
Experience a different take on the roguelike genre. Explore a world created on the fly by your actions. Wonder about your purpose.
Modeled estimate, not a reported figure. How we estimate →
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About


Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Korean, Ukrainian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's not a hard game, it's a simple game. But proceeding will be complicated, since you have to understand the universe of this game. Gameplay is also simple, effects are excellent, be it sounds and images. (10/10) Another piece of art :)
Surprisingly, actually really fun.
_ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ “𝘐𝘭𝘭𝘶𝘮𝘪𝘯𝘦” 𝘧𝘦𝘦𝘭𝘴 𝘭𝘪𝘬𝘦 𝘰𝘯𝘦 𝘰𝘧 𝘵𝘩𝘰𝘴𝘦 𝘵𝘳𝘶𝘦 𝘩𝘪𝘥𝘥𝘦𝘯 𝘨𝘦𝘮𝘴. 𝘐𝘵’𝘴 𝘵𝘩𝘦 𝘬𝘪𝘯𝘥 𝘰𝘧 𝘨𝘢𝘮𝘦 𝘸𝘩𝘦𝘳𝘦 𝘺𝘰𝘶 𝘴𝘵𝘢𝘳𝘵 𝘰𝘧𝘧 𝘵𝘩𝘪𝘯𝘬𝘪𝘯𝘨, “𝘐 𝘥𝘰𝘯’𝘵 𝘳𝘦𝘢𝘭𝘭𝘺 𝘬𝘯𝘰𝘸 𝘸𝘩𝘢𝘵’𝘴 𝘨𝘰𝘪𝘯𝘨 𝘰𝘯, 𝘣𝘶𝘵 𝘐 𝘭𝘰𝘷𝘦 𝘪𝘵,” 𝘢𝘯𝘥 𝘵𝘩𝘦𝘯 𝘴𝘭𝘰𝘸𝘭𝘺, 𝘱𝘪𝘦𝘤𝘦 𝘣𝘺 𝘱𝘪𝘦𝘤𝘦, 𝘪𝘵 𝘴𝘵𝘢𝘳𝘵𝘴 𝘵𝘰 𝘤𝘭𝘪𝘤𝘬. |ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ| 𝘐𝘵’𝘴 𝘯𝘰𝘵 𝘴𝘰𝘮𝘦𝘵𝘩𝘪𝘯𝘨 𝘺𝘰𝘶 𝘤𝘰𝘮𝘦 𝘢𝘤𝘳𝘰𝘴𝘴 𝘰𝘧𝘵𝘦𝘯. 𝘐𝘵 𝘳𝘦𝘢𝘭𝘭𝘺 𝘴𝘩𝘰𝘸𝘴 𝘵𝘩𝘢𝘵 𝘺𝘰𝘶 𝘤𝘢𝘯 𝘮𝘢𝘬𝘦 𝘢 𝘨𝘢𝘮𝘦 𝘰𝘶𝘵 𝘰𝘧 𝘢𝘭𝘮𝘰𝘴𝘵 𝘢𝘯𝘺𝘵𝘩𝘪𝘯𝘨, 𝘢𝘴 𝘭𝘰𝘯𝘨 𝘢𝘴 𝘵𝘩𝘦𝘳𝘦’𝘴 𝘢 𝘴𝘵𝘳𝘰𝘯𝘨 𝘪𝘥𝘦𝘢 𝘣𝘦𝘩𝘪𝘯𝘥 𝘪𝘵. |ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ|ㅤㅤㅤ| 𝘏𝘰𝘯𝘦𝘴𝘵𝘭𝘺, 𝘸𝘩𝘪𝘭𝘦 𝘢 𝘭𝘰𝘵 𝘰𝘧 𝘮𝘦𝘥𝘪𝘰𝘤𝘳𝘦 𝘨𝘢𝘮𝘦𝘴 𝘵𝘳𝘺 𝘵𝘰 𝘥𝘰 𝘦𝘷𝘦𝘳𝘺𝘵𝘩𝘪𝘯𝘨 𝘢𝘯𝘥 𝘦𝘯𝘥 𝘶𝘱 𝘧𝘦𝘦𝘭𝘪𝘯𝘨 𝘦𝘮𝘱𝘵𝘺, 𝘵𝘩𝘪𝘴 𝘰𝘯𝘦 𝘥𝘰𝘦𝘴 𝘢𝘭𝘮𝘰𝘴𝘵 𝘯𝘰𝘵𝘩𝘪𝘯𝘨 𝘢𝘯𝘥 𝘴𝘰𝘮𝘦𝘩𝘰𝘸 𝘨𝘪𝘷𝘦𝘴 𝘺𝘰𝘶 𝘴𝘰 𝘮𝘶𝘤𝘩 𝘮𝘰𝘳𝘦 𝘪𝘯 𝘳𝘦𝘵𝘶𝘳𝘯. _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _ - _
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
luz
💋
Such an interesting and strange game. I'd recommend playing it without reading/watching too much about it. The gameplay is mostly a process of discovering how the world works as you explore. I guess you could say it's a rogue-like but instead of upgrading cards/inventory each run, you're upgrading your understanding of the world.
