
Idly gather and manage resources to repair what's left of a decaying world. Scavenge forgotten ruins, meet scattered survivors, and push back against the inevitable collapse. IDLE_DIRECTIVE is a grid-based inventory and resource management idle game.
Modeled estimate, not a reported figure. How we estimate →
About
IDLE_DIRECTIVE is a grid-based inventory and resource management idle game. Idly gather and manage resources to repair what's left of a decaying world. Scavenge forgotten ruins, meet scattered survivors, and push back against the inevitable collapse.
Balance limited inventory space by being strategic with your items and equipment! Available items include:
Utility items that aid you in your mission
Automation items that automate gameplay
Storage containers to expand your limited inventory
Resource producers
Manually, or idly gather various resource types to upgrade and improve yourself!
Explore a dying world filled with hidden points of interest (POIs). While many locations offer loot and resources, critical infrastructure that require repair is your prime directive and should be sought out.
The world is not lifeless, pockets of life still exist. Trade resources or aid survivors to build up your reputation, unlocking unique and powerful items or equipment in return.
RESET SYSTEM and gain powerful augment points that you can use to unlock powerful permanent upgrades to aid you in your directive. IDLE_DIRECTIVE features crafting, trade, and NPC tasks that are unlocked later on through Augmentation!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 481 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It ran out of content too quickly without a real conclusion. Wait for 15 real life minutes or an entire hour to complete an objective? Seriously? At least drop some lore scraps, art, mini-games, dialogue, text adventure, SOMETHING, not just a timer.
I have invested in this game 3 days straight, this is impressive as a small idle game, matching it's price point. It's small but it can be played indefinitely, even if you run of goals or finish grabbing achievements. I hope the game dev expand on this gameplay on a larger scale and longer playtime. I'm all about idle games that can be played for a long time.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English
Hours played at review time, across 481 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun, old school incremental with some "A Dark Room" style exploration
the machine is eternal
Well executed. Addictive. Great value for the price. Graphics are consistent and decent. You're a robotic agent in a post-apocalypse setting. All the different gadgets and gizmos have their own eye candy and sounds. The meta progression really accelerates the game. Once you start moving around, upgrade your mobility as much as possible, moving "slow" is maddening.
amazing deep idle game with space exploration
面白いけど、値段相応って感じ。割とすぐに底が見えてくる。 雰囲気はいいのでインクリメンタルってよりチルゲーって感じだった。そういうのを求めるならおすすめかも
good and unique but needs to be more complex and the timers are annoying especially the terminal needs to have: -a way to speed up repair timers directly with a resource like power -a perk that lets you leave any POI and the repair timer goes on as though you were there (recruit employees?) -a way to queue up movement orders -more body and inventory space (just let us scroll down) -battery variants other than the 1x3 and 1x1 that have connections on two sides -a way to batch upgrade things, specifically batteries and biocells -more power generation methods -pipes for biomass or some kind of biocell with more sides that fits in the body -maybe an augment or item that gives you upgraded tiles in the body, which would give little boosts to machines that fit in them. that is all i can think of but its got potential to be one of the best idle games i and many others have played with time and updates (if this game is supposed to be updated more?)
Great little incremental. Enjoyed every minute. Fully recommend if you like Incrementals.
It's an idler with dashes of resource management, inventory management and exploration. You can also progress a lot faster through active play at the start of each run. First prestige doesn't get you far, but proper building makes second prestige and forward very productive. You're able to explore the augment tree - take a few minutes to do so fully before wasting hours thanks to suboptimal augment selections. Looking forward to 100%ing it over the next week or two.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $216.2K | 582 | 91% | $8.99 | |
| $21.3K | 237 | 89% | $2.99 | |
| $207 | 2 | 0% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $120.5K | 364 | 78% | $11.99 | |
| $120.5K | 457 | 55% | $9.99 | |
| $120.6K | 574 | 86% | $12.99 | |
| $120.6K | 442 | 92% | $6.99 | |
| $120.6K | 165 | 70% | $19.99 | |
| $120.6K | 392 | 84% | $9.99 |