
Idle Deepcore is an incremental mining game where you dig ever deeper, smelt ore into ingots, upgrade your pickaxe and machines, and grow several mines in parallel to build a vast underground industry.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 12 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Idle Deepcore is an incremental mining game where every block you break brings you closer to an underground industrial empire. Start with your mouse. End up leading a network of automated mines plunging into the depths.
Break your first blocks by hand. Extract raw ore. Smelt it into ingots. Reinvest. Then start again, bigger, deeper, faster.
What begins as a simple excavation becomes a network of mines running in parallel, while you are already planning the next one.
Claim new mining zones, each with its own terrain and potential. Manage multiple mines in parallel. Decide where to invest for the best long-term return.
Ore alone is not enough. Turn your raw materials into valuable ingots at the smeltery. Unlock upgrades, buy more powerful furnaces, develop advanced mining technologies.
Every layer of progression feeds the next.
Features
Incremental gameplay focused on depth and expansion
Manual mining and automated production
Multiple mines in parallel, managed in real time
Claimable mining zones on a world map
Smelting system to turn ore into ingots
Upgrade tree for machines and technologies
Pickaxe upgrades for faster extraction
Long-term progression through ever deeper layers
Genres
Engagement
Reviews
Themes across 133 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
как idle норм но этот престиж.... не люблю сбрасывать прогресс
Fun little game. Writing this upon hitting the first prestige. It scratches the itch of an incremental that I've not had in a while -- worth the couple of bucks! It will accelerate pretty quickly though once you get the hang of it, but that didn't bother me!
프레스티지 2번 해봤고, 아직 자동화는 못해봤습니다. 장르 특성상 켜놓고 딴짓한 시간이 길어서 실제로 만진시간은 약 4~5시간입니다. 그래픽보고 다른게임같이 2일정도 느긋하게 하면 엔딩보겠지 싶어서 샀는데 생각보다 컨텐츠의 깊이도 깊으면서 복잡하지 않아서 편하게 플레이 했습니다. 튜토리얼도 친절해서 헤메는 구간이 적은것도 맘에들었습니다 최근까진 업데이트를 자주해줘서 만족중입니다. *청동주괴로 만드는 지진 해머(3번째)는 가성비가 안좋은것 같아요. 2번째 증기드릴이나, 바로 4번째 용광로 넘어가시는걸 추천드립니다. (증기드릴10개 또는 용광로드릴3개+증기드릴1개)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America +18 more
Hours played at review time, across 133 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
finished the entire game and built the dyson sphere all with just 2 prestige and took 17.1 hrs but the dyson sphere took all off 4 hours 45 minutes to build the rest of the time was spent idling and i have 37 out of 37 achievements done very good game
Just had my first prestige, so far im having alot of fun.
fun, and amazing music
Fun
Гарна Гра
good game overall. But can we enlarge the font size? my eyes hurt
sehr gemütliches idle
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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