
Play as an Artificial Intelligence guiding a stranded xenobiologist through a beautiful and mysterious alien ocean. A non-violent sci-fi story, enter a world of wonder, fear and vulnerability, unraveling the history and ecology of an impossible planet. What will you discover together?
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About

a xenobiologist who discovers extraterrestrial life while searching for her missing partner.
When Ellery is called to planet Gliese 677Cc by Minae Nomura, only to arrive at an abandoned base, she finds herself adrift in an ocean of secrets, with little more than a malfunctioning diving suit and a strange AI to guide her. You are this AI.
Guide Ellery—and keep her safe—as you dive deeper and explore an underwater alien landscape. The planet’s unique life, and its dark history, are yours to uncover and the bond between you and Ellery will be tested by the secrets you learn. Through this shifting narrative, In Other Waters asks questions about the nature of “natural” and “artificial” life, and investigates what it means to be a human in an epoch of extreme environmental destruction. For life to continue, it must change.


Freely dive into an expansive section of seafloor, from shimmering reefs to inky depths. Unlock upgrades and make discoveries that allow you to open up new paths, uncovering strange creatures and environments as you do.


Navigate an elegant, intuitive UI via gamepad or mouse controls. Interpret signals, set headings, and map the ocean through experimentation and intuition.


Discover and catalogue species through observation, scanning, taking samples, and interacting with alien life. Read Ellery’s notes, look at her sketches, and help her classify an entirely new ecosystem.


Choose whether to study creatures, investigate secrets or dive new areas, then come back to your base to study samples in the lab, chat to Ellery or read her journals to understand more about this world.


Through limited communication learn more about the person whose suit you inhabit, and help guide her towards a terrible truth. What you experience together will bring you closer.

Jump Over the Age is a one-person game development studio founded by Gareth Damian Martin (they/them). Gareth is the winner of GDCA and Indiecade awards, and has been nominated for a Games Award, multiple IGF Awards, a GDC Award, and four BAFTAs. They have been named both “An accomplished world-builder” (Edge Magazine) and “one of the most exciting indie talents around” (Eurogamer).
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Absolutely wonderful little game, very simplistic in a good way. I managed to complete it in around 6 hours. So much of the beauty of this game is in its absolutely phenomenal soundtrack and how it gels with the story and atmosphere. The well-designed minimalist computer UI also really lets you fill in the blanks. Short but sweet, kind of gives me nostalgia for Endless Ocean.
Amazing story, a bit wonky gameplay, lots of reading tho lol
Finally got around to play it after it was so heavily recommended to me by a friend. I have to admit, I've been listening to the OST way more than playing the game, hah. This is not the type of game that I would usually play, with minimalist style and akin to visual novel storytelling, but with such a descriptive text and use of imagination, I did find myself getting slowly pulled in by the atmosphere and wanting to find out more and more about the mystery and the story of this alien underwater world. The gameplay does get repetitive the longer you play, but the entire concept is so soothing and calming, it's almost meditative in a way. Fans of Subnautica would appreciate this one, the sound design is just sublime and with headphones on you feel as though you are exploring close to the bottom of the ocean floor.
a small and unique expirience
Ce jeu est beau. C'est la dernière chose que je me suis dis en le finissant. Ce jeu est un petit bijou assez niche et méconnu pour autant ultra complet. Son concept est génial est si simple que s'en est a se demander si on ne va pas s'ennuyer un peu pour autant ce n'est pas le cas. J'ai adoré analyser, scanner et classifié les espèces de Gliese 667Cc et j'ai hâte de lire toutes les recherches du scientifique de ce jeu. L'histoire est prenante et incroyablement bien écrit. Le jeu nous offre des claques philosophique rien que dans son pitch de base en insinuant qu'une IA puisse être vivante de part le fait que c'est le joueur qui l'incarne. Pour donner mon avis de manière un peu plus "objective" quoi que ça veuille dire, La musique est une pépite et son minimalisme permet de nous immerger a 100% dans le jeu c'est un 10/10 Le Game design simple mais archi efficace rends la boucle de gameplay super intéressante et fait que c'est un jeu tranquille et pas ennuyant malgré son manque de rejouabilité. Le level design aussi est une masterclass et permet de guider le joueur ultra facilement a travers la planète, De plus il augmente le sentiment de cohérence et d'immersion. Malgré sa DA graphique simpliste le jeu reste beau, et son aspect textuel permet au joueur de s'imaginer le monde qui l'entoure tel un véritable roman intéractif. Le seul bémol serait sa durée de vie car j'aurais voulu en voir plus mais peu importe. Ce jeu a réussi a repousser ce que je pensais possible dans une expérince vidéoludique pour moi et je dois dire que je suis impressioné par la performance de ce petit studio de - de 10 personnes il me semble. Un de mes nouveaux jeu favoris c'est un 10/10 total et unanime pour moi.
i finally got around to playing this after the signet city announcement, its a very good game that made me unironically interested in reading scientific research on fictional marine life. i also love the soundtrack
[b]TLDR:[/b] In Other Waters is effectively a visual novel. Neat story premise, but man the gameplay is tedious. [h2]Story[/h2] You are a sentient operating system piloted by a xenobiologist in an ocean-covered planet. Your goal is to investigate the alien life and to slowly uncover the mystery of what happened here. [h2]Mechanics[/h2] You view the environment through a minimalistic HUD. You press space to scan the area, revealing nodes. You click a node, press W to turn toward it, then press W again to move to it. Then you might collect resources (power/oxygen), and there might be some story dialog. Repeat for 6 hours.
Narrative and great concepts. The music and mechanics and text combined to make a very submersive experience.
fellow traveler uses sweet baby
Простая и приятная игра. Атмосферное звуковое оформление и приятный глазу визуал. Несмотря на отсутствие третьего измерения и обилие текста, играть было интересно. Как фанату Subnautica, мне понравилось.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English, Japanese, Simplified Chinese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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