
Build your cultivator through stats, Dao paths, and rebirth in a deep idle RPG where every choice shapes your progression.
Modeled estimate, not a reported figure. How we estimate →
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About
Allocate stats and shape your build through meaningful progression
Unlock 50+ Dao paths that define your playstyle
Collect Aspects that persist through rebirth
Rebirth to push your progression further each cycle
Advance through multiple systems including bosses, sect progression, and new realms
Idle Xanxia is a system-driven idle RPG where progression comes from how you build your character.
Start with nothing and grow stronger by:
allocating stats
choosing Dao paths
developing long-term synergies
Each decision impacts how your build performs over time.
Progression is built around interconnected systems:
Attributes — define your core strengths
Dao Paths — unlock abilities and shape your strategy
Aspects — persistent passive powers tied to enemies
These systems interact to create different builds and progression paths.
When you reach your limits, rebirth:
Keep key progression systems
Improve your next run
Push further each cycle
Rebirth is not a reset — it is progression.
As you advance, new systems unlock:
Sect progression and structured advancement
New enemies, mechanics, and challenges
Additional layers of long-term growth
The game is designed around progression over multiple cycles.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun
I'm gonna start this by saying there is a lot of ai art, but its not that bad. Now that were past that I think this is a very good I'm not to far yet, but I really like it so far and for less than $5 it is definitely worth it especially knowing that this is early access and I'm probably going to easily get 100s if not 1000s of hours already.
good
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
get it on sale. not worth current full price at the moment. maybe after a bunch of patches. Edit: wait nevermind i can't read. I thought i was 9.99 not 3.99. It's worth full price.
decent idle game overall. starts slow until you level up daos. i recommend poison dao. theres a skill that scales a counter poison with your total max health. absolutely wrecks everything that hits you
Xianxia and idle games match pretty well, and I feel this game captures feeling of certain novels with endless grinding. It is an idle game, and that should temper expectations, but story as minimal as it is works pretty well - you have a master that guides you as you develop yourself against critters in the forest until you are ready to join a sect. Sect mechanics were not fully implemented as I am writing this - but game up to that point worked and made sense to me. It is a cheap game, but if you want to have a game running while you do something else this works pretty well. There are builds that combine choice of dao(s) and essences that combine into builds that benefit from different distributions of characteristics, and different enemies are sufficiently different at sect level that same builds don't work against every kind of opponent equally well.
Это настолько медленно и блекло, что становится просто унылым. Есть куча других более интересных idle игр. Рекомендую проходить мимо.
por enquanto ta bem basico mas vale a pena dar uma chance
Fun game
Bit of a slower build up, but it's fun. Dev active on discord.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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