
Meet Bleep and Bloop as they help each other overcome all the challenges that stand in their way. A light-hearted and playful puzzle game about working together.
Modeled estimate, not a reported figure. How we estimate →

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 60reviews | 88% | — | $3.1K |
| $3.99 | 54ratings | 67% | — | not modelled | |
Engagement
Reviews
Bleep Bloop is a well-designed puzzle game which took about 2 hours to complete. Levels are grouped in worlds, and each new world introduces a distinct gameplay element which is used with increasing sophistication throughout its levels. This structure keeps the game interesting. Coop play consists of each player controlling one of the titular characters, although arguably the real cooperation is more in reasoning towards the solution of a given puzzle rather than in moving the characters.
[b]bleep bloop[/b] is a simple sliding game. you're in separate control of two squares, wasd for the yellow, arrows for the red, and the goal is to reach the exit on every level with both of them. it can be played in multiplayer as well, takes [b]about 2.5 hours[/b] to complete. there are [b]25 levels[/b] in 5 hub areas, with the hubs themselves acting as sliding puzzles as well. sadly, there is no simpler way to select levels even after completing the game. [b]no timer, no move limit[/b], but no level names or numbers either, plus [b]no undo, nor level reset[/b]. esc doesn't even bring up a pause menu, holding it will drop you back to the current hub where the level has to be selected again. very cumbersome. mechanics include bubble gum, which stops one of the squares in the middle and creates a sticky tile on each side to stop the other square. switches toggle blocks and if one happens to appear on top of your characters, they die, but no level reset or progress loss, you can continue from the last safe place. colored blocks move along with the same-colored square, but unlike in many games, if you can't move, the blocks don't move either, hugging a wall and spamming a direction won't work here. and finally, in the last level pack you can create blocks in every direction around the current square when you push against the wall, thus easing the way of the other one. the graphics are functional, sound effects are annoying, but [b]the music is excellent[/b], mostly electric guitar, some piano and other stuff, easily the best part of the game. separate volume settings available, but no windowed mode, alt+enter only produces an unresizable window, and [b]there's no exit button[/b], have to hold esc once again. really lazy. I like sliding games, but this is below average, nothing to write home about and the execution is lacking, would be weak even for a $1 game. I paid about that much during a sale, still don't think it was worth it.
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Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America +17 more
| $3.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
This game is really fun, especially for a couple. My girlfriend and I played it using Steam Remote Play and it was really neat... until the point where we accidentally found a secret minigame by sleeping next to each other, which was still cool, but when we left it, it took us to the credits, which was ok, whatever, but then we were back at the beginning instead of where we were and we didn't want to go through all of it again. <_< So yes, definitely recommended, but be careful not to start the minigame before you finish the game, I guess.
No idea why this game is marked as PvP on the store page but if you really want to, you could play it that way. It works great with Remote Play and the puzzles are fun (at least at first, later on they get difficult to the point that navigating the world map without a premeditated concept of the solution is troublesome). I can see myself playing this on and off with a friend if we ever get bored of everything else.
パズルとしては面白いと思いますが、あまりにも致命的な欠点があります。 レベル選択画面で、どのレベルがクリア済みで、どのレベルがまだなのかまったく分からない。 5つのワールドに分かれているそうですが、どれがパズルのレベルへの入り口でどれがワールドを移動するためのものなのかもわからない。ついでに「一手戻る」もできない。 「一手戻る」がないのはそういうゲーム性ですが、クリア済みか否かわからないのは最低限の要件を満たしていない。不親切すぎです。アップデートでぜひ直していただきたい。
Sencillo pero divertido
Stars received: 3.0/10 _ Note: v.5 [0.0 to 1] = personal impressions [0.6] Controls & Training & Help [0.2] Menu & Settings [0.4] Sound & Music [0.4] Graphics [0.4] Game Design [0.1] Game Story [0.4] Game Content [0.3] Completion time (level/game)? [0.2] is it Enjoyable & Fun? [0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII Game description key-points: This Gamash, but would be fine for a mobile device to play in short sessions. Overview: 2022+ maybe Yes. minimalistic and limited to design core game, plus either it`s a bug or flawed design that allows to load unintentionally the same levels during the play.
Nice co-op puzzle game. Can be played solo as well. No achievements, though.
很好玩的小游戏 期待续作!
boop
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