
Behind every brilliant invention, hides a magical story. Guide a troop of tin soldiers through a magical toy-filled world, in this immersive narrative puzzle adventure game from members of the team that brought you Fable.
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About
Embark on a series of lemmings-like puzzles to relive the captivating and emotional story of a genius inventor, Albert J. Butterworth, whilst guiding a troop of tin soldiers to reach their goal. Critically acclaimed for its moving narrative, refined puzzle design, and immersive atmosphere, Tin Hearts is a narrative puzzle adventure where the ghosts of the past emerge to tell a resonating tale of family, love, and compromise.
Spanning across four distinctive acts with 50+ puzzles masterfully woven throughout a grand Victorian home, steadily uncover a variety of whimsical inventions with unique abilities to provide a safe route of passage for the tin soldiers to travel. From the meticulous garden, where the soldiers can bounce, glide and soar to their goal, or the inventor’s basement filled with the heights of innovation and technology, each location has an abundance of treasured memories, whilst there are some that would rather be forgotten.
In a tragic fable which will see Albert overwhelmed by sorrow and heartache, discover what brilliant minds do when the love for life, and the love for invention, are threatened by life itself.

Set out on an immersive adventure through 50+ lemmings-like puzzles which constantly evolve as you progress. Uncover new routes to your destination each time you play, with multiple ways to solve the intricate puzzles.

In a multi-layered and heartfelt narrative, told through treasured memories, photographs and hand-written letters, there is much to be uncovered in Tin Hearts. Witness the delicate balance of family with the persistence of work and the exploitative nature of the Guild of Toy Makers as you wander through Alberts life.

Explore the world through the perspective of the independent and fully controllable Mr Soldier, a Tin Soldier who is able to break rank and scout out the best way to progress, whilst bringing with him an additional layer of discovery throughout the adventure.

Unlock the power to control a variety of ground-breaking inventions steadily introduced throughout the game. Manoeuvre toy cannons, trampoline drums, and balloon inflating machines before taking on the electrifying vigour of the power glove, a visionary invention which is truly ahead of its time.

Pause, fast-forward and rewind time to observe and change the outcome of your actions. With the offer of hints readily available, Tin Hearts provides an accessible and relaxing puzzle-solving experience to complement your journey.

Take your time working through the relaxing puzzles whilst indulging in the poignant soundtrack from award-winning composer Matthew Chastney, whose credits include trailers for ‘JOKER’, 'Chernobyl', and 'Bridgerton'.

Tin Hearts is brought to life by former members of the exceptionally talented Lionhead Studios development team, responsible for the critically acclaimed Fable series.

Experience the VR version of the game, designed exclusively from the ground up for virtual reality platforms, where players can fully immerse themselves in the beautiful world of Tin Hearts. Directly control, touch and feel the game’s mechanics, or physically move closer to take a look at the stunning environments and charming toys.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Unfortunately this is a big thumbs down for me. I do not have VR and this game is close to unplayable with a controller or K/M. The character moves around WAY too slow and the game gets really fiddly with your block placement on puzzles. If the game was top down 2D or maybe just swapped between a couple of views, it might work. But that's the real problem. The puzzles are super easy, you're fighting the camera and jank of the game, not using your brain power on the puzzles. Could have been an excellent game.
Accessibility report: - No accessibility options - Keyboard is awful to use in this game and you can't re bind the keys. You know you are selling a PC game, right ? I can't comment on the game because I refunded it after 10 mins.
TLDR: Ignore the cliché story and work the puzzles and you will LOVE this game on multiple levels. Tin Hearts is a brilliant puzzle title that calls back to the days of Lemmings but adds so much to the genre (if we can claim that exists). The 3D element alone would have been sufficient to laud this title and I am certain it is amazing in VR. But there is so much more as well! The interface allows the player to have direct control over elements of the environment, which grows in complexity as the game progresses. This is integral to the puzzles in many, sometimes subtle ways. Though not always ;) The player can not only act as themselves, they can often take direct control of a unit to perform unique actions critical to the solution of certain puzzles. The soundtrack, story, lore, and clues are beautifully interwoven into each scene. And let me circle back to that soundtrack because it is absolutely beautiful and fitting. I cannot say enough good things about this game! If you like environmental puzzle gaming, this is a great find! Downsides (and it hurts me to share them): 1. The introduction of story elements creates levels so large that in many cases the makers do not take advantage of them. (The old Open World problem. Very minor) 2. Depth perception is a REAL problem and it ruins the platforming elements. Fortunately, these are rare enough to be forgiven. 3. Minor spoilers ahead. Skip if you don't care about story and themes. *Mounts soapbox* I love a good story. And I accept and even enjoy that a game like this, that has ZERO need for one, goes so far as to include a rich tale. Sadly, to no direct fault of the makers, the game stumbles with the modern crutch of storytelling. 15 years ago this story would have been groundbreaking! And if you are new to gaming/storytelling, I pray you get from it what I should have! But this game came out in 2023, The days of inserting negative themes just to avoid a "fairy tale ending" are gone. We needed them for a while and will again, surely. But there is a middle-ground and... we've been through some dark years (globally, not to take away from ANY who are still living it). Death and denial are not the only sources of non-violent conflict. Loss is not the only motivator. Bittersweet is not the only flavour. Before the Cough of Death ever reared its face, this story had all the elements of Love, Ambition, and Need in place to tell an amazing (and better) tale. *Dismounts soapbox* Still with me? Good, cause... BUY this game! If you enjoy puzzlers, you will not be disappointed and anything negative I may have said should NOT be measured by paragraph size! This is a brilliant game by game makers who are worthy of our support! Loved it!
Don't make a non-vr version and then disallow REAL gamers from using the mouse cursor. This wonky, slow, cumbersome method of moving objects around is the digital version of root canal for mouse and keyboard gamers.
9 / 10 Great in VR. Only thing wrong with it is the interminable (unskippable) cutscenes.
Bitter-sweet cozy puzzle game. It works without VR, but it is definitely made for VR in the first place.
小玩具,大智慧
Я Мастер. Я изобретаю и делаю игрушки. Они почти живые, трогательные и жуткие, смешные и влюблённые, нелепые, милые. Я заигрался. Mea culpa. Я потерял всё.
[h1]什么都好就是不好玩[/h1] 不晓得这是独游(sb)还是前fable试水作,但它真的不好玩。 微缩玩具视角的独游也不少,这作是我玩的最难受的了:时停与路径规划的轻微紧迫感、切换模糊的视角、十倍平铺的关卡、缓慢拓展的互动机制,莫名造就了诡异的益智解谜体感(明明很简单,玩起来就是很累甚至些许偏头痛)。再来一样同质配乐中的持续低音嗡鸣,昏古七 前期体验其实还行,玩具机制的小巧思也不少,躺着看舒缓的剧情演出。但3小时之后就有点没动力打开了,断断续续玩着,机制题板也无序扩张,不是很舒服,再说再说
3D VR Lemmings. Gorgeous, ingenious, delightful..... if you can get it to work in VR. I think it needs some bug fixing with the latest hardware everyone is using. I was on a Quest 3 with a decent spec PC. It took multiple attempts to launch the game in various different methods to get it to work in VR. Then when I did it crashed a couple of times during play... but overall it was worth it. Recommended.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French, German, Italian, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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