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Languages: English**languages with full audio support
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
halfway through, this game changes from the dice to collecting cards by spinning a wheel, a part that is 100% not idle as you have to manually spin the slow ass wheel every time, every achievement you get a pop up about unlocking a part of the story, and the story is so bad it actively makes the game worse for it being in. i actually hope the story is badly AI generated as i suspect because if not, a real human wrote something so nonsensical and pointless and i dont want to imagine such a person.
I used to play the original idle dice back in like 2021 NON STOP competing with a friend on the school chromebooks to see who can get higher, playing this now 4 years later just feels so nostalgic and makes me wanna grind it non stop for hours! Thanks for the memories and cannot wait to see how far I go here!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(really helpful review)
I actually liked it more than the original up until you unlock the "forge" mechanic, apparently some upgrade just permanently break your stats/make it so you have hidden/kept curse cards even after a prestige making some challenges and honestly the game itself unplayable at that point. Well was fun the first 30ish hours until that point, no reason to keep playing now.
毫无乐趣,纯纯的破坏鼠标而已
The game was fine for a while, until cursed cards come into play, where the game actively punishes you for... playing it? What is the point of introducing RNG negatives that slow down an incremental game even farther? I'd be fine if the anti-curse cards did... anything, but you can get cursed anti-curse that increases your curse even more and completely destroy progress! Insanity! And banishing doesn't do anything when there's 3 copies of the same curse that don't get stacked like all the others. I'm sure I can EVENTUALLY get enough banishes to handle it, but that would take months of work, and you still have to manually banish each curse one by one. No auto-banish as far as I can tell. FUN! -_-'
simple but addicting game, good for passing the time
this should be called spinning wheel simulator not idle dice, it was enjoyable at first but the balance feels all over the place. once you get some cards (which are weirdly achievement based) growth gets so fast that all of the challenges above 3 were a breeze (I didn't even have time to do them because I kept completing more and more decks). the issue is, this relies on the spinning wheel and the spinning wheel is just horrible, I got rid of all gilding multiplier cards because there is a spot on the spinning wheel for that (and I doubled its chance to about 4.5%, I need the spinning wheel for card progression otherwise). I have been spinning the wheel MANUALLY for a solid 20 minutes (I unlocked forging and it's STILL not automatic) to land on card gilding mult so I can prestige but it just doesn't want to... The odds of not landing on a 4.5% chance random occurence more than 80 times in a row is like 2.5% and I probably rolled even more than that Also I've seen people talk online about an auto gilding feature but I can't find how to unlock it, the wiki is an absolute desert... I have been clicking every single card sometimes dozens of times to gild them which is beyond boring
Lovely game, got all unlocks (except time gated dice - Z -) Interesting mechanics, 6/6 would roll again.
I would say this game is a poor gacha simulator but Gacha Simulator is actually fun.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.