
ICARUS is a solo or multiplayer PvE survival game. Explore a savage wilderness in the aftermath of terraforming gone wrong. Complete narrative quests as either Open World operations or Individual Missions. Explore, build, craft and hunt while seeking your fortune and prospecting for exotic matter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.71/day in the week to Aug 30 → 56.14/day in the week after.
About
However you want to experience Icarus, you can.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 2763 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very grindy for no reason, the separation of missions and open world kills the momentum of leveling up and the sense of achievement. If you have 20+ hours to spare, you may be able to enjoy it then. anything less, forget about it.
tried it during the free weekend, the landscape is lovely but the feel of crafting and harvesting just feels off to me, it's not smooth or polished. For the amount of DLC's and cost it should feel better. I didn't get to the real story I couldn't get past how off it felt. Maybe it's just me.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best RU #34, worst AU #100 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 20/day in the week to Jul 23 → 154.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bardzo cool gierka do pogrania przy podcaście, ale ludzie kochani, czemu ja musze widzieć wszędzie reklamy zachęcające do kupienia DLC? Czaisz że jak levelujesz swój tech level i odblokowujesz schematy to jest szansa na kupienie przez przypadek schematu który jest dostępny do scraftowania tylko i wyłączenia na mapce z dlc? Okropne zagranie, jeszcze jakby te ceny tych DLC były niskie, ale to jest koszt nowej gierki na przecence, tragedia. Jak masz siano na DLC to kupuj wszystko i baw sie dobrze, ale w innym przypadku nie opłaca się grać w bazową grę. Może to nie jest poziom simsów ale na pewno też nie jest dobra praktyka.
без длс в этой игре нечего делать...
Base game is ok you get your money's worth. The problem is the DLC and how many and expensive they are. The game is good but not good enough to charge ~200 or around 100 dollars if you just want the core DLC. With so much of the content locked behind a paywall I do not feel comfortable recommending this game. Though to be fair the price of the DLC l have driven me away. It maybe worth it but I'm not really seeing much that would convince me to spend that much money on what is basically the same game 4 or 5 times.
I have spent 140hrs so far on the base game and Im level 45. I would say thats good value. I have not move off the first map and have not even been in the dessert yet. Looking forward to the new biomes. GG so far. Running on a 3 YO gaming laptop and it runs well. Minor issues with lighting effects as usual for me on DX11.
I've been loving this game for about a week since my friend got it for me, haven't hit any paywalls yet because I'm not super far in. I have a major issue with it though. My PC is able to run mostly anything on high graphics, sometimes with raytracing, and this game eats 80% of my memory on medium graphics and stutters endlessly. Nothing in this game should be doing that, the graphics are nothing to write home about, especially as low as I've set them. I've tried messing with every single setting, troubleshooting, and the only solution I've come to is that this game is just horribly optimized. I've attached my PC specs, if someone finds an issue there please do tell me what is making this game run so damn poorly. If I find a way to fix the problem I'll update my review.
С супругом отыграли по 45 часов, играли на мега расслабоне и без гонки за безграничным гриндом, потому что по факту игра это только гринд - что на 1м, что на 60м уровнях. Он не облегчается никак и ничем. Нам обещают: 1. Могут играть до 8 игроков - отвратительная оптимизация, невозможно кататься на ездовых животных, настолько проседают кадры(не смотря на хорошее железо). Также локация может прогрузиться у тебя под носом, туда же и частые вылеты, хочешь переключиться между окнами - вали на**й из игры) 2. Суровые просторы чужой планеты - скопированный лес родной Сибири с теми же медведями. Дорогие товарищи разрабы, для вас лес - другая планета?). Из плюсов, климат действительно суров - за погодные условия лайк. Недовольства лично от меня: 1. Животные - 3 калеки. Приручить можно всего несколько животинок даже меньше 5. 2. Очень темная игра. В тени дерева темно, как в жёпе волка, который является чуть ли не единственным боссом. 3. Кстати о боссах - за всю игру видели только босса волка и пустынного червя, на этом все. 4. Наполненность игры. Для того, чтобы пройти игру на желанную платину, нужно купить DLS на 4400р. там вам дадут 3 карты - которые являются перекраской обычных биомов и чтобы получить к ним доступ, нужно будет сделать отвратительные квесты, которые делаются долго, утомительно и денег за них дают с гулькин **й. 5. Цены на изучение чертежей. В игре вам будет доступна мастерская, в которой вы можете изучить чертежи и заказать посылку себе на планету. Там все п*з**ц как дорого и вследствие таких расценок думаешь: "А зачем мне это надо?". Итог: купили игру по скидке( не помню за сколько, может рублей 600 - 700). получили же платную демку к основной игре, так как без DLS нам недоступно 2\3 контента, если не 3\4. Всем спасибо за прочтение) P.S. Супругу понравилась только механика добычи руды - она добывается более реалистично, чем в том же АРКе. Ну и рыбалка))
Я мечтаю, чтобы Дин Холл жил также, как он разрабатывает свои игры. Я хочу, чтобы каждый раз когда он захочет купить себе что-то в магазине, он должен был бы бежать до него 10 километров. После того как он добегал до него, ему бы сообщали, что для того чтобы купить эту вещь, ему нужна квитанция, которая находится за 10 километров отсюда. После того как он принёс эту квитанцию, ему бы сообщили, что ещё необходимо подождать 10 часов и при этом в течение 10 часов защищать область от бесконечно набегающих одинаковых диких собак. И только после того как он всё это сделал, ему бы кидали в лицо вещь, которая была бы в разы хуже ожидаемой. Также было бы неплохо, чтобы на протяжении всего этого пути он находился под воздействием дешевого алкоголя, для того чтобы он полноценно ощутил старания своих разработчиков по оптимизации данного продукта.
Open World Survival Crafting meets Extraction Shooter. And that's NOT what I was expecting. But it works and is hech of a lot of fun to play. My favorite part of open world survival games is that early game content - start with nothing and build up. And the extraction shooter part means you have to start over each time. But that is also cool because it gives you a new purpose each time. Only down side is you get one world and the other three are behind over $200 world of DLC. But that first world is big and fun. Just not a lot of variety.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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