
At Di Yingling High, rumors of missing girls run rampant. Exchange student Meng Jiangnan uncovers the school’s hidden darkness. The Remake heightens the suspense with black-and-white comic visuals and upgraded systems. Will you face the truth?
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About
Concealed: Remake is a suspenseful school horror adventure based on real-life urban legends.
At Di Yingling High School, several girls mysteriously vanish.
Beneath the surface lies a truth wrapped in shadows.
Exchange student Meng Jiangnan is drawn into the mystery, step by step, uncovering secrets buried deep within the campus.
The Remake reimagines the original’s chilling atmosphere with a striking black-and-white comic style, enhanced performances, and upgraded systems for a more immersive experience.
📖 200,000+ words of branching narrative across 7 chapters and dozens of locations, for over 10 hours of gameplay.
🔀 Multiple routes and endings: every choice could lead to salvation… or doom.
🌀 Unique presentation: black-and-white comic panels and dreamlike sequences blur the line between reality and illusion.
👥 Ensemble storytelling: over 20 characters, each hiding clues or secrets.
🔗 Series connection: shares the same universe as Ghost in the Pool and Weirdo, completing the broader “Guǐwénzhāi” mythos.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一句话总结:非常具有xx特色的废物意淫模拟器 本作唯二优点是画风及音乐(仅限音乐,音效和插入节点就是一坨) 悬疑是没有的,恐怖是莫名其妙的,和原作的关系是魔改硬蹭的 看得出编剧真是为了下半身抓耳挠腮费劲脑子里的黄水 开篇警察对受害者尸体的第一句话:她应该还没生育 女生角色全员雌竞,竞到恨女仇女。活着的一切目的都是为了男的。为了男的打扮,为了男的选班花,为了男的勾心斗角不择手段 男生角色更是孙吧聚会。笑嘻嘻调侃偷拍女生裙底,看见个漂亮女生就意淫造黄谣,对拐卖、绑架女性行为表示看脸看身材,对追不到的女生就发表诸如贱货赔钱玩意的言论。除了各种下头的身体、尸体表现,甚至有性侵尸体的场景 女主批了张人皮,但灵魂属于编剧。看见过得好的女性说人家是卖的,看见男的是谄媚结巴走不动道的,对着惨死女同学是辣评带劲有意思的 特意去看了下原作,没有雌竞没有下三滥没有24小时谣言,纯粹是努力的向伊藤润二发展。本作编剧真的用几把从头写到尾。又恨女又渴女。像是一坨又粘又臭的粪,死死扒住原作的画风,然后从里到外全部换成牙签搏击。主线的悬疑就是推论女角色的私生活,从好不好看到有没有钱,然后意淫男女关系,意淫好不好搞好不好睡 至于凶手,非常好笑的点在于异常好猜。为什么呢?毕竟男编剧怎么能容忍一个长得好看+女生人气高+有礼貌不造谣的普通男性是好人呢。写的这些女生嫉妒戏码不及编剧对成功男小巧思的万分之一,又脆弱又可笑
[code] Ещё больше обзоров ты найдёшь в нашей кураторке[url=steamcommunity.com/groups/DreamsofGenesis] Dreams of Genesis [/url] [/code] Если вы хоть раз читали Дзюнди Ито или любые похожие работы в жанре хоррор, то тут нет ничего нового. Сюжет линейный, персонажи шаблонные, всё подается очень скучно и нудно, хочется бесконечно пропускать диалоги. Игра позиционируется как "интерактивный хоррор с элементами квеста", но на деле это типичная линейная визуальная новелла с минимумом механик. Никакого настоящего геймплея – только кликать на текст, изредка выбирать реплики (которые почти ничего не меняют, кроме последнего эпизода, где есть выбор концовки). Есть ещё очень душный геймплейный элемент, где ты общаешься со своими одноклассниками каждый эпизод, и всё бы ничего, но, если ты сохранишь игру в момент, где опросил только одну половину людей, после загрузки у тебя сброситься весь твой прогресс без возможности пропуска уже прочитанных диалогов. Ну то есть игра сама по себе не имеет такую механику, как пропуск текста. От этого и без того душная игра затягивается на ещё больше часов. Игра проходится часов за 15, но для такого проекта хронометраж очень даже большой, разнообразие в концовках есть, но ни одна из них интересной вообще никак не показалась. Есть какие-то скримеры, но они прям совсем уж на уровне детского мультфильма с атмосферной хеллоуина. Никакой атмосферы, никакого эффекта страха. Вот буквально – ничего. Понимаю, речь идёт об интерактивной игре, но всё же, как хоррор она себя позиционирует. [h1] Итог [/h1] Если хотите настоящую визуальную новеллу с хоррор-элементами – поищите Raging Loop, The Letter или Death Mark. Есть ещё совсем классика, вроде Higurashi When They Cry Hou, но это уже на любителя. Concealed – это скучная, линейная, неинтересная и затянутая новелла, которая даже не пытается дать что-то интересное. Хотя потенциал у разработчика был, предыдущая его новелла вышла вполне себе неплохой.
