
Outfly, outshoot, and outwit your enemies as an outlaw cyborg on the run! You're a cyborg copy of Ypsilanti Rowe, the interstellar outlaw, whose enemies (and exes) are gunning for you. Can you upgrade your brain and pull one last heist?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
I'm gonna keep this short, cause I tend to create unfocused reviews if I go on for too long. The games a really good RPG with strong character focuses. You really feel like you're playing as the character you've created. It's got good writing and may very well be the best thing these devs have made. If you are at all interested, buy it. Edit: After replaying it, I'd say it's good enough to actually want a sequel.
Nope, this game is simply to stat heavy. Instead that your character grows while playing the game, All mainskills are chosen at the beginning. And an extremely big amount of choices are just statchecks. As an example it works pretty much like this: At the beginning of the game you can put 4 Points in the skills A, B, C, D & E. So you are either a master of one or none. And a lot of choices look like this: "Do you want to use skill A, B, C, D or E ?" And the skills that you don't put points in can't be used at all because you pretty much always fail miserably with them even though your character is always "confident" with them. So with every choice that you make you need to hope that your stats in the background are high enough to even make that course of action even possible. Which overall kills immersion so much, that I didn't really enjoy the story , because you can derail so easily from the path you would take, simply because of one single failed statcheck. (there is no rewind, or checkpoints btw) And after the finale was also a statcheck which abruptly ended the game, I simply got to the point where I would loved to refund the game and erase it from my memory because it taints all the great experiences I had with other Choice of Games. P.S. This isn't the only fault this game has but to describe the others I would have to get more into detail and I simply don't want to waste anymore time on this game. Edit: Okay after finding a way to cheat the ♥♥♥♥ out of this game and put all my stats to the max, I came to the conclusion that this game is pretty okay, not good but okay. It still has other problems but if you take the whole stat-system out of the equation it gets a whole lot more readable.
I, Cyborg took me around 4 hours to play from start to finish. It is one of those games where you need to consider your actions, since there's always a chance that what you'll try to do, will fail. I liked the game, I've replayed it already, and I'm sure I could replay it many more times. The game has a lot of variety, it will be different depending on who you ally yourself with, what ship you buy, what upgrades etc.. The story unfolds around your choices and it may even lead to your death in the end. It is worth the full price.
This one really took me back to the times of Choice of Robots - that level of quality. Awesome humor and extremely many meaningful choices, decent length and a very satisfying ending that felt wrapped up all around (at least in my case). I will definitely be re-reading this one and I recommend this book to anyone eager to try Choice of Games for the first time or is a long time reader.
Like so many CYOA's, this one presents choices that will only succeed if you pass a 'skill check.' Basically every 'choice' is presented this way, meaning if you want to 'succeed,' you're simply choosing what correlates with your highest stat. In other words they aren't 'choices' at all--but tests to see if you can read the author's mind to see what the unclear, confusing descriptions are supposed to mean. So you make a choice and WHOOPS! The author didn't mean what you thought they did and it correlated with a stat you haven't focused on so YOU FAIL! SO FUN! Here's the idiocy of this design in a nutshell; 1. Start the game and establish your 'build' by choosing your strengths with the first few choices 2. Completely ignore every choice that doesn't seem like it uses one of your chosen strengths for the rest of the story Does that sound like a 'CHOOSE your own adventure' to you? Because to me it represents the very antithesis of choice, and an experience I found intensely unsatisfying.
主角是个声名狼藉的罪犯根据自己的形象制作的赛博人,“世界上有两个我”设定。可自定义性别性取向,主要角色均可睡,包括但不限于原型的前任和原型自己。大剧情中规中矩,人物塑造得不错,lesbian床戏笔墨虽少刻画挺好,比如主角不愿意当替身所以故意对“前任”根据经验做的动作毫无反应等
Choice of robots is much better game, this felt like a drag to finish. Also is annoying how it keeps saying cyborg when it means a android or a replica. The story isnt very good either. As you can see I didnt like it, I like this type of games but the story in this one is poopoo. Whats the point of being able to evolve skills if you always have to pick the one you chose from the beggining? because if you dont you are done. Get another game.
It's an ok game. But if you like robots, you're better off playing "Choice of Robots".
Putting aside the fact that I'm fairly sure this qualifies as an android or gynoid rather than a cyborg, this game hooked me instantly with its deep dive into one of the core philosophical quandries of humanoid artificial intelligences, by putting you in the role of a "fake", a "copy" of someone else who, to make matters worse, is actually still alive and kicking. It takes this premise rather seriously, and keeps its sci-fi rather hard even while not taking anything else too seriously. Outside of the existential crisis where you have choices regarding whether you consider yourself (wo)man or machine, this is also a game of space pirates quintuple-crossing one another while smuggling space pugs, so even if you aren't inherently fascinated by the high concept, there's something to enjoy in the interpersonal drama. That said, most of these Choice of Games are fairly good about that, so I'd say that you should decide based mainly on how much the high concept resonates with you.
This was a great story. I felt that it was easy to get to know the characters, and it felt that every choice really mattered. The only complaint that I have is that I didn't get to find out the conclusion from the choices I made at the end. So if this story doesn't have a sequel, I'm forced to give it a 9/10. If a sequel is released, I'll likely be changing that for the better though.
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