
ICEY is a 2D side-scrolling action game and a META game in disguise. As you follow the narrator's omnipresent voice, you will see through ICEY's eyes and learn the truth about her world. The narrator will constantly urge you in one direction, but you must ask, "Why? Why am I following his directions?“ Obey? Rebel?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 20 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.99 | 25.1Kreviews | 90% | — | $6.1M |
| $14.99 | 2Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 944 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很久以前就看过艾希的剧情解说,但时隔多年,当我亲自去游玩,去体验这款游戏时,我很庆幸,因为我还没有失去这一份游玩的乐趣,在历经许多悲伤之后。
buen juego 2d su combate es bueno y divertido son buenos sus bosses y las peleas que tienes si vas a jugarlo intenta conseguir todos los logros
抛开情怀 这是我的动作游戏启蒙作,当时玩手机版我一直以为是我菜我打不过,就觉得是我的动作游戏天赋很烂是手残,直到我打过了很多魂游,我觉得我有能力直面我童年的那一道坎,现在我发现原来不是我菜,是这个游戏动作性能做的一坨屎
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French, Japanese*, Spanish - Spain*languages with full audio support
| $9.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 945 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
整体蛮不错的,那个旁白非常有特色。有问题的点:手柄用摇杆玩容易串方向,但对于要搓招的游戏,手柄都有这个问题;处决时的震动和特效又晃又花,看着挺难受的,不过适应了倒还好。
人生第一款付费游戏,也是因为icey了解到各种游戏平台变成游戏宅。无聊逛商店刷到了,还是很怀念的,玩的时候应该小学三四年级吧,对于一个还不知道steam的小学生来说可新奇了,特别是还能和旁白对着干就很适合叛逆小孩玩)当时优秀的移动端横板动作游戏相当少,印象里有个魔圆的,还是b代理,但大概四五年级时候停服了 手柄体验不好。连招搓了一个小时就已经开始酸了,存档点难按,一定要偏右连打才触发,还是建议移动端游玩吧 还有我小时候一直没搓通关的汐关卡现在竟然一遍过了,但是没有过关成就就有点遗憾:(
cool game
说实话体验有点微妙,之前总是听说这款游戏,但感觉没有特别好,应该也算是某种程度上的宣传胜利吧。战斗手感超奇怪,就很微妙,感觉和黒魂一有点像,没玩更好的之前来玩一玩应该挺新鲜的,但玩过更好的内容之后再来就有点坐牢了,而且数据上限太低了,结合带有延迟且僵硬的操作手感如果要硬打的话真的坐牢。但旁白的设计算是很新鲜的点了,如果没有见过类似的内容玩起来应该是新鲜的。
旧时代佳作,横向对比真的会卡。。。
好玩好玩
DUI
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 24.6K | 91% | $11.99 | |
| $6.1M | 15.2K | 88% | $24.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $6.2M | 13K | 90% | $19.99 | |
| $6.1M | 14.5K | 90% | $19.99 | |
| $6.2M | 7.2K | 82% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.7K | 84% | $14.99 | |
| $1.5M | 2.8K | 76% | $29.99 | |
| — | 0 | — | — | |
| $7.5M | 19.1K | 95% | $14.99 | |
| $3.1M | 15K | 97% | $10.79 | |
| $653K | 2.1K | 91% | $12.99 |