
Feed legendary Horrors before they feed on the princess. Hungry Horrors is a roguelite card-based adventure through British and Irish mythology where you cook traditional dishes, build flavour synergies and serve the perfect meal. No prince. No servants. Just a recipe book and a talking cat.
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About
A spoilt princess wakes in a dungeon. No memory, no prince coming to rescue her, no servants. Just a talking cat with a recipe book and some unwelcome news: the kingdom is cursed, every creature of British and Irish folklore has turned ravenous, and a great red dragon circles the skies. The only way home is to cook her way out, one Horror at a time. She is, predictably, furious about it.
Cook traditional dishes, master five tastes, satisfy legendary Horrors, and unlock the secrets of a cursed kingdom. Season your cards, equip cookware, find powerful potions, rescue familiars, fish in mysterious waters, meet folkloric characters, and carve your own path through a kingdom built on old legends.
Craft a deck of authentic British and Irish recipes, from Cranachan and Yorkshire Pudding to Jellied Eels and Toad in the Hole. Collect ingredients on your travels to cook new dishes and grow your deck. Season your cards to change their flavour and unlock powerful abilities. Equip cookware that bends the rules of every encounter, and shape your deck around the flavour chains you want to pull off.
Encounter Jenny Greenteeth, Marool, Dullahan, Y Fad Felen, and other Horrors drawn from English, Irish, Scottish, and Welsh legends. Each one has its own appetite, preferences, and hatreds. Learn about their origins and the folklore behind them. Read them right and they leave full. Read them wrong and the princess becomes the next course.
Every dish carries one of five flavours: salty, sour, savoury, bitter, or sweet. Match each Horror's cravings, chain the right flavours in the right order, and watch hunger snowball. Every Horror has favourites and things they despise. Learn them, exploit them, and serve the perfect meal.
Travel through dark woods, gloomy meadows, spooky bogs, and the misty loch. Meet legendary characters with quests to complete, trade with merchants, and uncover artefacts and cookware hidden across the kingdom. Unlock fishing to reel in new ingredients and loot. Find a familiar to follow you on your journey and sniff out potions along the way.
Take the long road in the main campaign with persistent progression, where unlocked recipes, abilities, and seasonings carry between runs. Play Vanilla for the standard experience or crank it up with Spicy mode. Stack modifiers like Culinary and Gourmet to twist each run further.
Hungry Horrors is a pixel art card game where food and fear collide. Made by two people, shaped by the community, served with a generous helping of folklore.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It is not finished yet but it is a good game if you are looking for game to pass the time this is it. and I have a guide for the achievements
连锁玩法还蛮有意思的
If you like roguelikes, food, deck-building, and petting animals, this game's for you. I wish I could romance the kilt-wearing, fishing, shirtless werewolf
I am actually so so addicted to this game! I love how it reminds me of wizard 101 growing up, and it has INFINATE replay-ability. I also love the lore aspect from the welsh people. Would lo9ve to learn more about UK mythology! Edit: I think I found a bug-- your dyed dress changed back to blue even when its dyed other colors. Also-- I love this game so much, if ya'll need someone to help translate this game to Chinese i'm happy to help!
Visually it’s very beautiful & despite being in early access it has given me many hours of gameplay. It’s interesting to throw new types of food at the monsters to know their preferences, that helps keep it from feeling monotonous or boring (for me, at least). The dialogues are funny & although it doesn’t have much story yet, it interests me to know more. The monsters’ animations are well made & from what I’ve experienced so far, each one has its own animation for defeating you, some are funny. I liked the addition of more dialogue with the NPCs in each dungeon & the integration of pets; they’re very useful. Maybe I’m the only one but because of the number of save slots, I’d really like them to add an option to copy save files at some point. Also, this game have so much potential.
You're here for the horrors or you're here for the food, but either way this game serves!
Very fun game if you love cooking, roguelikes, and have a sense of humor.
I really like this game. I really like games that have some sort of cooking mechanic and one used for battle as well! The game gives you even more freedom by allowing you to customize cards to your needs, granted you've collected the materials. The gameplay isn't too hard to learn but easy to get used to when you use your head. In my case the game got easy so I found creative ways to nerf myself for more challenging gameplay. For example I'd randomly use all cards that are vegan or no cards with sweet cravings, limit total number of held cards in the deck, made for interesting gameplay and strategies to be discovered. I can't wait to play more levels and hopefully find a challenge I can really sink my teeth into.
This game is awesome, will be something truly special once its fully released, but is already well worth the price
An absolutely charming roguelite deckbuilder game with fantastic pixel graphics, fun writing, good music and an interesting look at both traditional British & Irish foods and folklore. The mechanics of the gameplay are fairly simple to learn and the difficulty in the currently available biomes (5) is easier than I had expected (compared to other roguelites I've played). I lost a run on each biome once before reaching the end of the available content. For me, this didn't take away from the enjoyment of this fun, charming and relaxing game, but this may not be a game for those who enjoy a more challenging experience (at least until the later biomes are released).
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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