
A pseudo 8-bit action platformer taking a bit of inspiration from film-noir and samurai dramas, iaidoka_interlude applies a few parkour and fighting game influences to mix up familiarity with a little uniquity.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A very good 8-bit game, it is great as the graphics, gameplay, difficulty and stages are all great and it is worth it's price tag (Props to the game dev for such a good game)
Доволі коротка і механічно проста, але дуже цікава і продумана гра. Всім рекомендую хоча б спробувати вибити всі досягнення
I’ve never posted a review before in all of my time on Steam, but I felt compelled to write this one. Don’t be fooled by the mediocre rating this game has! It used to be a VERY different (and much worse) game called Jump/Boxer. Ever since it got overhauled into iaidoka_interlude, it has recieved very little but positive feedback. I loved this game, and I am here to help give it the positive rating it deserves. As a long-time fan of platformers, I highly reccomend playing this one. It’s simple, but the level layouts are clever and satisfying. The controls are tight, and have a surprising amount of nuance to discover. Jumping onto a wall and then wall jumping *upwards* to reach a ledge felt surprisingly refreshing for a platformer, and the game is short enough and it’s used in enough unique ways that it doesn’t get tiring. You never lose too much progress when you die, since you only have to start from the beginning of the screen you’re on. However, if you want all of the achievements, you will need to beat each of the levels in under 10 deaths, which I found to be the perfect balance of adding stakes and encouraging mastery without causing much frustration. Overall, this game offers satisfying platforming and decent combat encounters with deliciously well balanced difficulty, alongside some chill music. One thing I will warn you about; the ending is very disappointing. Also be warned that holding “down” to crouch near a ledge will cause you to hang onto it when you don’t want to, and if you’re not prepared, continuing to hold “down” will cause you to drop from the ledge, losing you progress. This game also has old-school Castlevania style jumping, which is an essential part of what makes this game work, and makes the game that much more satisfying to master imo, though some players might find it uncomfortable. For those who are curious, you can still play Jump/Boxer by going into the game’s properties in Steam and enabling it in the betas tab. It’s not terrible imo, but it does have serious problems. Yes, you essentially get an extra game for free. It took me an hour to finish the game, another hour to get all the achievements, and 30 minutes of Jump/Boxer. The rest of my Steam playtime comes from replaying levels. This is definitely one I’m coming back to now and then.
This is probably the worst and the most annoying game i have ever played because of the ♥♥♥♥♥♥♥ controls. Every minute felt like a fight just to make the game do what I wanted, you cant move mid air after jumping you first have to move then jump to jump in that direction i dont know if this was intentional to make the game harder but its annoying as ♥♥♥♥ and it pisses me off even tho its cheap do not buy this game at all its a piece of ♥♥♥♥, play this if you want to ruin your day Easily the worst game i have ever played
2 games in one hell yea and groovy soundtracks this is the goodest $1 you can spend
This was my first steam game. It's a nice little indie game and I would recommend.
pretty good, but the difficulty suddenly rise up in stage 5. and please add control options
For a game that costs 1$ it does its job pretty OK. But many parts are too repetitive and are not spaced far enough so the variation falls flat 80% of the time. But it does what's it set to do, it works with PS5 controller and it's A-OK in my book. Nice presentation though.
+/- Difficulté à s'arracher les cheveux - Prise en main rigide et pas très intuitive - Visuel peu varié - La fin... 5/10 Pas indispensable
20-30 minute game with simple controls. Fun to play. Plot is... nothing special.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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