
Impulsion is a fast-paced first-person platformer designed to play with your nerves and reflexes! Make your way through 25 levels of increasing difficulty by manipulating physics to your advantage, shooting force fields to slow down or speed yourself up and the environment!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese*, Polish, Portuguese - Brazil, Russian*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
good fast-paced platformer. put music on so it drowns out the dialogue and puts you in the zone
תודה רבה ללידור ראשה
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Good idea, but there some small issues that overall make the gameplay bad (Jumping from red sphere jumps towards the direction you face rather than just a regular jump, acceleration not feeling very consistent, hurtbox is large when it does not need to be). The biggest issue here is the level design. A great idea, destroyed by lack of imagination for what the mechanics can do for a level. Why are there random fans on cycles that are unrelated to the mechanics? They are literally just there to be troll and an annoying execution check when the game is about going fast? Why are there random "Look around" sections to find the placed platform knowledge checks? I just do not understand the communication from the level design. Is this a troll game? or a parkour game. The dialogue does not need to be there. This game is marketed as parkour yet I have a narrator who plays on repeat on every retry like he is trying to ragebait me. Muted in the settings. Game is not optimized? The game decides to run at 15 - 20 FPS on the LOWEST settings on my GTXForce 1060 which should be plenty for a game like this... Game is not even hard persay about the actual mechanics, the hard part is from the wack level design and large hurtbox. I would avoid. I would recommend not purchasing this game even on the sale of 1.20 dollars, which is what I purchased the game at. Extremely disappointed from what I was expecting to get into.
I feel like in addition to the Souls-like genre, there should also be a Portal-like genre because it feels like there are a ton of indie game inspired by Portal, with my favorite being Lightmatter. You can defiantly feel Portal's DNA in Impulsion as well. The relatively short length, the two different colors you shot, the robot taunting you over the intercom, the future Syfy setting, the numbered test rooms. The real difference in game-play though is while Portal focuses on straight puzzle solving, Impulsion's has it's eye on fast movement. I had fun with it, but in a beat your head against the wall until you win kind of way. Of the 6 hours I spent playing this game, and full hour was spent on the final level, and trust me, I was losing it by the end. I think this game is worth a look, especially if you like hard games, but if you rather not tare your hair out, maybe play Lightmatter or replay Portal instead.
有中文配音,里面还有华为的全屏电脑,好评. 但是,但是,但是,steam deck游玩退出游戏会导致系统重启~
Playlist for this game: Lagoyo - Third Moon Ilyhiryu - 200 Marcelinho Metebala - Coisas da vida Izar - Born of a Star Mei - You shouldn't try to get close to me Eslxst - See you to no more Locate Angel - Jump Harder
Fácil de aprender, díficil de dominar.
Worth it!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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