
"IGNISTONE" is a roguelike action game that focuses on parry. Your goal is to reach B100F in the dungeon. Find weapons and amulets that suit your playstyle, in a world full of playfulness!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About







Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
https://www.youtube.com/watch?v=KPkrAOYUpNM Wasn't quite what i expected it to be, but I had fun. Main story (reach B100F) takes about two hours, maybe three. Unlocking everything and doing the basement levels are adding more time. Paid $3 (salew price) and got my money's worth. I just kinda wish there was some kind of cue to assist with the timing of your block. I know it defeats the purpose in the basement levels, but for the Old Mine floors it'd just be nice to help learn the timing needed instead of using you not dragon ball berries in the cave and waiting until that enemy you have trouble with pops up. Also, if going for achievements, make sure you pay attention to them as a few will require a new run thrugh if you finish B100F without unlocking them.
Worth taking the time to experience. Testing multiple sets of equipment along with combo combinations of Amulets results in many interesting ways to play. The content in exploring diverse depths. Once completed, there are more difficult challenges for players to challenge!!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
完成度很高!美术风格非常统一协调,看得出来UI/UX更是花了许多时间来打磨,操作手感非常舒适!价格也非常亲民。 是很少见的那种能让玩家深刻感受到开发的认真与热情的团队了,值得支持!
This game is such a fun time! Though it's a fair reminder this is a game about actively PARRYING a lot, if that is not your thing I suggest not getting this. There are ways around this to make it easier in that regard but you're going to get them gradually. That out of the way, this game is a gem! You get quirky characters, fun combat, fun items, and mini-games! From my experience, I think you would have a good time parrying too! If you don't parry well, at least you can defend depending on your timing if you missed, which is also nice. During your playthrough, you're given the chance to go back to upgrade and improve your gear. Please take them! There will be points you'd just be surprised how big a difference even small changes in your gear could make between going back and continuing deeper to new territory without preparation. Plus, you can go back to where you left off, so no worries there. After the story, the game is definitely not over. There's a lot of content here and definitely not filler, all of them is meaningful here! So if you enjoy the gameplay during the story, then it will get even more interesting after. Sadly that would be spoiler territory. Though I would like the precision to be a bit more forgiving, I think it's my mouse being slightly higher to click than my reaction time. It deserves a $15-20 in price. Like what a similar review says $8 is a steal for this!
Fun game rotating around block timing
すごく某配管工ストーリーへの愛とリスペクトを感じる楽しい作品でした! 戦闘はとてもシンプルでジャスガのタイミングが分かるとメチャクチャ気持ちいい✨ 寄り道&やり込み要素が満載なので長く遊べます!
For those of us who've recently had carpal tunnel surgery this game is probably the only opportunity to parry. It's deeper than it seems, but be warned that enemies hit like trucks if not properly parried so pay for those timing lessons.
刷地下城拿资源,然后升级商店和武器防具护身符,制作高等级装备,挑战更高的难度 过程有点枯燥,好在画面优美 开局缺少资源,推荐制作能增加星果掉落的装备 战斗主要靠升级高等武器,防具和精准防御后敌人眩晕,自己还能回血 这游戏啥都好,就是感觉太休闲
かわいいしクスッとする小ネタ満載だし、装備しだいで自分に合った難易度にできるし、ゲームバランス最高だし、飽きないし、やり込み要素も高難度もある!最高!
[h1]点点小英雄[/h1] 操作精简到全程仅需鼠标便可完成的治愈向探险小游戏。玩家扮演一名外形酷似仙剑三花楹的豆子君,装备好武器护符便可下地牢营救其它豆子了。地图方面采用了阶段性爬塔的设计,死亡惩罚很重,形势不妙可以回村庄后从指定层数再出发。核心的战斗玩法上,左键攻击+右键防御+中键释放必杀技,非常简洁。而实现最大增益比的途径无疑是触发精准防御使得敌方晕厥。游戏还有诸多局外设施建设、产出和小游戏环节,休闲又有趣。 [h1]后勤保障不能少[/h1] 主角的纸面战力主要取决于所装备的武器、盾牌以及护符。武器盾牌之所以强大,是因为其往往有一些附加的效果,如诅咒之剑可以在不防御受伤2次的情况下直接将敌人的HP削减为0,如果搭配诅咒之盾形成套装,那要求的次数还会降低。护身符则主要提供一些防御向的增益,比如像是完美防御后触发百分比回血的护符几乎是豆子主要的生命恢复手段。 而制作这些装备就需要依靠铁匠铺、护身符店。材料则是需要消耗探险、小游戏等方式获得的矿石、碎片和金钱。同时制作的装备等级还收到建筑自身等级的影响,因此游戏有一些需要刷材料的成分在,但好在并不是很肝。 [h1]单手王者[/h1] 因为操作仅依靠鼠标,玩家要做的就是没事不停左键挥动武器削减敌人生命值,然后再积满技能槽的时候就释放必杀技。最吃操作和最为有趣的还是防御,如果能达成精准防御便可使得敌方晕厥到底一阵子,乘这个空档可以上去疯狂撸一把。不过由于每个敌人的攻击方式有很大的差异,实际上完美防御并非那么容易,稍早和过晚都是很常见的。但为了提升容错率,在遇敌后的正式战斗前,系统还给予了玩家试验防御当前敌人的选项,真的是太贴心了。 除此之外,地牢内就是一些常规肉鸽卡牌的变种元素。如可视化的三路线分支,普通敌人、精英敌人、恢复点、占卜事件、商店等等,相信很多玩家都很熟悉了。 [h1]推荐人群与展望[/h1] 喜欢治愈风和单手操作游戏的玩家。而且这游戏真是太适合登陆手机了,建议开发一个手机版本。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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