
Super Shooter is an all-new FPS game where players use an experimental tool to activate unique stage elements, solve puzzles, and propel themselves through the air ("rocket jumping"). In other words, it's a game where you solve all your problems by shooting at them!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Latin America**languages with full audio support
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
i had the honor of voicing N. Gineer in this awesome fun puzzle game. if you enjoyed Portal, or any puzzles for that matter.. you'll love this game.
Game started off strong. Reminded me a lot of portal at first. But it started getting really old, really fast. Biggest issue with the game is that the level design and overall world is just extremely bland and uninteresting. The puzzles are extremely poor IMO. Lots of pointless connecting rooms and corridors that are just copy pasted. Lots of puzzles that just take a single gimmick and then repeat it way too long or too many times. The puzzle rooms are also massively oversized for absolutely no reason and the base walking speed is incredibly slow with no run button. Many of the time based puzzles are either ludicrously fast or painfully slow. I was absolutely losing my ♥♥♥♥♥♥♥ mind at how slow the platforms move in this game and how often you are forced to wait on them. Not sure exactly how far I made it in the game but a little under 4 hours in and I've had more than enough. I stopped a little bit after getting the "air shot" upgrade or something. There are better puzzle games out there, and I would recommend them instead. Here is a brief list of other first person puzzle games I would recommend... Lightmatter Portal 1&2 The Sojourn The Talos Principle The Witness And some other 2d puzzle games 7th Sector Baba is You Braid Closure Creaks Deleveled Dungeons and Puzzles FEZ Fidel Dungeon Rescue Frincess&Cnight INSIDE Keen Life Goes on LIMBO Linelight The Pedestrian Stealth Bastard Deluxe Stealth inc 2 The Swapper Total Party Kill World of Goo Youropa
Edit: Dev fixed FOV setting and Camera Tilt. So head sickness is fine now. Ce jeu est un portal-like avec du rocketjump afin de se déplacer. Les graphismes sont assez corrects, ils ne sont pas moches du tout j'apprécie le style artistique mais la quantité d'assets est très limitée on a très vite l'impression de voir la même texture un milliard de fois et l'aspect "pixel art" ne rend la chose que plus fragrante, à noter que sur des hautes résolutions le jeu a l'air plus moche. Concernant le Gameplay la méchanique de rocketjump est sympathique mais les déplacements sont lents on ne peut même pas sauter, d'un point de vue puzzle c'est compréhensible mais en réalité dès que l'on utilise pas le rocketjump le personnage est furieusement lent. Le rocketjump en lui-même est correct mais malheureusement chaque nouveau "saut" va supprimer la vélocité de l'ancien et ainsi on ne pourra jamais réellement atteindre de grande vitesse aussi satisfaisantes que dans Portal. Le level design et les puzzles sont assez sobres, je ne suis pas allé très loin dans le jeu mais je peux dire que cela a suffit pour me perdre mais pour de mauvaises raisons. Comme les puzzles sont constitués d'éléments à activer en se déplaçant soit même souvent sur de grandes distances et comme toutes les textures se ressemblent, on peut rapidement tourner en rond. Le pire est alors lorsqu'on termine une salle de puzzle mais qu'au moment d'en sortir on se trompe de porte et on reprend l'ancienne par où on est rentré. Le level design est êxtremement chaotique sur ce point et le jeu comporte des indications visuelles très limitée ce qui rend les salles très peu lisibles et ainsi j'ai pu faire une bonne partie du jeu à l'envers pendant un moment avant de m'aperçevoir de mon erreur. Le doublage du robot est très agréable on a envie de l'entendre davantage, contrairement au doublage de la fille qui ressemble à une streameuse qui hurle dans son micro pour un rien, s'ajoute à ça le filtre de la voix qui va vraiment donner une impression qu'elle veut vous perforer le timpan. Il faudrait que je finisse le jeu pour juger son histoire mais d'un point de vue des environnements pour l'instant la cohérence semble très limitée, je ne veux rien spoiler mais dès le premier niveau du jeu on peut observer à travers une fenêtre l'endroit où nous nous trouvons et le dédalle de couloirs et de salles toutes plus monotones les unes que les autres que j'ai été obligé de parcourir jusqu'à présent ne me paraissent pas du tout cohérentes. Pour conclure ce jeu n'est vraiment pas cher et les portal like sont très rares alors pourquoi pas. Ancienne review: Dev if you read this you need to remove camera pitch movement when moving left/right it causes heavy head sickness. Also buy a real mic to N gineer, listening to this is very bad for my ears. Français: Un portal like basé sur le rocket jump assez sympa. -Graphismes bien -Gameplay bien -Support 21:9 4k ok -Pas de ZQSD -Gros mal de tête caméra à vomir qui se penche toute seule -Pas de sous titre français -Doublage ok mais la voix de la fille est enregistré sur un micro d'ordinateur portable de merde Pour le prix c'est ok le concept et le gameplay sont sympa mais j'ai vraiment l'impression que c'est une alpha, remarque Portal était en quelque sorte une alpha de portal 2.