游戏的名字起拉了,不知道的还以为是潜行游戏,还不如叫校园诡影什么的,剧情上算是开发商上一部作品替身的续作,相较而言成熟了许多,特指剧情,系统方面没什么进步,该拖沓还是一样拖沓,不能跳过的慢悠悠的过场,自动模式没法调速度,手动存档也只能存到所在剧情阶段的开始位置而不是当下实时的某一句话,就算通关了查看章节也无法使用快进功能,部分紧张时候的长段加载黑屏,都很让人无法忍受,加上本身还又没配音,这些缺点就会被无限放大,希望还能有下部的话真能好好改改这些涉及到体验的问题,干脆就把这辣鸡引擎换了吧,玩过的其他视觉小说包括n年前的都没见过性能那么差那么不人性化的。 剧情上说是续作,但关联并不大,只是都在同一所学校,前作女主王亚茹在泳池里成为了亡灵女王,出于善意提醒了女主一次避开某人就再没出场过,而这就是唯一和前作有所交集的地方,本作女主孟江楠比起王亚茹来说处境要好得多,前作剧情印象已经没有太深,只记得王亚茹作为体特生一直在被学业所扰,而且没有朋友,最后落得个悲剧下场估计都没人关心,而本作的女主江楠不仅家境好,颜值高,学习好,脑子灵动,并且敢于主动与其他同学交际,这也是后面能展开一系列剧情的必要因素,从最开始的主动找其他同学聊天(包括男性和之前并不熟的书呆子)加入其他女生的话题以及群体,形成交际圈,在每日和同学的交流中一步步铺垫起主线,从班上的女同学失踪开始,班上流言四起,找熟识的朋友互通有无交流情报并展开一场像模像样的推理,在校园鸡毛蒜皮的有趣日常中时不时进一下主线,就这样互相交织中一步步踏入事件的漩涡中心最终与好aibo一起正义战胜邪恶就是游戏的全部,前期是会觉得日常很冗余(其他玩家的评测也有一些提到)但我感觉这还是能当p5那种游戏来体验的,就是要日常这种味,不然把故事场景设在校园里有什么意义?到最后终幕的大标题一出来我都还有点舍不得,这个主要就是看玩家自己能不能看下去吧,女主主要交流的理所当然的都是女生,女生们的话题男人会觉得无聊也可以理解。整体的剧本水平只能说肯定是比前作好太多了,每个角色塑造得都很鲜明,推理部分也还可以(我不是推理迷要求不会太高)至少没有太明显的痛点,都能说得通,后面篇幅越来越大的推理说实话换成我都理不过来,就只能作为第三者看女主的小团体怎么用搜集到的情报把身边有嫌疑的同学和校外的人都筛一遍,过程还是挺有意思的,就是最终boss太好猜了,看见章节名的意外的凶手我都笑出了声,真意外吗?并非,从出场第一眼我就看出TA不是人,而且这boss也太好打了,我还以为韩琦的事还能再查查,结果还真就是反派要对女主下手!然后被友军打爆!然后直接收尾了!有点唐突,总体而言能打个8.5分吧,十分制,至少是能让我熬夜打的,回望起整个游戏的体验,除去系统方面带来的灾难体验,剧情本身确实是和精彩没什么关系,但就是能让我想看下去,我觉得这就已经算成功了,玩过的一些日gal还做不到这点,不过这也归功于本身发挥了十足的国产题材优势吧,代入感满满,那些日常和讨论的东西就是我以前上学时亲身经历过的,不管是情节还是台词都非常接地气,连去卖援交包括比较粗鄙之词的都有(steam评测有人针对这点打拳说是对女性怎么样怎么样,我觉得在那种情况下换成现实里一样一定也会有这样的风言风语,毕竟没素质的人多的是,嘴巴长在别人身上你也管不了,而且对女性最大恶意的一般也就是女性,我自己就亲身体验过。)女主还是很真性情的那种,有一定情商,能该骂就骂也能在场合不对的时候心里腹诽和吐槽,这也是有代入感的一大原因,游戏玩到差不多第二章开始就每一次上线都会期待女主又会跟人聊什么,会发生什么,会不会要进主线了,在校园生活这块我是觉得是挺有沉浸感的,就算抛开理应最吸引我的作为主线的失踪和杀人案不谈就算只冲着日常这块我也能看下去,就冲这个给的好评,只能说挑人吧,理性上剧本和文笔确实一般,但感性上还是愿意给个好评支持一下。
Concealed, just like its predecessor "Ghost in the Pool", offers lovely potential in terms of concept and presentation, but tends to fail in the writing department unfortunately. The suspense and horror moments are truly great, the art is very immersive and captures the grotesque vibes perfectly. Also in general, the manga artstyle creates a memorable atmosphere, I like it a lot! However the ratio of those intense moments to normal slice-of-life is quite dysbalanced, in my opinion. Most of the plot shows basic high school life, but in a rather odd way. It feels like the writers have never interacted with high schoolers before, as most of the characters behave like young middle schoolers at most, and even then many have very comical personalities and drop references to random literature pieces every two minutes. Which is confusing, as the story still touches realistic deeper topics, proving that technically the character writing has the capability of being decent. Besides that, I found the mystery itself pretty interesting and felt eager to find out the truth. And I certainly enjoyed the reveal, it was cool and creepy, I wish there was more of that horror stuff throughout the story! Altogether I'm still leaning towards a positive impression, due to the unique style and engaging mystery. Overall, I have high hopes for this company, just hope that they improve the writing style lol.
It's really, really good!
