
Build your own global colonies on distant worlds. Manage energy and resource supplies and produce goods for space trade. Form economic and diplomatic alliances or take over competing corporations. Conduct research to protect your colonists from disasters and avoid a climate crisis.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 28 → 0.14/day in the week after.
About

Imagine Earth is a real-time planet simulation and a build up strategy game. Your job as a space colony manager is to explore and populate distant planets. Build up thriving and profitable colonies on a global scale and trade resources and goods into space.
You will experience a massive conflict between the profit goals of the interstellar corporations and the need to preserve living conditions for your people. Exhaust emissions and ground pollution impact the global climate as your colony is growing. Increasing temperatures melt down polar caps and your colonies are destroyed by rising sea levels.
Raise great cities and satisfy their appetite for resources by building power plants, farms and factories. Dig for ideon crystals, pacify riots, research technologies and constructs and maximize your growth while maintaining a healthy ecosystem.
Get ready to deal with threats like asteroid strikes, twisters, wild fires, volcanoes and rising sea levels. Fend off space raiders and alien investors. Coexist and trade with natives, merchants and hostile colonies.
In 2048 huge corporations have divided Earth among themselves and exploited its natural resources to a large extent. Now the discovery of ideon crystals allows journeys into space, while technologically and ideologically almost everything remains the same. The laws of the market are being spread into the universe.
On each discovered planet a competition for economic dominance breaks out. To expand your colony as fast as possible and overcome your opponents you exploit the freely available fossil resources and minerals. Additional money is provided by selling shares of your colony. Take over opposing companies by buying up their shares.
Merchants and technology traders organize the interplanetary trade and will happily buy all minerals and resources you extract from your territory while selling expensive technologies. The same goes for cooperating colonies and alien tribes that live on some of the planets.
Global and realtime world experience instead of playing on limited square maps
Fully playable and story based campaign with 9 planets / missions
Competition game mode to play against up to 5 other AI factions with individual agendas
Over 50 constructs with more than 80 individual upgrades
Diplomacy and trade with local colonies and space traders
Tower defence with energy shields and lasers against space pirates, alien invaders and locusts
Development and research system for advanced and sustainable technologies
Share market for refinancing and hostile take over ofopponent cities and colonies
Freeplay mode with a procedural planet generator for endless worlds and challenges
Planet Editor for terraforming, building and customizing individual planets which can be saved and shared
Global climate simulation of local pollution and worldwide emissions and melting polar caps and disasters
Disasters: Chemical spills, oil slicks, radioactive contamination, wild fires, tornadoes, volcanoes, dying forest and growing deserts, alien and robotic invaders, etc.
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 970reviews | 82% | — | $796.1K |
| $24.99 | 114ratings | 82% | — | not modelled | |
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like it!
yyds
good stuff
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Italian, Spanish - Spain, Simplified Chinese, French, Portuguese - Brazil, Turkish, Polish, Japanese, Korean, Russian +1 more
| $24.99 |
| — |
| 85% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
战役第一关120个神器,第一次差2个,第二次差5个,没见过这么弱智的卡关。
Добрый градострой в жанре "космическая опера про мир светлого будущего", с очень ярким и позитивным визуальным стилем. Как градострой, довольно типичный, но визуал на высоте - не надо ни к чему присматриваться, всё выглядит удобно, понятно, и красиво.
Ist ein nettes Spiel für so nebenher. Man kann es oft einfach laufen lassen und dabei seiner Arbeit nachgehen(sorry chef) (Dev) Ich mag die Grafik, die Idylle. Das einzige was mich bisher nervt ist die Kameraperspektive... Entweder bin ich an zu "flexibles, an alle Styles angepasstes" UI gewöhnt oder schon über den Zenit hinaus, mich an neue Methoden anzupassen. Oder finde es nicht... Aus meiner kurzen 3 Stündigen Erfahrung raus kann man das Spiel scheinbar nur aus einer - für SO ein Spiel uncoolen Perspektive spielen. Man kann zwar kurz reinzoomen und da dann die Cam drehen und alles aus der Nähe genießen, aber sobald man die Tasten loslässt, wird man sofort zurück in die etwas unglücklich "angewinkelte Vogelperspektive" gezwungen. Ich hätte das gerne etwas mehr abgeflacht gehabt. Aber man gewöhnt sich dran. Leider kann man den Blickwinkel auch nicht an Ort und Stelle rotieren, das wäre auch noch nett gewesen :) Aber vielleicht hab ich es nur noch nicht rausgefunden, neue Spiele geben da irgendwie kaum Infos zu... keine Ahnung woran das liegt. Vielleicht macht die KI mittlerweile zu viel und die ignoriert ja bekanntlich wirklich oft menschlich notwendige Optionen und hat wenig plan von UX/UI-Design...
Ну она же оч плохо выглядит, ну какие хорошие оценки, а?
환경주의 허울 앞 얄팍한 자본주의 (2.5/ 5)
有卡 有中文 有成就 《地球庆典特卖与DLC新消息》 好消息!地球感谢祭正在火热进行中,《幻想地球》开启了史无前例的70%折扣!如果还没入手,现在就是好时机 。本次特卖净收入的20%将捐赠给致力于保护全球森林的Cool Earth组织。 《转型》DLC也即将就绪,以下是该DLC的主要新特色: 🌍 《转型》DLC特色一览 全新战役:你将加入一支救援队,目标是在星球被气候灾难摧毁前,转型其文明。 全新建筑:DLC将包含新的海洋建筑(如波浪能发电厂、漂浮藻类工厂)。此外,还有需要改造的贫民窟、可回收的垃圾山,以及新的食物来源——昆虫养殖。你还可以在城中建造湖泊来抵御新的威胁——热浪。 ⚙️ 重要机制更新 化石燃料加成重做:将根据燃料矿藏储量提供更精细的加成 。 储量 >50%:满加成。 储量 10%-50%:50%加成。 储量 <10% 或远离矿藏:无加成或减益。 碳排放税调整:提高了碳税,使其影响更为显著,并会影响其他派系的行为 。 废弃城市生成:程序化星球生成器可生成废弃城市,并可自定义其废墟程度 。 城区搬迁优化:现在可以搬迁城市区域(不损失全部居民)以及补给建筑(避免因生产中断引发恐慌)。
Imagine earth is a fun and simple strategy building game. Even though it's simple it has deeper mechanics for those who want to get a high score on its leaderboard. I really like the art style and look of the planets. The campaign and story is nothing crazy but still enjoy able. I played it a lot back when I was doing online schooling. I now sometimes play it for the fun of trying to get a high score on the leaderboard. The only downside is probably the later planets feel kinda the same, I agree and disagree. Most probably get that feeling because you'll be terraforming the planet, so in the end they'll all look the same.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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