
Idle Planets is a game where your objective is to extract the maximum amount of minerals in a galaxy with different planets, aiming to become the master of the universe.
Modeled estimate, not a reported figure. How we estimate →
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About
Idle Planets is an incremental game where you mine planets, automate production, and expand your reach across the cosmos.
Grow your wealth, unlock new worlds, and become the richest miner in the galaxy.
6 Planets to unlock and upgrade
Full automation system
700+ powerful upgrades
Permanent ascension bonuses
Random events to boost production

5 new planets to explore
New asteroid types: Spam Rock, Discount Rock & more
Alien helpers with unique boosts
Expanded ascension and automation systems

Earn, expand, and climb the five leaderboards to prove who’s the richest miner in the universe.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Simplified Chinese, Japanese, Catalan, Korean, Dutch, Portuguese - Portugal +15 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Upgrades are boring, just multipliers to a planet. After each ascension you will get instantly all the "automation" upgrades, which makes that part of the game pointless. Even on your first run the "automation" upgrades seem pointless, you only wait the first and second planet to finish production and after that the "waiting time" doesn't matter because you just build the automation to receive currency instantly. I have not gotten all the ascension upgrades, but they seem boring too, just multipliers to stuff. No "build making", since there is no upgrades that would support certain build for a planet. It's always tough to not recommend such cheap game, but if you are idle game fan, you probably won't like this one.
Apesar de Idle games serem relativamente lentos e exigirem pouca atenção do jogador, Idle Planets consegue ir alem e ser meramente monótono, o jogo possui apenas 6 "planetas para serem minerado" e a gameplay se resume a melhorar a taxa de mineração de cada planeta e acumular pontos para iniciar uma nova partida com bônus de mineração, e esse é o jogo todo. O jogo não oferece nada alem dos 6 "planetas" e iniciar uma nova partida não traz nenhum beneficio considerável alem dos que o jogador pode comprar na árvore de tecnologia por valores mórbidos, a demora para se adquirir pontos de upgrades e a discrepância dos valores em uma árvore de tecnologia nem tão grande assim se torna frustrante e faz parece que algum banner de propaganda irá pular na tela em algum momento, no jogo também há meios de melhorar os planetas em um menu próprio, depois de algum tempo jogando, esse menu simplesmente deixa de ter função e a unica melhoria disponivel passa a ser alguns upgrades de multiplicador de mineração que ficam disponíveis de acordo com a quantidade de dinheiro acumulada. Por fim, a principio o jogo parece ser graficamente bonito... e é só isso... nada acontece na tela exceto pelos valores aumentando e diminuindo e o fundo rodando infinitamente, eventos são raros e apenas agregam valores monetários, existe meio de habilitar novos eventos na árvore de tecnologia... por valores estupidamente desbalanceados para um jogo pago... exigindo do jogador mais dedicação... Procure outro jogo, existem opções melhores...
I vow to be #1 on the leaderboard!
Nice, colorful idler. A little short, though.
Spiel nicht vollausgereift Entwickler lässt sich lange zeit um ein update zu bringen man ist an einen Tag fertig noch nicht mal 1Tag langweilig
i normaly enjoy idle games, but GDAMN this is boring...
So fun to play! Had a lifetime experience<3
游戏内容很少,希望更新新内容。 升级星球→得到属性点→转生→升级科技树→星球等级清零→升级星球(如此循环下去)
buen juego
Juego bien hecho para vicios y fans de la galaxia
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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