[h1]简介[/h1] 【潜入】是由CASCHA GAMES制作的一款恐怖类型的视觉小说,在这里我们将作为转校生孟江南,通过调查同班同学韩琦的失踪,来逐步揭开事件的真相(该说不说,这名字起的还挺文雅)。 [h1]背景[/h1] 开场两位女生围绕着一枚来源不明的戒指边走边展开了讨论,结果当事人没看路,一只脚踏进了被雨水冲开的下水管道,开始还没察觉到有什么异样的感觉,脚先从中抽离,但鞋子被下水道之中的淤泥粘住了,需要下手去拔,结果伴随鞋子缓慢出现的还有一只苍老腐烂的手臂。警察收到报警前来调查,引出了该学校附近最近失踪案频发,随后在事发地发现了腐烂的全尸。镜头来到学校,孟江南的同学韩琦也失踪了,但作为主角怎么会坐视不管呢。就这样,一场恐怖冒险之旅开启了。 [h1]感受[/h1] 漫画形式的表现方式非常的带感,画风偏向复古风,审美风格非常对我的胃口(莫名想起来了【暗芝居】和“伊藤润二”),镜头区域大小划分的非常细节,事件的展现效果、营造的氛围都考虑进去了,配以一些音效以及镜头晃动的辅助,加上本作恰到好处的自动文本系统,简直和动漫没什么两样(除了没配音),仿佛自己也成为了故事中的一员,就站在他们附近观察着事件的发生(让我想起来了前段时间的【灵视异闻 FILE23 本所七大不可思议】),晚上一个人在宿舍玩代入感非常强,但感觉并不是特别的吓人,这点还是不错的。 本作的剧情时长大概在12-15小时左右,总共分成了7个章节,主打一个量大管饱。本作中有许多分支选项来供我们选择,当然,本作并非是单结局作品,随之对应的也可能不同的结局,是否能达成完美结局,就要看我们自身的实力了。 缺点是文本的展现方式虽好,但速度确实有些慢,我选择了“文本速度快”,依旧是很慢,在故事高潮的时候进行黑屏转视角且无法加速的操作确实难受。 [h1]结语[/h1] 总体而言,本作是一款带有浓郁日式恐怖色彩的视觉小说,其独特的展现形式注定了它是一款不凡的作品,玩过【灵视异闻 FILE23 本所七大不可思议】的小伙伴也可入手尝试,本作的质量还是挺高的。 [quote]关注「 [url=https://store.steampowered.com/curator/42276832//]鸿源鉴游组」 [/url] [/quote] [u][b] 会当逢佳游,始可见鸿源。 [/b][/u]
流程着实漫长,日常都没啥意思,莫名其妙的“恐怖场景”,也没看出哪里有悬疑,角色叙述也都很怪
Conceal is a comic book horror game where we play as Jiang'Nan, a student who was studying abroad and now has returned to school, now seen as an outsider among her classmates. Not long after her return, several students suddenly went missing, which sparked her curiosity to uncover their whereabouts as well as trying to re-adapt to her climate by making new friends and taking part in crucial activities. Compared to its predecessor, Ghost in the Pool, Conceal is a very ambitious project having 20+ extra hours of gameplay. Some of the long playtime is due to the long transactions scene, no skip options and slow task speed. Combining these problems together extends the gameplay by at least 2 hours. For that, I suggest almost anyone who has not played Ghost in the Pool to do so before playing this one, first to see if the main issues I've listed would be too much of a burden to you, otherwise unless you feel like you can handle a slow drag but haven't played Ghost in the Pool, don't worry about feeling it is manually to play the other one first, as this game only briefly mentions it. So play this at your digression unless you have low attention speed then avoid it. Now that's out of the way, onto the story and the playtime. For the most part (ignoring the problems I mentioned above) it is reasonable. Other than making choices on locations you can visit or choosing which people you want to interact with first before the others, you will mostly spend a lot of time reading dialogues between characters where you will witness Jiang'Nan trying to re-establish herself back into school, later forming a mutual bond with familiar peers and making friend group where she will be discussing with them theories about the missing people case as well as talking about, any weird mythical things, fun event, meaningless stuff and boys. I appreciate how this game doesn't shy away from exploring other students' social lives at school and outside, which in turn showcases Chinese cultural morals and beliefs from the type of activity they do and habits they take part in that may benefit them or their friends or family. Even if some content you learn and do may seem filleriest, that adds nothing to advance the plot. I would counter that believing it is always nice to add this thing to add depth to the worldbuilding and engage an eye-opening experience of