Illumine, dinamik ve sürekli değişen bir dünya sunan roguelike türüne yeni bir bakış açısı getiriyor. Dejima tarafından geliştirilen bu oyun, tipik prosedürel olarak oluşturulmuş dünyanız değildir. Bunun yerine, oyuncular çevreyle etkileşime girerek dönüşümünü tetikliyor ve her açıdan yaklaşılabilen bağımsız bulmacalar yaratıyor. Oyun, kaba kuvvet yerine gizlilik ve yapay zeka manipülasyonu gibi yaratıcı çözümleri teşvik ediyor. Illumine'in benzersiz özelliklerinden biri de şiddet içermeyen yaklaşımıdır. Oyuncu gözlerini ve kulaklarını açık tutarak tehlikelerden kaçınmalı, karanlıkta gizlenen herhangi bir tehdit olup olmadığını belirlemek için gerçek zamanlı olarak oluşturulan müziği yakından dinlemelidir. Oyunun müziği, oyuncunun çevresine göre değişecek şekilde tasarlanmıştır, bu da gerilimi artırır ve ileride olabilecek tehlikelere dair ipuçları sağlar. Illumine öğretici olmayan bir oyundur, bu da oyuncunun bir şeyleri kendi başına keşfetmekte ve keşfetmekte özgür olduğu anlamına gelir. Oyuncular oyunda ilerledikçe, problem çözme becerilerini test edecek farklı engeller ve zorluklarla karşılaşacaklar. Geçmiş yaşamlar da ana karakterin geleceğini etkileyecektir, bu nedenle oyuncunun başkalarıyla olan etkileşimleri deneyimlerini şekillendirecek ve nihayetinde amaçlarını belirleyecektir. Genel olarak Illumine, oyuncular için benzersiz ve sürükleyici bir deneyim sunan güzel tasarlanmış bir oyundur. Oynanış odaklı müzikleri, şiddet içermeyen yaklaşımı ve dinamik dünyası, roguelike türünün hayranları için mutlaka oynanması gereken bir oyun haline getiriyor.
This is the type of game thats best to go in blind; Theres no tutorial, no direction, it just allows you to explore this weird world and figure it out yourself There are some "goals" the game gives you, for you to get an idea what you can do in the game, but they are vague enough that you truly just need to explore to understand it (which i really like) The most fun part for me was [spoiler] finding out enemies produced specific sounds and visual effects [/spoiler], and its filled with little moments like that A bit unforgiving at times, but nothing too extreme considering its a rouguelike Its one of steams hidden gems imo
A very minimalistic game. This is a Roguelike that is very simple, but surprisingly difficult. In Illumine, you have to find as many books as possible without dying. Be stealthy, avoiding monsters that take the appearance of letters and numbers. Very confusing at first. However, once you learn it, you will be on your next journey in no-time! 8.5/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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