
《Idle Calibur》is A Pixel Rogue + RealTime War + Idle Play + Open World + RPG strategy Animation cute game 。 (Idle Battle,Whatever you like) Only one developer! Please consider it carefully before buying
Modeled estimate, not a reported figure. How we estimate →
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About
《Idle Calibur》is A Pixel Rogue + RealTime War + Idle Play + Open World + RPG strategy Animation cute game 。
(ps. This game is bought out!Top up money is not required。)
(Have Japanese dubbing and defeat pictures,Cloud save、WorkShop)
(Idle Battle,can be automatic or manual,Whatever you like)
(Swimsuit 、Furry、Extra DLC hero ,Please go to the Pub Get DLC hero)
·Heroes with their own characteristics,Enjoy Gacha,And the marriage system。
·Random events, hundreds of relics, millions of random equip, always surprises!
·Build city, recruit heroes, attack the city, challenge the boss
·Futures trading, endless tower,Skill tree,
My Email 【623414226@qq.com】
(This game is completed by me alone!)
(I hope you like it! If you have any questions, please forgive me and give feedback)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Despite how crusty this game looks, I enjoyed it quite a bit. I really like how this game is essentially a simulated gacha (all the dopamine of pulling without the microtransations, yay!), and the daily rewards/quests encourage you to go slower with it. Now, the English translation is not good at all, but it's not very hard to figure everything out yourself. My only complaint is that the endgame balance is really poorly balanced. There's a really abrupt jump in difficulty for the final 3 achievements. I have no problem with challenging content but it feels like it was done only to pad for time. There's no good (level-appropriate) endgame grinding either, so you're kinda stuck running the midgame content over and over which is just bad design. Yet somehow the game is compelling enough to make me wanna grind out those last achievements so I will continue grinding them out lol All in all, I wouldn't buy this game for the full price but the sale price is definitely worth it imho
无聊,我还以为古早网游呢,结果还不如古早网游。 卡关键资源卡角色等级,刷个酒馆人物要刷50次委托,给角色送礼加好感得一个一个送,你加经验不是能长按快速加吗,怎么这个就不行了。 那魔力资源我也看不出来有什么用,商店也就炒炒期货买点礼品,这也要用沙漏慢慢刷,里面期货系统也是一坨。商店投资到最好也就来点金装备,但我都能十几万金币投下去了我还缺这装备吗,nmd为什么不把礼品塞里面让人批量购买,点点点点点的重复劳作很好玩吗, 角色养成英雄记忆这种开等级上限更是给你卡死,商店随机限购和两个每日(划重点)挑战,以及后期打龙神副本,nmd我还以为网游页游呢,每日都出来了,单机游戏搞这个纯神经。想刷神龙副本你不用些英雄记忆开上线还不好打,打过一次还给你提难度,三个高难本道中怪和最终boss难度更是天差地别。 军队养成早早就接近上限,三星加五星之后就是堆魅力,都有加点系统了你为什么不在这里面塞点兵种养成呢。 红装备,六星人物高度依赖战利品,最傻缺的是角色只能换第一次,抽不到+5怎么办,慢慢抽去吧。加上武器强化概率失败,网游味更重了。 byd我下本踩事件招到人了结果部队满人于是无事发生,军营不是有存取功能吗你就不能塞里面吗,做不到不能来点临时超上限吗。 这大世界和竞技场也没什么存在感,红装备更是早早获取,不如学学其他游戏,把高端装备,毕业装备这些精心制作一下(至少起个好名字,你这b装备名字土爆了),一部分塞竞技场,一部分放大世界,你这攻城略地,冠军连胜也没什么有用奖励。 竞技场兑换高级装备,攻下城池给高级装备,高难副本给高级装备你为什么不照这个抄一抄呢,初见大坑洞看描述还以为大后期刷装备的地方,结果就是给个局内神器。 还有你不觉得你在邀请函里塞了太多兵种吗?你为什么不往竞技场奖励里放一下,放个开放招募的道具;往大世界里放一下,攻下那几座大城开放兵种招募,打的时候里面全是苍天射手苍天枪骑,结果我招募是用邀请函招的。 这b游戏处处是问题,能吐槽地方太多了,太粗糙了,最傻缺的就是时间限制,把这游戏直接拉到粪作水平。建议作者玩些同引擎制作的小黄油取取经,经济,装备,兵种,战斗,剧情,有一个算一个你都该学一学。
太无聊了
坦白說戰鬥居然還比續作有趣,但UI太差了,圖片解析度也超低,特價也不推薦。
主要用来消耗电 实际可玩性非常非常低
打折時買的~ 玩法多樣~ 新手教學偏少...差點玩10點鐘就要退款 忍耐摸索了30分鐘後覺得算有料
[h1]《选王之剑》:好单机游戏,全手游逻辑[/h1] 作为一款评价颇高的国产游戏,利用RPG Maker制作还能尽力模仿手游模式的《选王之剑》绝对是一部独特的作品。 在本作中,玩家将在类似古早网络手游的界面下,体验到战斗、抽卡以及城镇模拟经营等多种多样的玩法系统。 在战斗系统上,本作选用的是即时战斗加自走棋模式。游戏中,每当玩家触发战斗知识,你手下的士兵就会自动冲向敌人进行攻击,而玩家可以选择操纵角色移动到敌人处进行劈砍,也可以通过自动战斗模式让系统接管玩家来进行杀敌。 而在战斗之外,本作的“出征”玩法则是被设计成了像肉鸽游戏一样的单次多路线分支探索系统,玩家可以在前进的路线上进行三选一或多选一,来选定选一个触发的事件,从而更有力的推进游戏,或是在获胜以后获取更加有用的道具奖励。 而除此之外,本作自然也包含了剧情模式,甚至作者还非常“够意思”的,加入了许多福利角色,如果你觉得原创角色的服饰不够劲的话,你甚至还可以通过已经开放的创意工坊里发布的各种mod来将本作变成一款“黄油”。 因此,作为一款独立国产游戏,《选王之剑》虽然冷门,但绝对是一部质量不错的佳作。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
一个好评
游戏还挺有意思的,但一些参照手游页游的糟糠设定就很影响心态 看起来是挂机游戏,但绝大部分场景都要人手操作,肝的一塌糊涂
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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