the history and mythical understanding coupled with learning phases and terminology. Also, some of the stuff you learn could come in handy while trying to narrow down who the suspect may be, something you will be doing throughout the game with your friend group. Speaking of friends, some of the characters, more being teenagers, are no sunshine and rainbow. Something I'm glad the developer didn't do and that by making most of the student goodie-two-shoe. Some are nice to you; some are off in their own world; some pester you, making seemingly derogatory statements, and others may act "out of character". Say what you like and dislike about these characters, but you can't say they are not believable, with all their flaws and niches. Of course, you will get teenagers making odd choices or saying things they don't have a greater understanding of in retrospect. They are still figuring things out for themselves, which made their attitude much more realistic in my eyes, even if I have to sign along the way about some of the stuff they do or say. Honestly, this could have just been a game about a girl trying to integrate herself back into school, and I would still have been happy with the outcome even without the detective supernatural part, but I'm more than happy with how the story concluded with the revelation of what happened to the missing person and who was involved. Even if the perpetrator involved in the crime ended up being someone obvious, the way it was handled and explained was brilliant, making me realise there were a lot of breadcrumbs and clues left to the player's imagination to solve the case much more than I had anticipated. This just made the conclusion even more satisfying and complete to make sense. So is the game slow to play? Very, but it is an enticing one with great mystery immersion and a great narrative that I don't have much regrets for enduring til the end despite the problems. If there's something I want CASCHA GAMES to take away from this is to sort out the problem I'm sure they are aware of sooner if they want to attract more audience to play their games. I'm afraid the longer it lasts, the more people will be alienated from their projects, which is something I don't want to happen to such a promising dev. If they could make a move upon them, I could see myself and many other fans being grateful for the change anbeingbe passionately willing to spread the news of their games to get more people intrigued to play them for themselves. [h2]Things that would improve on the game: [/h2] [b][list] [*]Faster text speed [*]Add text log [*]More saved files [*]Fast transition to another scene [*]Less translations errors and grammars [*]Add skip options [/list][/b]
前期太慢热,没有快进功能,玩起来比较坐牢。编剧太爱男宝了,差点杀了女主的男宝结局受点伤留了疤就是缺憾结局没受伤才是完美结局,我呸!
Very nice mystery horror VN. The story is quite slow-paced and there are unfortunately many localisation errors making it hard work to get through in places but the gorgeous Junji Ito-style manga artwork and the charming characters more than make up for these flaws, and the ending payoff was extremely satisfying. The ending song by Akira Yamaoka is an absolute banger too.
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