
Immortals of Aveum is a single-player first person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 14 → 0.4/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 3.3Kreviews | 70% | — | $761.4K |
| $69.99 | 13Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Not worth finishing. Glad it was under $10.
Its a different concept, magic FPS. But in the end it does everything poorly. I got the game at an extreme discount and even for $5 it was not worth it. I would say even for free it would still be a waste of time. 11 hours in I gave it time to grab me and nothing. Stay away.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Jul 30 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $69.99 |
| 4Kratings |
| 66% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its...mid. I really like the concept and storyline of the game, I really do. But the execution of it is just bad, I see the vision, I see its potential. But the actual game is just not it. Writing was mediocre, I know where the writer was trying to go with it, and its good. But the way it was written was just...bad. Dialogues were great but damn, voice acting was so bland, reading the sub gives me more emotion than the voice. Game play is pretty good as well, kinda like Ghostwire Tokyo. It may be repetitive to some people but I like it I bought it when it was 90% off so, overall, its worth it. But DO NOT BUY AT FULL PRICE or you'll be in one hell of a disappointment
I can't recommend this game based the enourmusly long introduction which appears to include the first chapter, First unskippable cutsense, then following an NPC, picking up a root vegtable, then more following the same NPC, then a "heist" where you press two buttons, and then follow the NPC again, then a short combat arena where your are overpowered, takes maybe 2 minutes to complete, more unskippable cut scences, then an intro sequence, another cur scene and then, the start of the first real level. 35 minutes, before you can even play the game. This whole sequence is set in a dense city, which, despite being on low setting, could barly hold 50 fps, every setting was on the lowest it could be, first real level runs totaly fine though. very odd.
游戏机制和地图设计都挺好的,8/10 剧情5/10 任务建模0/10 [strike] 有个地有五口井抽石油还配了一群维护人员,后来有人来了之后,把维护人员灭了自己开始抽石油,石油抽的太多了导致地陷,活着的人为了争夺没塌的地和别人家的油井对立厮杀,主角老家因为抢石油被轰没了,悲愤交加觉醒了RGB之力,灭了拆家达人之后被黑人大妈忽悠瘸了当黑奴 [/strike]
屎一样的优化
本来挺好玩的一个游戏,题材很新颖,主角异常地狂妄自大 解谜和藏宝箱像是玩 “战神” 射击玩法像是玩 "幽灵线东京" 神庙跑酷设计像是在玩 "控制" 还有好多游戏的玩法,像个大合集一样 优化跟没有一样,玩2077都能跑2k90帧的电脑,玩1080p都能卡成ppt,这对吗? 剧情字幕三行字只出现2s,配音倒是连续放15s,感觉制作组很怕我看得清楚剧情然后开骂! 剧情对话选项就是纯选,而且居然只能用键盘点,鼠标滚轮甚至都不能去选,是固定按钮去选的! 点开看剧情文本就自动切鼠标,明明想看新剧情结果鼠标自动点别的选项,这会儿为什么鼠标就能用了?
The platforming is way over done, as is the combat isn't great. I don't feel like there is smart fighting like Witcher III. Color matching only does so much, and even with skills it does a poor job. Blue skills barely scratch a shield even with most of the skill point into blue strikes, just the blue crystal fury does much. Green spells barely did much against regen. Powerful red blasts were the only ones that actually did much against their type- armor. The story is ok, not anything great. Glad I got it on sale for less than $5. There are better options for games.
El mundo es tan bonito como vacío, como shooter muy flojo solo con mejorar el hechizo escopeta de mas dmg y 1 bala el juego es un chiste y ademas lengueje incluseve ne grecies
최적화는 안 좋은 편이지만 옵션타협 하면 될 것이고 그래픽 좋고, 스토리, 조작감, 타격감까지 준수하니 할인가인 6600원에 사서 즐길 만하다 다만 초반부가 좀 지루하고, 가장 문제가 난이도 조절에 실패해서 너무 쉽다는 건데 재밌게 하고 싶다면 반드시 최고 난이도로 플레이하는 것을 추천한다 난이도 낮추는 순간 개노잼 돼서, 게임을 유기하게 될 가능성이 크다고 본다.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $1.1M | 4K | 91% | $9.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $761.4K | 682 | 88% | $22.49 | |
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| $760.5K | 1.9K | 78% | $14.99 | |
| $760K | 4K | 88% | $7.99 | |
| $760K | 1.4K | 90% | $19.99 | |
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