kind of fudge this unintentionally by banking this special currency before ascension so you can jump straight to buying a tier 10+ die at the start of your next ascension but if you're not mindful of that starting over is a nightmare. There is one interesting mechanic here and that's the special dice you collect throughout the game. There's a minigame where you can use these dice to rack up a giant score and you are awarded power-ups based on how high you can roll. If you get a good combo of a D20 score multiplier with a D20 effect multiplier applied to a D20 score die, and then add that setup to the table multiple times, you can get a collection of all available power-ups that lasts for 10 or more hours at a time. There's something here that makes Incremental Dice stand out from the other games like it, but the sheer waiting game bogs this one down.
This is sadly not a well designed incremental game. It starts off fine, the ascension goals make sense, there are 3 main goals: - Reach x High Score - Have a x Grade Dice - Have x money in the bank You reach x High Score and x money in the bank almost immediately due to the boosts, however reaching x Grade Dice is literally just WAITING 48h for each dice. The last ascension requires you to have a grade 25 dice - the last achievement requires you to have 420 sextillion money which requires you to have MANY high grade dice. So you can either decide to wait a whole month and let your PC run until the game built your dice OR you sit in front of your screen and click a clickable every 10 minutes in order to get dice fragments where you can instantly buy the dice. Wouldn't recommend in its current state, the game surely has potential but starting at around the 30th or so ascension it really becomes tedious...
nicer dicer
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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