
Build your own global colonies on distant worlds. Manage energy and resource supplies and produce goods for space trade. Form economic and diplomatic alliances or take over competing corporations. Conduct research to protect your colonists from disasters and avoid a climate crisis.
Modeled estimate, not a reported figure. How we estimate →
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About

Imagine Earth is a real-time planet simulation and a build up strategy game. Your job as a space colony manager is to explore and populate distant planets. Build up thriving and profitable colonies on a global scale and trade resources and goods into space.
You will experience a massive conflict between the profit goals of the interstellar corporations and the need to preserve living conditions for your people. Exhaust emissions and ground pollution impact the global climate as your colony is growing. Increasing temperatures melt down polar caps and your colonies are destroyed by rising sea levels.
Raise great cities and satisfy their appetite for resources by building power plants, farms and factories. Dig for ideon crystals, pacify riots, research technologies and constructs and maximize your growth while maintaining a healthy ecosystem.
Get ready to deal with threats like asteroid strikes, twisters, wild fires, volcanoes and rising sea levels. Fend off space raiders and alien investors. Coexist and trade with natives, merchants and hostile colonies.
In 2048 huge corporations have divided Earth among themselves and exploited its natural resources to a large extent. Now the discovery of ideon crystals allows journeys into space, while technologically and ideologically almost everything remains the same. The laws of the market are being spread into the universe.
On each discovered planet a competition for economic dominance breaks out. To expand your colony as fast as possible and overcome your opponents you exploit the freely available fossil resources and minerals. Additional money is provided by selling shares of your colony. Take over opposing companies by buying up their shares.
Merchants and technology traders organize the interplanetary trade and will happily buy all minerals and resources you extract from your territory while selling expensive technologies. The same goes for cooperating colonies and alien tribes that live on some of the planets.
Global and realtime world experience instead of playing on limited square maps
Fully playable and story based campaign with 9 planets / missions
Competition game mode to play against up to 5 other AI factions with individual agendas
Over 50 constructs with more than 80 individual upgrades
Diplomacy and trade with local colonies and space traders
Tower defence with energy shields and lasers against space pirates, alien invaders and locusts
Development and research system for advanced and sustainable technologies
Share market for refinancing and hostile take over ofopponent cities and colonies
Freeplay mode with a procedural planet generator for endless worlds and challenges
Planet Editor for terraforming, building and customizing individual planets which can be saved and shared
Global climate simulation of local pollution and worldwide emissions and melting polar caps and disasters
Disasters: Chemical spills, oil slicks, radioactive contamination, wild fires, tornadoes, volcanoes, dying forest and growing deserts, alien and robotic invaders, etc.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
surprisingly better than I thought it would be honestly.
sarmadı
I will always support games in this genre, but prefer more realistic scenarios, so we created a real world game starting in 2025 and running to 2038. check out Power the Future
I had a lot of fun with this! Once you look past the hit-or-miss English translation, it's an engaging and kind of chill planet-colony-builder-upper, a bit like a simpler Anno. Plays great with a controller, which is so rare for the genre. I wish there were more incentive in the campaign to try out the different resource production techs, I guess that drive has to come from the player. The AI don't play very aggressively (or smartly?) but I thought that was a plus, since the campaign is already throwing enough challenges your way.
흠 추천 하기가 어렵다. 나중에 다시 플레이 해볼게요 처음 분위기나 그런 요소가 좋아서 구매했는데 막상 시작하자 듀토리얼에서 부터 피곤한 느낌이 들고 지루했다. 최근에 다시 플레이 하게 된다면 다시 평가하고 싶다. 그래도 나중에 개선 될것 같은 생각에 현재는 내가 생각했던 게임은 아니다.
우주 건설 경영 게임중에서 이 정도 수준의 작품이 흔하지 않음. 환경과 개발의 균형, 적당한 경쟁 유발, 테크의 종류에 따라 컨셉질 가능. 적당히 즐길만한 스토리 캠페인. 엔딩 이후의 컨텐츠도 있음. 게다가 좋은 품질의 한글화. 이쪽 장르를 즐겨하는 유저라면 매우 훌륭한 구매가 될 것임.
I wasn't sure how I'd feel about this, considering it's more of a tile-laying game than a true city-builder, but I ended up picking it up on sale, because why not. I actually had a lot of fun with it! I usually don't get sucked into the story in games like this, but the characters here were really fun.
J'aime la gestion mêlant économie, sociale et écologie. Divers stratégies de développements possibles.
Imagine earth is a fun and simple strategy building game. Even though it's simple it has deeper mechanics for those who want to get a high score on its leaderboard. I really like the art style and look of the planets. The campaign and story is nothing crazy but still enjoy able. I played it a lot back when I was doing online schooling. I now sometimes play it for the fun of trying to get a high score on the leaderboard. The only downside is probably the later planets feel kinda the same, I agree and disagree. Most probably get that feeling because you'll be terraforming the planet, so in the end they'll all look the same.
Das Spiel wird zunehmend angenehm komplex. Die Lernkurve war anfangs etwas niedrig. Aber es kommen immer noch stetig neue Parameter hinzu, die es zu einem guten und recht eigenständigen Spiel machen. Gefällt mir gut im Vergleich zum Einheitsbrei.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English*, German, Italian, Spanish - Spain, Simplified Chinese, French, Portuguese - Brazil, Turkish, Polish, Japanese, Korean, Russian +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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