Incredible game :) Very nice graphics
When Super Shooter first came out, I found it a little too infuriating. It does demand a lot of perfection from the player, it did rub failure in their faces a little obnoxiously, and having to repeat certain areas was infuriating. But there is so much charm here, and so many iterative improvements made since the game’s release, that you can tell the dev listens to feedback and is continuing to make Super Shooter the game it deserves to be. I look forward to more improvements and whatever game they create next!
Portal meets rocketjumping. This is an excellent first-person platformer in which you must first figure out how to solve the level, then execute a complex sequence of jumps to get to the exit. It is very, very long and it gets seriously challenging later on, but always fair. There's also a story which is very simple but features awesome writing and voice acting. The game takes time to get used to it; the overall artstyle, its rare checkpoints, and the lack of a normal-jump button might be off-putting. But if you give it a chance it grows on you. These are all design decisions which made the game work, and it wouldn't otherwise. I really grew to enjoy it and my second playthrough was a lot more interesting than the first for me. I just wish the game wasn't this obscure. Its lack of marketing, the ramping-up difficulty, and the sheer length of it resulted in only 6 people in the world to have ever completed it, which includes me and the developer. It's sad. Go buy this game :)
[h1] Frustrantemente adictivo [/h1] Buenísimo, es un puzzle plataformero en donde tenemos que saltar mediante nuestro "brazo laser", tiene un estilo comic que gráficamente se siente fresco, la duración parece ser bastante extensa por lo que veo, esta a muy buen precio aprovechen.
A great game with a Jet set radio future and portal aesthetic. I really enjoy the blast arm the most where you have to strategise and have quick and precise angle when making your jumps. The story is alright where you start out working in a black company where you have to fix the machines and run along to troubles as it goes using that arm you acquired. Only thing that bothers me is the those steel beams at the corners where you can still get stuck if you are not careful enough. All in all this game is very fun and I hope it is will grow in the future from the devs and community
I gotta hand it to the dev, I had a fun time. I'm accustomed to rocket jumping from TF2 and enjoy twitch-shooter-precision-platformers such as SEUM, so this was right up my alley. Graphical style was visually pleasing to look at. The puzzles were fun to jump back and forth between using your handy-dandy PowerArm, coming up with new ways to cut down on time to make it through to the ends of levels. There was just enough frustration to want to push through and keep going, but not make it feel impossible, which is key in making these precision platformers tick. The story is alright, pretty much just there for the sake of a story at all, but something that did catch my surprise was how it had voice acting. Considering the budget, I was happy that the voice acting had some personality in it. The writing wasn't half bad either. I can't quite put my finger on it, but I found the corny dialogue to be quite charming. The soundtrack was mostly the same for the entire game, but a VERY interesting detail was how the tone of sound effects changed based on the current tone of the soundtrack (took me a while to realize why the SFX kept changing randomly). I also appreciate the use of an instant turn-around button so you can quickly whip your camera in the direction you're leaping after jumping: I found that to be very handy at times. I will say that I agree with Vantier's review in a few ways: the entire game never strayed from its sole art style as shown in the store screenshots, and at times, the levels did feel a little too big & empty for the sake of being able to jump long distances, and the level transitions literally were the same copy-and-pasted linear corridors and multi-leveled rooms leading to the next area, but considering it's a one-man team, and the rest of the game was pretty fun as it was, it's easily forgivable. I also noticed that in the list of puzzle games he recommended instead, none of them fell under the "precision-platforming" category, which I don't think is very fair, taking into fact that the game is arguably more of a precision-platformer than it is a puzzle game. In their case, I'll just reason that these kinds of games aren't for everyone. I'll also add that I had experienced a game-breaking bug in the forums, and the dev was quick to give me a hand. He pushed out an update a few days later that fixed my game, even offering to provide a save file from where I left off in the case mine was corrupted. [b]It doesn't matter whether a game is good or bad, if a developer is this eager to resolve issues in their games, that's a huge deal in my book. It shows loyalty to their fans, and I express my deepest thanks to byDanDans for their help![/b] If you enjoy precision platformers, and moreover rocket jumping in TF2, I'd recommend you get your hands on this one!
This game is a whole lot of fun to play. From great voice acting, to fun puzzles and a narrator that gives you sass every time you save. I struggled with the puzzles but I'm not the best at puzzle games If you've played portal, or just love puzzles where you can fling yourself in random directions, you'll love this game.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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